whoward69
DLL Minion
Have you considered integrating that "active AI diplomacy" mod into the modpack?
Can you please get the new combat rules and units from the superpower Modepack?
I won't be merging any other source from modded DLL's as a) it is usually not up to the standards I require for ease-of-integration, so b) it takes too much of my time to maintain it
I've tried to obtain your Various Mod Components uber-mod, but enabling it either softlocks Civ, or crashes it with some kind of Visual Studio exception.
There have been intermittent reports of modded DLL's just crashing Civ - it appears to be related to compiler settings and variations in the OS device drivers etc. As I'm not a Visual Studio expert and just use the compiler/linker setting supplied by Firaxis there's nothing I can do to solve these.
Whenever I have the DLL enabled, air interception doesn't work properly, as documented here. If I turn the DLL off, air interception works properly again.
Found and squished
I am using Improvement Tunnel and use BNW version. In game , i can purchase/build that unit but that unit cant climb on mountain to build tunnel ....
Fixed in the "Improvement - Tunnel (v4)" mod, or can be fixed by using the "Promotions - Terrain Crossing" mod with the old (v3) tunnel mod
I´m playtesting the CCTP mod, which requires one of your DLL and there is an issue
When I trade with another civs there is a very easy way to get free money from them, I just ask them to give me gold per turn (max 7) for nothing in exchange and they just agree.
Can't replicate this with just the DLL, so it must be something that CCTP is doing (or an interaction with another mod)
Just need to recompile and do a quick test and v65 will be released onto the web-site