ARGH! Overpost!
I don't know how long it'l take me to reply to all this, but i hope i have the time =P
@Anynymoose
Cool startout for the empire =)
Just fill out the remaining fields and you're (99% Probability) signed up!
@Haseri
Thanks =) That'd be cool.
@Milarqui
Well, those buildings and techs are good ideas indeed, but the really time consuming process is writing down the stats. That is what i really need help with. =) Like: What effects will buildings have? How long does it take to build them? Blablabla. The real tiresome part of it, is that i need to have alot of rules behind all the stats =S
But no matter what, those are some good ideas ^^
@Seon
Ideas! Ideas! All around me... I just have to reach out... and... touch my computer screen? O.ô
About unique stuff: Yes, each nation will be having loads of uniques. For example, DE's pharaoh nation might have a special church building, or a special Spirit Academy.
Stuff like that.
And for tech trees... Well, i were actually thinking that you would create your own.
Not like a preset tech tree, no no, but that you say something like "I would like to resarch in Darkspace Energy.", and then i reply with whatever tech you get for it. The preset tech tree wich i am trying to put together, is simply a blueprint, a guidelin, that you can rely on if your creativity fuel runs out. (If you can't decide what to research you can always pick a available research on the tech tree.)
This way, you will all be having diffirent techs (unless youre a big bunch of copycats), and there will be loads of things the diffirent nations would like to trade with each other (thus fueling the tech-trade network). Also, everyone SHOULD be happy.
You are right about the simple parts of the technology though, they should be similiar.
I pland to make it so that you can (pretty much) design your own space civilisation, down to the core of the mothership (Mothership creation probably coming up today!). With loads of civilisations with diffirent needs, trade and diplomacy (and war) will be really active.
And yes, arguments with me about price and costs and blablabla, will probably be a commonthing.
The magic forces are good, you just forgot one.
Darkspace Energy
Now... the million dollar question... Does this make any sense to you at all?
@KyF
Those are some good suggestions =) You just got a DM brownie point!
About the general guideline tech-tree: I answered this already in seon's reply too i think.
@Vertinari
I think i already answered most of this post in my reply to seon =)
But that thing with a tech level sounds good!
@Anynymoose Again
I think we need to wait on a little more of Dragon's input before discounting too much.
Wise words indeed. *releif*
@Germanicus
well, lets see how it turns out.