r_rolo1
King of myself
We have 2 turns until settler + escort team is ready.... push the scout north to see what thoes fogged tiles near our river have and post a screenie
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, Oasis +1
, Corn +3
, Grass Hill -1
, 2xPlains hill -4
, copper 5
, Hills 11
= 17
at size 6
each, until Biology or Staate property aloos for something better.
the other teams will have a dificult time to beat that even with vanilla cossacks )ETA: @Refar: I'm not following your analysis; are you saying 1NW of the copper loses the corn? I don't think it does.
1NW suddnely looks much better. Blue Dot 1 NW of Copper
Unusable tiles 7 3
Grass Hills 1 1
Plains Hills 2 2
Grasslands 2 5
Plains 5 7
Corn 1 1
Copper 1 1
Oasis 1 0
With red dot, the corn wouldn't be in the fat cross until a border pop, so even whipping the monument would be slow. There doesn't appear to be a farmable grassland tile in the inner cross, so all you get before border pop is two extra food.

, call up a vote. Post the spot of choice, majority wins, in case of tie SG captain has the final word. Use cooper as reference ( and do not tilt the graphs, Refar
)Pinned a 'compas'-sticker on the edge of my display to prevent further mistakes.![]()
After getting the directions straight, i am with the 1NW crowd.
1. r_rolo1 - 2S
2. Trieste
3. pawelo
4. Ad Hoc
5. Bindamel - 1NW
6. Refar - 1NW


i wondered if this was a bug, i don't even know if a civ can do this this quick on this size map?
)IBT turn 52 & 53... a distant civilisation has circumnavigated the globe i wondered if this was a bug, i don't even know if a civ can do this this quick on this size map?


) : there are grassland FP south of capitol
I guess that we already know where 3rd city will go 
and the forested grassland hill has been pre - chopped (i forgot to put note on map ) [...]
Refar, just check that the worker on the hill has stopped chopping
... Never seen this before... A Workboat needs at least 42 Turns to do that... +10 Turns for building it... Someone went exploring with the first WBoat they made