whoward69
DLL Minion
Try the usual then - delete all but the latest version of the mod from the MODS folder and clear the cache.
Does knowing that I'm running OS X help any?
Are all dll mods compatable with BNW?
About your Mission events...
Ok, this is kind of weird, but, it seems the AI uses the missions normally?
I'm gladly surprised. I am unable to replicate it right now, but I can swear they used a mission on their own, yet, it is easier to just ask the man behind the code.
I may need to put some checks to avoid uneeded spamming of some Missions (since they use up 'fuel' in various forms), but this is news to me.
i'm using Global - City Working Distance (v 7) which is supposed to increase city working distance to 5 but it's still only letting me select 3 tiles?
I currently use "AI secondary workers and settlers" as well as your DLL... and am enjoying it immensely. However I have run into a problem when I use it with the Community Patch... I get a CTD... this without any other mod rrunning. It is my understanding (correct me if I am wrong) that your DLL was used as the basis for CP and therefore, your mod components should work with that DLL by default. I know that your DLL requires that many components be set as active by changing default status from 0 to 1 within a mod xml file.
First off, are all your mods defaulted to work within CP? There is no similar xml for your mod components in CP (except for smart AI). Is there anything I should be doing to activate them in CP other than via the game's mod selection menu?
Second, am I mistaken about your component's compatibility with CP (other than Smart-AI, which is obviously compatible)?
Common misconception. The DLL code permits up to 5 rings to be worked, but you still have to enable it. And there are various ways to do that. You could change it so every city can work five rings. Or you can add a policy/trait/building to increase the number of rings.
The mod gives examples of the latter - India's trait is altered so all their cities can work four rings, and makes the Hanging Gardens add +1 ring to the city it is in, and one of the policy finishers also grant +1 ring to all cities.
See the comments and text descriptions in the GlobalCityWorkingDistance.xml for more details
<GameData>
<Defines>
<Replace>
<Name>MAXIMUM_WORK_PLOT_DISTANCE</Name>
<Value>5</Value>
</Replace>
<Replace>
<Name>MAXIMUM_BUY_PLOT_DISTANCE</Name>
<Value>5</Value>
</Replace>
</Defines>
</GameData>