[Continued from previous post]
Part 3 of Round 7
Still on turn 2 of the war, my small stack was able to capture Thaspus. It had enough strength so that Mao's stack of outdated units nearby couldn't harm it. I eventually exterminated the Chinese stack after bringing in some extra horsemen produced by my eastern cities.
After I captured Hippo, this is the bleak situation Carthage was facing.
I wasn't sure if I had enough horses left to make a run at Carthage, so I used a sentry horseman to find out. Mao's weak stack by Carthage convinced me to keep any horse with 8 strength or above in a stack to take over the city.
Turn #3: 980 AD
I move horses next to Carthage while at the same time whipping longbowmen to defend vs. Mao in the north. I promote my wounded horses through the combat line so that they can heal faster. Also, I get a Great General, which will give me a super-medic horse.
Turn #4: 1000 AD
Time to capture Carthage! I lose 4 military units.
I do end up getting 3 wonders, but 1 is useless now (The Oracle), 1 is virtually useless (The Statue of Zeus) and 1 is marginally useful (The Colossus).
Here's a broad view of the empire. I had to remind myself to keep Yasodharapura on military builds only.
Turn #5: 1010 AD
I move more longbowmen and heavy horsemen to Minoan, my northern city. Mao's outdated stack moves one by one towards Minoan. A bit further south, my horses are healing in Carthage, and it will take very few turns thanks to a Medic III Great General who also has the Morale promotion to give it 3 movement points. After this turn, Mao decides to use 2 military units (both elephants, I think) to attack my 10+ units stacked at Minoan. He loses both, of course. I'm not sure what he was thinking there.
Turn #6: 1020 AD
I decide to move a longbowmen on a jungled hill several tiles east of Minoan next to Mao's approaching stack so that it can kill a few of the units. In fact, Mao (who needed 3 units to kill my longbow) actually moved his whole stack on top of that same jungled hill. Looks like I bought myself a few more turns thanks to AI stupidity.
Also, Hannibal is already willing to capitulate, but I refuse.
Turn #7: 1030 AD
By now, I have all espionage points on Mao, since I have enough points to see what Hannibal is producing in his cities.
Turn #8: 1040 AD
Hannibal vassals to Mao? Oh well, this will hinder my plans, but I was already at war with both of them anyway.
I decide to exterminate Mao's pathetically-outdated stack next to Minoan. Mao loses all 13 soldiers. After this turn, Mao attacked Minoan with a stack of 7 soldiers from the west, but ends up losing them all. I experience zero casualties.
Turn #9: 1050 AD
I capture the Carthage city of Keroukane, with the help of accuracy catapults. I also move some military next to Hangzhou, as the following screenshot shows.
Turn #10: 1060 AD
For the first time in this game, I am tops in score.
I move 8 heavy horsemen south to Leptis, one of only 2 Carthage cities left on the mainland. I capture Hangzhou, but lose 3 soldiers. Furthermore, I capture Shadong, which was a weakly-defended city north of Minoan. It's really nice to have 2-move horses that can attack the city right after leaving Minoan.
Turn #11: 1070 AD
Unfortunately, Mao re-captures Hangzhou and fortifies it with about 10 outdated units. I'll need to wait a while before attempting a counter-attack.
The good news is that I capture Leptis, losing no soldiers. Hannibal is down to his last legs. I am surprised that he hasn't de-vassalized from Mao since clearly Mao hasn't done enough to help him.
Turn #12: 1080 AD
With deft management of horse movement points, I am able to attack Utica this turn. I lose one horse, but otherwise, things go well and I capture the city. What will the shrine give me ...
44 gold! Yes! I now have 2 shrines that give me a combined 59 gold per turn.
Turn #13: 1090 AD
Hannibal does nothing of notice other than move his caravels around my cities. Can caravels pillage seafood improvements? I wasn't sure, but Hannibal never bothered my seafood, so I don't think they can.
Turn #14: 1100 AD
Ragnar launches a Golden Age. Why not wait until your war is over, pal?
Also, Monteuma has a 28-unit stack next to a Russian city (he declared war on Catherine) but instead bombards the city. At least he still captures the city. The two made peace soon after.
Turn #15: 1110 AD
I load horses onto 2 whipped galleys to capture Hannibal's island cities.
Turn #16: 1120 AD
I unload those 4 horsemen next to Sicca (a southern Carthaginian city), which is weakly defended. Easy pickings.
Turn #17: 1130 AD
Shuffle around units ... etc ....
Turn #18: 1140 AD
With Utica out of revolt, I finally generate positive gold income per turn for the first time in at least 10 turns. The gold from capturing cities kept my economy going. I capture Sicca, which leaves Hannibal down to 1 city.
Turn #19: 1150 AD
I negotiate peace with Mehmed II despite not killing one unit of his! Also, silly Mao builds the Spiral Minaret.
Turn #20: 1160 AD
I capture Thaenae ... but Hannibal still has one more city on the islands to the west. Ugh...
Turn #21: 1170 AD
I re-capture Hangzhou, and plan to fortify it with considerably more defenders than before.
I accept peace. Thankfully, I got Banking, which meant that I only had to research Economics to unlock the Free Market civic.
Why did I accept peace?
- Hannibal still hasn't de-vassalized from Mao
- Mao had the Banking technology, which I really needed
- I don't have many city defenders left
- I need to get some economy going again
I switched research to Economics, which I finished by the end of this round.
I think that it's time to get the 3 "Free" civics set up - Free Speech (more culture), Free Market (more commerce), and Free Religion (for more research, and theocracy isn't needed as much).
Here is what remains of China, and 1-city-Carthage. I think I'll attack with 2 stacks.
Technology (bad) & Demographics (okay)
The map at 1200 AD.
Goals for the next round:
1. Finish off Mao with 2 well-positioned stacks
2. Research Steel and hopefully trade
3. Switch to Free Speech and Free Market civics
4. Beeline to ... what technology? I don't think Democracy would work here with so few cottages.
5. Try not to get too far behind technologically
Any ideas on what to do with a
1. Great Artist
2. Great Engineer
3. Great Merchant
4. Great Scientist
??
I will have a lot of work ahead of me. Gilgamesh is going to be a monster soon, and he is the #1 threat to win the game.