End of Empires - N3S III

Looks good. On the factions, I reckon "Other Princes" may be a slight misnomer, and it might be better to call that faction "Other Satar aristocracy" - the Princes really aren't very powerful at all.

I'm not sure what to do about leaders - the Star Tribe reports directly or indirectly to the Redeemer, the Other Aristocracy report to the Princes or the Bureaucracy or the Redeemer depending on the matter in hand, the Bureaucracy is largely run by committee but with more than one person at the top I imagine, each Huit, Zyeshu, Hanakan and Jiphan reports to his local bureaucrat (by and large), the Conclaves are intrinsically leaderless, and the Orthodox have several patriarchs. It's intentionally that way, really - so I suppose I will have to go without "leader" fields?

I don't see any reason to deduce that merciary's left the Grandpatriarchy just from the fact that NK's left him out. :p

My ruler is the Redeemer Idrocarsas (age: 20)

EDIT:

I suppose it makes sense, though, to devise the following:

Prince Ephrion of the Stone (age: 42), Prince Taledes of the Rock (age: 34), and Arxazerbanes, governor in Waipio (age: 54) are probably the most influential non-Star Satar individuals.

Within the Star but outside the immediate family of the Redeemer, tarkan Tephrephon (Chief of the General Staff) (Conclavist) (age: 42) is of importance, as are the important and influential landowners and advisers Coloderxes (Conclavist) (age: 40), Crephaxas (Orthodox) (age: 29), and Eledassares (Conclavist) (age: 26), who respectively own large lands around of Ioppson, Salgaron, and Jahip. Eledassares's nephew, Miretraphes (Conclavist) (age: 21), is an especial friend of the Redeemer. There is also Ideredras, governor in Leuce (Conclavist) (age: 45), Pertephras, governor in Hanakahi (Conclavist) (age: 67), Dalestrephon, governor of Jahip (Conclavist) (age: 32), and Atrexephor, governor in Triad (Conclavist) (age: 35).

The most influential bureaucrats are the Central Board in Jahip, on which the three most influential members are Coprodon, Chief Treasurer (upper-middle-class and of mixed ancestry) (Conclavist) (age: 32), Baluthanas, High Secretary (not very firmly religiously committed) (freedman, formerly the slave of a now-deceased high-up member of the Stone house, Hiuthu) (age: 39), and Elebarzanes (Satar, from an old family of learned reputation from Athas) (Conclavist) (age: 35).

These positions have naturally been filled with Conclavists; lower down is much less Conclavist-dominated.

Calephredon, Patriarch of Jahip (Orthodox) (age: 33).

Notable Bysrian aristocrats: Gogogan (Orthodox) (age: 34) and Frokoguu (Orthodox) (age: 42).

Notable Jiphans: Kirinu (Orthodox) (merchant) (age: 40), Areniu (Indagahori) (merchant) (age: 40), Karinumi (aristocrat) (crypto-Indagahori) (age: 42), Aninu (Orthodox) (aristocrat) (age: 30), Merini (Conclavist) (aristocrat) (age: 35).
 
By my reckoning, the orthodox patriarchs would be the Patriarchs of Jahip (presumably seated in Bysria at present) Hanakahi and Triad. They obviously all come under the Grand-Patriarchate which has direct patriarchal authority in Kilar and Jipha (and presumably western Zyesh) and self-evidently has its own sovereign state. You'd also have exarchs in the major orthodox cities (and a couple of rural centres, based at large monasteries of particularly important temples mayhaps) reporting to their respective patriarchs and leading the church at a more local level.

EDIT: Not so much a deduction, as an open question. I'm still presuming Merciary is His High Holiness at the moment. You should really get on to him about the stuff I talked about with you in my moment of indecision btw, I sent the dialogue to him (and North King before him in the brief period of NPC rule) so you have that to work on if you wish, although I suppose Merciary might not be so inclined to try and reach a modus vivendi to prevent the potentiality of civil war in the Exatai as I was :p

EDIT II: Determining the nature and personage of Patriarchs would presumably be up to Merciary as the glorious overlord of all things orthodox, iralliamite and ecclesiastical.
 
