well I ended up giving it a try tonight. Very well done, the art is great, the whole design is great. I don't know anything about Dune Wars, it was still good fun. All the little specialty things are great, the spice stuff going on, all the new intriguing resources and other content.
There was a small graphical glitch where my cultural borders and spice, and a mesa i believe were all intersecting, it went away though when my borders expanded. The units seem a bit cheap to build, and maybe not enough buildings early on in the game, but I like it a lot. I didn't finish my game but I'll load it up and play sometime later and give you more feedback.
Also I noticed a couple little random weird things.
- when i built my first worker, I got the first worker popup, but if I chose the "thats great" option or whatever, it just continuously pops up forever. I had to click second option (examine or whatever) to make it go away.
- your corporation button and espionage icons are both blank. This in itself isn't that weird, but the fact that espionage is the only adjustable commerce at the beginning, its kind of weird to have the espionage icon blank. I also looked through the civlopedia and saw that there we're no corporations. If you want to make your corporation icon just go away its really easy as per deanej's instructions to me quite awhile back;
The corporation button can be removed by going into CvMainInterface and deleting all references to CorporationAdvisorButton. After that you may want to change
Code:
iBtnX = xResolution - 277
to
Code:
iBtnX = xResolution - 267
its really easy. You use BUG so those xResolution numbers will not be the same, the point being just lower it by 10.
you'll still be able to go to the screen with the hotkeys but thats it.
Shiggs