IT (137): Everything looks fine.
Monty has some settlers ready in his cities. I expect him to expand to his west and to the north of Elephantine first, so that leaves us a window to get Illinois first. I leave research on Calendar (in 6) since we have plenty of resources to connect (bananas, dyes and very soon sugar). On a side note: the Great Wall is nice, but I hope there are no skinny barbarians in the neighbourhood that can slip through here:
I press enter and all hell breaks loose! But I resume playing once I get the kids back to bed.
138 Nuthin' much
139 Calendar drops from 5 to 3. Thebes settler -> Swordsman. Church of the Nativity build far.. far away. Henry Ford (GE) born somewhere, 't will be awhile before we see an Edsel drive by.
140 Memphis War chariot -> Swordsman, Moai will have to wait.
141 Memphis Swordsman -> Swordsman. Science dropped to 50% , so Calendar still in 2. I move the settler to Elephantitis and wait with settling him. Game suggests near the gems north towards Monty, but I would prefer far to the NW to block our little part of the world. Looks like Monty is going to beat us to that one though.
142 Nils Bohr born somewhere, units converging on Illinois.
143 Calendar in. Science dropped to 40%. I pick MC next (7t) for our cheap forges: extra hammers, extra happiness. CS is 13 turns but that will rise when we found more cities (but drop when we get the dyes online).
This just came in:
Boudica declares on Monty! I get the feeling one of the next players gets a chance for some backstabbing (Immy?)
144 Thebes Swordsman -> Catapult, Memphis Swordsman -> War chariot. Heliopolis Barracks ->Catapult
145 Yup: Monty took the wine marble site. I have quite some units near Illinois when I realise it's still size 1

.
Great: we get another Great Spy.
I stop here.
MC in 4 turns (tnx to the Dyes science is back to 50 %, only 17g though, Lee). Let's build MoM and save our Gspy for an extended GA. I don't Boudica will do much harm to Monty anytime soon with 3 pults and 2 spears.
Our cities:
An overview: