Lone Wolf
Deity
- Joined
- Dec 4, 2006
- Messages
- 9,908
We didn't tech Engineering for nothing. We now have the only Tank in FFH! It's also amusing that it benefits from Nightmares.
That Sheaim assault fails. Meanwhile, our colonial governors expand to the barbarian lands (see the arrow on the minimap). That island was once Amurite, but Stephanos razed their settlements to the ground, allowing Orc barbarians to regain it once more.
We invade the Sheaim territory, but they still have a strong army. Note that the bonus from Citadels actually works (+15% from Tile Defense), in case you were wondering.
Beastmasters behind cultural defense are strong units. The Sheaim had formidably garrisoned and fortified Galveholm and Grottiburg. We Doviello usually mock the civilized obsession with fortification, but we have to admit that it stopped us this time.
Attempting to provoke the Sheaim into attacking, we fortify ourselves at hills east of Galveholm. However, as Arcane Lacuna ends, out army comes under the assault of Sheaim magic.
We remain on the grasslands east of Galveholm, attempting to provoke an attack on our fearsome War Machine, but the Sheaim, cowardly but wisely, refuse to do so. Finding our chances too low -
Our thinned army starts its retreat.
For some reason, the small Sheaim army next to Shazak doesn't attack the city, preferring to wait for magical reinforcements, but these are repealed.
That Sheaim army is destroyed with the help of our War Machine.
Soon after, Dentaro, the Machine's creator, figures out how to equip the Machine, so that it greatly improves its battlefield performance, while Mahala summons reinforcements all over the realm.
Yet again, Doviello hordes cross the small pass to Sheaim territory.
With relatively few casualties, they fell on Grottiburg and entered Grottiburg. However, Doviello scouts reported that Galveholm is still very well defended, and the Sheaim generals prepared another army of Beasts of Agares and Pyre Zombies... so the city was razed.
It was clear to everyone except the most hot-headed Doviello that any further progress on that front is impossible. So we had no choice but to cease hostilities with the Sheaim.
The war still damaged the Sheaim more then it damaged us. But they remained a great power.

That Sheaim assault fails. Meanwhile, our colonial governors expand to the barbarian lands (see the arrow on the minimap). That island was once Amurite, but Stephanos razed their settlements to the ground, allowing Orc barbarians to regain it once more.

We invade the Sheaim territory, but they still have a strong army. Note that the bonus from Citadels actually works (+15% from Tile Defense), in case you were wondering.

Beastmasters behind cultural defense are strong units. The Sheaim had formidably garrisoned and fortified Galveholm and Grottiburg. We Doviello usually mock the civilized obsession with fortification, but we have to admit that it stopped us this time.

Attempting to provoke the Sheaim into attacking, we fortify ourselves at hills east of Galveholm. However, as Arcane Lacuna ends, out army comes under the assault of Sheaim magic.

We remain on the grasslands east of Galveholm, attempting to provoke an attack on our fearsome War Machine, but the Sheaim, cowardly but wisely, refuse to do so. Finding our chances too low -

Our thinned army starts its retreat.

For some reason, the small Sheaim army next to Shazak doesn't attack the city, preferring to wait for magical reinforcements, but these are repealed.

That Sheaim army is destroyed with the help of our War Machine.

Soon after, Dentaro, the Machine's creator, figures out how to equip the Machine, so that it greatly improves its battlefield performance, while Mahala summons reinforcements all over the realm.

Yet again, Doviello hordes cross the small pass to Sheaim territory.

With relatively few casualties, they fell on Grottiburg and entered Grottiburg. However, Doviello scouts reported that Galveholm is still very well defended, and the Sheaim generals prepared another army of Beasts of Agares and Pyre Zombies... so the city was razed.

It was clear to everyone except the most hot-headed Doviello that any further progress on that front is impossible. So we had no choice but to cease hostilities with the Sheaim.

The war still damaged the Sheaim more then it damaged us. But they remained a great power.