Yes, yes, all in due time. I haven't heard back from NK on all sorts of things yet. Anyway, even if the Grandpatriarchate could start a rebellion - a civil war might be an overstatement, I don't really know - it cannot be denied that it would put itself in severe danger.

merciary can replace Calephredon if he wants to.
 
It wouldn't need to start one or even get involved and risk its neck insodoing, the situation politically from the factional information looks very volatile to the point that things could ignite without any outside involvement whatsoever. I won't publically speculate any more than that though since I don't want to unduly influence Merciary in his decision making, that is if he is taking the Grandpatriarchy up. I will send you a pm with my intellectual thoughts on the matter though :p
 
As far as I know I'm still the Grandpatriarchy. The reason you have seen anything from me on "that" front is I'm still trying to get a feel for things and what I'd like to do. Due to some RL things I'm not as caught up on the lore/background as I'd like to be.
 
Dramatis personae

Aya'se Sies (50): First Speaker of the All-Union Senate - Sies. Sitter on the Pentapartite Council. Abbott of the Order of the Elephant. Chief of Irrigation Service. High Censor. Eminent. Exile.

Aya'se Pa (32). Member of the All-Union Senate - Pa. Second Sitter on the Pentapartite Council. Provost of the Goddess. Head of the Council of Merchants. Nouveau Riche. Provincial.

Aya'se Ge (46). Member of All-Union Senate - Arkage. Chief Rhetorician. Noted Poet. Bore. Siesite.

Aya'se Jana (49). Member of All-Union Senate - Jania. Head Justice. Head of Grand Council. Religious. Highlander.

Aya'se Mahid (34). Member of All-Union Senate - Mahid. Commander of the grand fleet. Chief of weighs and scales. Second sitter on Council of Merchants. Abbott of the Order of the Sacred Water. Arrogant. Mahidi.

Aya'se Maga (24). Member of All-Union Senate - Caroha. Convener. Head Archivist. Scholar. Conclavist. Faron.

Aya'se Cara (56). Member of All-Union Senate - Cyre. Chief of Fortifications. Commander of the army of Caroha. Unassuming. Highlander.

Aya'se Ono (41). Member of All-Union Senate - Exiles. Chief of the Great Houses. Treasurer of the Pentapartite Council. Brilliant. Exile.

Aya'se Sesh (48). Member of All-Union Senate - Sesh. All-Union Treasurer. Peasant. Provincial.

Aya'se Oscadia (62). First Liberator of the Oscadian Republic. Commadner of the army of the Sesh. Guardian of the Frontier. Horse-Bane. Moti-son. Venerable. Oscadian.


Note: more to come. Neruss. Hanno. Bana (Bahn). Gaza (Gyza). I'll also do up short biographical notes.
 
From the diary of Eledassares, son of Trephadon, Lord of Epetrece

Well. Where should I start? I am Eledassares, of most noble lineage, thrice descended from the lineage of Tavha and Metexares, twenty-six years old, and rich to the point of absurdity. My father, Trephadon, fell in love with the daughter of a cousin of the Prince of the Eagle (the famously lazy one, I forget his name) when he was already forty, married her, and had me, his second son. He had a son already, my elder brother (half-brother if you like), unimaginatively also called Trephadon, who was already an adult when I was born. Such is my immediate family - and this is my diary. I probably shan't have time to write all that often, but I shall display my musings in this offhand style (by the light of Opporia, no-one's ever going to read it...). After all, I am sure I will at least manage to amuse myself by doing this; there's plenty that happens round here that is of interest.

Anyway, to return to what I was saying - I shall set the scene, as it were, so that, when in my grey old age I come back to read this, I can remind myself of what happened in the first twenty-six years of my life. We know how forgetful old people can be. I remember few things about my first years, but my mother, I am told, died in giving birth to me; and my father used to come into the nursery where I used to play (with a few others) every so often. He would pick me up and put me on his knees, and he would raise the bottom half of his bronze mask in a very characteristic way, and say, "Eledassares, my little son, where has your mother gone?" - and sometimes he turned it into a rhyme of several verses, talking about the Light of Opporia... I fear that I was rather traumatised by this as an infant, with the result that I sometimes giggle uncontrollably when people talk about religion or my mother. It's not that I don't believe in it all, and since I've paid for half the Independent Conclaves in these parts, no-one's going to take me up on that. I think everyone finds me a little bit eccentric. Everyone knows my father died a year or two after this and that he wasn't exactly completely compos mentis; they probably think I'll go the same way. I assure you it's all manner though - or is it?

Anyhow, my elder brother, also called Trephadon (there are a few families that do the thing of naming sons after fathers; I think we got it off the Palmyrans) - he inherited the land, and, being twenty years older than me, or so, he also got me, little infant as I was, my younger sister, and all our things were supposedly really his. Anyway, my brother was a dreadfully serious sort, and used to try to educate us himself in astronomy. I've never been able to understand astronomy; you have to stand in the same place for ages, craning your neck, and then a cloud comes along and then you can't see anything. Then is starts raining and you go indoors, and then when you go back outdoors again, if you happen to get a clear sky, all the stars always seem to be in different places. Goodness me. I think he bored my sister to death. Anyway, she died too, fairly soon after we moved into his palace at Epetrece (he preferred Epetrace, his old house, to the place on the outskirts of Jahip where I lived with my father), and they told me that we were just being separated because girls didn't do astronomy! As if that made any sense. I am, not least on account of this, determined never to marry or have children. I might go crazy and start acting like my father and brother, and anyway families are just one long string of deaths. I've had enough death. If anyone died that I actually cared much about and I knew what was going on, I think I should find myself very short of that general kind of Satar bravado that people of my sort are supposed to exercise.

I had a very tedious upbringing. At least, I thought it was tedious: far too much astronomy and far too many lays, and I won't go into them. Maybe I'll quote a few as I go along; I apologise to my aged self for this, especially since I'll probably get them wrong anyway. But I'll leave my education aside for now. My brother died in as well - of a particularly nasty phlegmy coughing disease - when I was just an adult; and I became the senior man of the Trephadons of Epetrece and got probably a bit more than half of the estate (the rest going to my nephew Miretraphes). I also had, though, my mother's estate down in the Hanakar peninsula, which was fairly large - so I am, as I said, enormously rich.

Anyway, I have said enough about my youth. Writing as I am for my own amusement, as I have said, I will record here my experiences - as I go through my life, as both a spectator and as a player in the Exatai's politics - and I will note down what happens to me and what I see happen to others around me.
 
Archspeaker and Archenemy of Tsutongmerang, King Yaw-Tototl VI (male) (Age: 71)

Triumvir Xochipepe (male) of Necuiltonolli (Prosperity) (Age: 50)
Triumvir Itoshia (male) of Neltiliztlatolli (Truths) (Age: 73)
Triumvir Tepin (female) of Eztli Tlapolli (Talents) (Age: 63)

High Priest of the Conclave, Shephard to the Primitive wata wu bahari, Ellosochi-Msukumo (female) (Age: 29)
 
BTW, if it's not obvious, faction leaders and corrections are absolutely welcome. Oh, and yeah, I've forgotten to change certain countries to their players. Or I just haven't gotten that far. :mischief:
 
Awesome stats. A few minor things:

It looks like you accidentally copied the wrong factions into the Zalkephai.

For the Vellari, Teppecci should be Tepecci. Their leader is Deverro Tepecci, 21.
The leader of the Atteri is Veracci Atteri, who is 45. (Debating making the Prince of the Sea the head of the Atteri though.)

The leader of the Oracles is named Etadevas-ta-Eshvai. He is 34.
The leader of the Vedai Satar is Valik-ta-Shaim, who is 54.

I need to work out how the Princes of the Sea (who rule Acca) fit into all this; actually I really need to refine my ideas on Vellari governance overall and then suggest alterations to the factions.

In addition to this, another faction should be added: Evinai Cloudlings. They are disunited and weak, fearful of the Zalkephai and jealous of Accan economic dominion. They are N/A for leadership.
 
