Uh... I overlooked that my time was up, so i made one turn too much.
Turns 220 - 231 / 1550AD-1605AD
Trun 220: - Set some Thebes + Elephantine to Maces, planning to whip away the "Yearn to Join Motherland"-Whiners.
- Whip Monument in Rostov and Mace is St.Peter. Stack some Whip-

in St.Peter but we need troops.
Turn 221: - Wash builds Himself the Taj-Mahal.
- Hatty Suicides a Catapult on our Reinforcements. Great... Now the Mace is Injured down to 50%...
- We Kill Hatty's Horsearcher in the Field.
Turn 222: - Infiltrators Destroy Hindu Monastery in Memphis (Build in Process...)
Turn 223: - A War Chariot out of Pi-Rameses Moves Towards Thebes. We kill the jerk with a Spear.
Diplo
We can't keep pissing off Everyone and his dog.
- Louis, Huyana and Kublai are all Friendly/Pleased among each other. Everyone but Hatty hates Wash. Kublai and Huyana hate us, but lets try to alt least stay at good terms with Louis, while trying to improve things with HC. The relations with Kublai are beyond beeing possible to salvage. So...
- No more Trading with Wash. He is closet than the others, but he's alone + our boarder is short. I close borders with him. Doing it before someone asks at least does not gain us "Stopped trading -1".
- Trade Music to Louis for Drama and some Gold for deficit Research. Rising him to pleased btw. I really think we should try to keep it that way.
- Open Boarders with Louis. Sell our Clams to Louis for 14 GPT. It's our only Clams, but we ca do not have any Helath trouble right now. 14 GPT + Diplo with Louis are worth it.
- Sell our Wheat to Huyana for 11 GPT. Is our only Wheat as well, but see Clams. Also allows us to put the slider at 40% so we our research makes some progress again.
- Trade Crab (from Helipolis - 2 or 3 turns later) to Kublai for 11 GPT and hopefully some "Provided Ressources" diplo +. (Tho i think our relation with Kublai can not be slavaged).
Turn 224: - With some reinforcements having arrived, we attack Pi-Rameses. The defenses almost make me

but no way around, so lets get over with it.
- 5 Cats die on the top Longbow witohut even injuring him. (I know it was the same Jerk, because everyone else got Collateral in the first battle). Win with the Warlord CRIII at 90%. The odds for the other units are terrible and not going to get really better. Suicide the rest of the Siege (No Survivors

) before going in with Maces at around 60%. Surprisingly they all win. Loose a Sword at 65% at some point and take the city.
- With the new source of silver our WW-

trouble is eased up a bit. As soon as the Boarders of Pi-Rameses expand to take the second silver, we should trade it to someone - perhaps replacing one of the GPT deals to get back our health ressources.
- Speaking of which... Heliopolis expanded boarders grabing the Crab. Trade to Kublai as mentioned above.
- Hatty is Not Willing to give Guilds for Peace yet.

- Also Note, how Giza is not her Capital yet. She Got another City[s?] somewhere.
Turn 225: - We took 4 Workers in Pi-Rameses (Hatty's Settlers converted). Group them in pairs and start working.
Turn 226: - Christianity spreads to us. Great...
Turn 227:
Turn 228: - Kill Hatty's Mace lurking outside of St.Peter. Finally.
Turn 229: - Memphis Pops GS. He would pop about 50% of Education. I wait a bit - if our pop grows we get more out of him, and we need to put some beakers in Edu anyway.
Turn 230: - Move towars Giza.
Turn 231: - Start bombarding Giza.
- Notice that i am one turn over time... ooops.
Notes
Tech situation 
- HC teched Liberalism at some point - i did not see the Message, but somewhere around turn 223 - 224 it disappeared from his "Can Research" List.
- Despite Everyone beeing at different religions / hating each other the AI does techtrade like crazy.
- We should Pop Edu with the GS in 5 or 6 turns (with higher pop he will give us sime more beakers)
- After we got Edu we should techwhore it around for what ever we can get for it. Liberalism is gone, 2 AI's have Edu already. If we dont techwhore it, they will do.
- Sell it to Louis and Izzy first. Then Hatty (if at peace/willing to trade). If has to be to Wash as well - tho this will give us another bunsh of "Traded with Worst Enemy"
War
- We have enought troops to take Giza. I even managed to field some Siege again, despite loosing a big pile of Cats at Pi. Still bombarding takes a looooong time against Walls.
- I am not sure if we should take it anyway - right now she's a Buffer between us and Wash...
- Taking Giza will not get us rid of the "Yearn to Join Motherland" jerks, as Hatty has more cities somewhere. (Giza is not Capital yet)
Trade
- Revisit our deal with Loius, Kublai and HC at some point - perhaps swaping one of them to silver to get our Health ressources back.
After War
- We need too improve economy.
- We need to settle the free land to the S before someone else does. We don't want a City from Louis or - worse - HC popping out there...
- I think it is time to leave Slavery behind - we need population.
- We must decide on city specialization and build up some Infrastructure accordingly.
- We have a couple of Ok'ish production sites (St.Peter, Novgorod, Rostov in near future) those should make troops to keep our power rating from droping completely.
- Moskow looks like ggod candidate for Science.
- Memphis and Alexandria should run Specialists - perhaps more than just two, if we switch to Caste System.
The Save
http://forums.civfanatics.com/uploads/57778/DMI_VII_AD-1605.CivBeyondSwordSave