Not impressed....its eye candy built on lots of lovely stable (yeah right) direct x code and demonstrates almost nothing about the game mechanics.
What is it about later versions of good games (Sim City, Civ) that twist the graphics into infantile 3D rendered, graduated-shadowed placebos without fundamentally re-designing the game mechanics? Less time/money on the graphics guys and more on the structure and playability please. And less DirectX code....it's bad for silicon health.
What is it about later versions of good games (Sim City, Civ) that twist the graphics into infantile 3D rendered, graduated-shadowed placebos without fundamentally re-designing the game mechanics? Less time/money on the graphics guys and more on the structure and playability please. And less DirectX code....it's bad for silicon health.