Unassociated

It's a precarious life, being Unassociated in Perena these days. No Order shielding you from the rest, no ready-made friends in any city you care to enter, no net there to catch you if you fall. Why'd I pick it, then? Well, it wasn't entirely my choice, though perhaps it might be more accurate to say I've simply avoided making a choice. I was born on the streets, you see. Mother was a whore, and not one of those high-class Alonite types either. She was an Epinoëne her whole life. I'd probably have been the same, if she hadn't died when I was seven. The Epinoëne initiates didn't save her from being stabbed by a drunk client. They saw the bastard hanged, but that didn't bring back my mother. I blamed them somehow, I think. Stupid, but I did. I know now that they'd have looked after me if I'd let them, but I hated them, and didn't trust them anyway, so I ran. Fell in with what you might call a bad crowd. For a long time I hated all the Orders, and I sure as hell wasn't going to make my mother's mistake and count on one of them. Got to look after yourself, I thought. And I got good at looking after myself and then, well, Association wasn't really an option any more. Orders tend to frown on their associates breaking into merchant offices or running the High Prince's Shuffle on Accan tourists. There are benefits to being Unassociated, you see.

So, my name (or at least the one I like using the most) is Terol Biravi, and I'm a thief, confidence man, smuggler, pickpocket, counterfeiter, general procurer and occasional lutist (what can I say, we all have to unwind somehow) Like I said, benefits to being Unassociated. I'm good, probably the best in Perena, good enough that the Orders barely know I exist. The right sort of people do, though, and on that particular night I was doing a favour for the rightest person in Perena. An Accan nuccion – don't ask me which, because I can't remember and wouldn't tell you if I could – wanted to get something small, valuable, and not entirely savoury out of the city without attracting the attention of any prying eyes that might be attached to Tehavi or Piriveni heads. Their man had gone to Artal, and Artal had gone to me. Artal's not a man you want to disappoint. If we had an Order, us Unassociated who like the darker side of life – and mind you, every so often someone suggests we ought to form one; of course, then we'd not be Unassociated anymore and we'd become just like the others in no time: it's happened before. The Aktaris got rich running spice past Daharai eyes down south, they say, and now look at them: more respectable than the Tehavis. Anyway, if we had an Order, Artal would be the man running it. Dangerous and unpredictable and not someone you want angry, and so I'd decided to do him this favour. All right, maybe I did owe him for that bit of business with the Taudo princess, and maybe he reminded me of that with a couple of big lads, but that's beside the point.

I'd arranged a meeting at Actyris' place. The name's an affectation, and the man's a Tehavi, but he runs an all right pub anyway. Doesn't care about your Order or lack thereof, unlike a lot of his fellows: there's places in this city that even a Sadorisk wouldn't walk without an engraved invitation. I had gone a bit overboard on disguise: dyed hair, couple of fake scars, eyepatch, and wearing lots of leather under a great dark cloak. You want to look the part of a proper desperate blackguard, even if you actually are one and look quite different. I'd told the Accans to send the best of their men, and I was a bit disappointed when I made the guy as soon as I walked in. Stiff as a post, jerking every time the door opened: no tradecraft at all. You usually expect better from Accans. Well, he might be an amateur, but I wasn't, so I let him stew for a bit. Went to the bar, ordered a beer from the clean-shaven young man there (buxom wenches are, I understand, more traditional, but Actyris didn't swing that way, so we made do), and surveyed the room for a bit. Not obviously, of course, not like that Accan. Slow night: couple of Accan merchants talking rapidly in foreign with a Piriveni I recognized slightly, hashing out some deal or other; bunch of soldiers, Raelae associates from their sigils, drinking loudly in the corner; usual spattering of merchants and tradesmen; and a Serris initiate, high ranking, by himself. My heart stopped for a second despite myself on seeing that last. Ducking Piriven is one thing, crossing Serris something else entirely. They're completely humourless, as I'd discovered after the Taudo princess had left me in their loving custody. But then someone brought him a drink and he laughed and smiled and kept his eyes fixed on the retreating barboy with a decidedly unprofessional interest and I relaxed. I drank my beer, making sure to quietly spill most of it – want your head clear on a night like this – and waited another fifteen minutes to make sure the coast was clear. Nothing changed, except for the Accans becoming more excited, and I decided I could make the approach. No sense wasting the whole night, anyway.

The contact jerked and nearly choked on his drink when I sat next to him. He managed to splutter out, “Y-you're Taelah?”

