Okay, time to come clean.
I needed a break from the DA project, especially after it became so mystifyingly crash-prone in Vista.
For a while, to clear my head and try out some new ideas, I started a mod that is a remake of one of my favorite board games of all time: The Awful Green Things from Outer Space!
Made some very good progress. The game board is all tricked out: A space ship floating in interstellar space. All of the crew units, monster units, and weapon types are in. The game phases are implemented, which was a pain in the *ss, but I finally got something to work. (For example, movement is by "zone," and not per tile. The transition mechanisms were tricky, but are now stable.) I got zoned combat to work, too.
Sufficient cheats for the Green Things were put in place to give the human controlled Crew a run for the money. Really the only feature not yet implemented is the random assignment of an "effect" to all of the weapons. (One of the best things about the game is that, from game to game, the effects of the available weapons on the Green Things is randomized.)
So anyway, I was all set to reveal this treat when I realized, "Wait a minute. I know this is an old game, but somebody might still own the IP rights on this, so let's check that first."
Oops.
When I bought the game it was owned and produced by a genius named Tom Wham. Apparantly, he later sold the rights to TSR. Eventually they ended up with Steve Jackson Games, the current owner of the AGTFOS game franchise. Although they have not produced the game in many years, and appear to have no plans to ever do so again, SJ Games also has an understandable interest in protecting its IP rights.
More specifically, they don't like fan-created [read: non-professional] "computer game" versions of their board games, and have indicated a cheerful willingness to sue the Bejeezus out of anyone foolish enough to distribute anything that looks like one.
Sufffice it to say that, after reviewing their online FAQs about IP rights, I am extremely reluctant to post
any AGTFOS related work.

This is a shame, as I feel that an AGTFOS Civ4 mod might help drum up interest for this moribund product line and revive interest in one of my favorite games. On the other hand, I really don't want to get sued!
So that, in a nutshell, is what I have been doing for the last few months. I can salvage some basic coding techniques from this effort, I think, but other than that I feel like I have wasted a lot of time and effort.
So -- please learn from my mistakes!
Don't ever start work on a mod based on someone else's IP unless the person or company in question has specifically told you, "Okay." And even then, it is probably best to just make up your own stuff anyway.