I sighed. That was the name Artal'd told them to expect, but it certainly wasn't the codeword. Completely hopeless; almost enough to make me suspect a set-up, if not for Artal's involvement. I nodded to the man, and he immediately slumped in relief. “I've been told to give you this,” he said, and handed me a thin envelope, containing my instructions. Hopefully, anyway; given what I'd seen so far, it might have been this guy's shopping list by mistake. I took it, whisked it away beneath my cloak, and grunted. Taking this, correctly, for a dismissal, the Accan practically sprinted out of the building. I hung around for another hour, drank/spilled another three beers, and made friends with the Raelae soldiers before leaving. Hadn't intended to, and it put me behind schedule, but I couldn't very well have left right after him, could I? Not after that display. I told the Raelae that I'd frightened the poor man off, and we all laughed about it. Then I finally left the pub, meandered down the street a ways, and pulled out my envelope. It was short and to the point; good. At least whoever wrote this knew what he was doing. A building by the gates, a ship off Sirasona in three days, and me to join the dots in between. Easy enough. I set off towards the Kollada gate. It took me about five minutes to realize I was being followed.

He was good, whoever he was, much too good to be Tehavi or Piriveni. Besides, one of their agents would have just picked us up at Actyris'. Meant it had to be one of my fellow Unassociates; probably Artal had tipped them off, intending to steal the thing himself. Not completely unexpected, and certainly not out of character for the man. Slowly, almost imperceptibly, I picked up the pace. Had to lose him, whoever he was, before I could make the pickup. Sun was going down, fewer people out: not good for this business. But Relis Square was on the way, and there were still enough out there to try something. I waited until I'd broken the guy's sightline for a moment, then I ducked through a knot of Epinoëne pre-initiates, cut through a pub, came out in an alley, and kept running. Five minutes later I was leaning against the walls to catch my breath, and my pursuer was nowhere to be seen. Not good enough, I assessed with, I will admit, a certain sense of self-satisfaction. I dumped the disguise to be safe anyway, and proceeded on with a new spring in my step. Nothing like a little chase to get the blood pumping, and nothing like getting away to finish it off.

The building was an abandoned house. I knew it. Nice house, used to be inhabited by a Tehavi higher-up with impeccable taste (or at least the pull to hire people with impeccable taste) but it had just been acquired by the Sadorishi, who were going to tear it down and build something more practical. A crying shame, but they've no eye for architecture, the Fatherless. It was empty at the moment, but they hadn't gotten around to knocking anything down. I cased it for an hour, all sides, checked every vantage point that I'd use, if I were setting a trap for an unwary smuggler, and a bunch that I wouldn't, just to be sure. Then, long after the sun had gone down, I went in the back way. The door was locked, briefly, and the inside of the house bare: the Sadorishi had apparently gotten around to stripping the place. Under the floorboards just inside the back door, I'd been told, and, yes, sure enough my knocking indicated a hollow spot. I pried the boards up, revealing a shallow hole with an irregularly shaped brown package lying in it. I picked it up and looked inside. A statue? Of Araldi Nuvor, unless I missed my mark. Decent work, not worthless, but not particularly expensive either, and certainly not the sort of thing you'd worry about the Piriveni seeing. I was confused. I checked for a false bottom in the thing, knocked for compartments, turned it upside down and shook it: nothing. Well, mine not to reason why. I put it back in the package and went back out the door and started trotting towards the harbour. I'd got a way out in that direction. Easy peasy, now, I thought to myself: short little walk, then a nice safe way out, and then I knew a man who'd lend me a horse, not ask questions and keep his mouth shut, and then in Sirasona...I stopped short. I was being followed again. An astonishing variety of inventive curses went through my mind in the next couple seconds, followed closely by an equal variety of escape routes, followed immediately by the pressing realization that my pursuer hadn't stopped. That meant he didn't care any more if caught up to me, and that meant that he was coming to get me. I didn't fancy a knife-fight in the streets – never been my style. Okay then, time to do a runner.

I broke into a dead sprint down the street, and instantly heard running footsteps behind: suspicion confirmed. So much for low profile: turning the corner I bowled over a couple of nice old ladies; it barely slowed me down, but hopefully they'd hinder him. I didn't dare look back, but from the sounds of things I was disappointed. If I could get a little bit of distance I'd make for the rooftops. I owned the rooftops: let Artal's punk try to keep up. I dashed through alleys and streets and squares, but I couldn't get an edge over the guy. Worse, his footsteps were getting closer. I was weighed down by the statue, understand, but still the fact remained that this guy was gaining on me. Speed wasn't going to be enough: time to try skill. Happily I was down by the harbour at this point, and I had a profusion of options on that front. Unfortunately, I didn't have a lot of time to consider them, so I picked the closest pub and barged in, and elbowed my way through the considerable crowd towards the back. A few seconds later I heard the door open again, and I turned to get a look at the guy for the first time. Light hair, crooked nose, and an unremarkable face, the sort of face you can see on hundreds of farmers in Selessan. And not a face I recognized, which was strange. Artal must have brought in outside help on this job. That was not a good sign: anyone on the outside who was good enough to catch Artal's ear was dangerously good. But he wouldn't do anything high-profile, not here, not with a hundred men watching, and that gave me a moment to catch my breath and think. A second later I felt like I'd gotten the wind knocked out of me, as I realized that this was the Bloody Ear.

You remember I mentioned places a Sadorisk wouldn't walk without an invitation? The Bloody Ear'd be at the top of that list. It's where the Tehavi dockhands and sailors drink, and they drink a lot, and when they drink a lot they get violent. The name refers to their delightful custom of ear-matches: honour fights where the winner gets his ear cut off and pinned to the wall. I look over: there are at least a hundred dried, leathery bits of flesh on the wall. Don't ask me why they do it: I don't pretend to know what associates are thinking. But if they cut ears off of Tehavis they like, you can imagine what they do to anyone else. I noticed a distinct change in the tenor of the room, and started elbowing my way towards the back door, uncomfortably aware of the glares following me. I glanced over my shoulder to have a look at the guy – luckily, the Tehavis weren't showing him any more hospitality, so he wasn't gaining – and then I ran into a wall. A great, muscly, tattooed wall, with the door behind him. It might as well have been on Parthe. The man, who must have been nearly seven feet tall and was missing both his ears, pushed me back roughly. “Where the hell do you think you're going, boyo,” he rumbled at me. I thought for a moment. Well, so much for skill. One thing to do then. I pulled out the package and clubbed the nearest Tehavi. He went down hard and the giant swore and grabbed for me. I dodged, kicked him in the nadgers, slipped away from half a dozen of his friends, jumped onto a table, and kicked a full glass of beer on to one of the few people who hadn't been watching the festivities. And that was about all it took: like I said, they get violent when they drink. Thirty seconds later an all out tavern brawl had broken out – the other thing the Ear is famous for – and I was apparently forgotten.

Not that being forgotten meant I was out of danger, of course. Once the tables start flying there really aren't any non-combatants. But I'd been doing this sort of thing since I was seven: I'd had a lot of practice at avoiding large, drunk men trying to hit me. I dodged and ducked and weaved my way through the tavern, transformed now into an arena of brutal combat, and made my way slowly towards the back stairs. The door was out, but I happened to remember that there was a window on the second floor that overlooked the rooftops: get there and I'd be home free. My pursuer, I was happy to see, was not as practiced as me at moving through brawls. I was unhappy to see, however, that he seemed perfectly at home fighting through the brawl. He was fast, really fast, and trained, that was obvious. Great huge dockhands were dropping one after the other as he made his way towards me, and my inclination to avoid fighting the guy was rapidly becoming my most heartfelt conviction. I'd made the stairs, anyway, picked my way through the combat, and made the second floor. I dashed to the window, and then my heart dropped. I'd remembered the window, and the roof, but I'd forgotten the eight foot alley in between them. I was paralysed by indecision for a moment, but then my pursuer emerged out of the boiling scrum at the top of the stairs and made up my mind for me. Ignoring shouts of “get that bastard” I jumped from the window as best I could. I made it. Barely.

I landed hard, but I didn't think I'd broken anything. I did, however, manage to drop the statue into the alley. I hauled myself painfully to my feet and swore. A moment later a figure came flying through the window, and I swore again and dived aside. He landed harder than me on the edge of the roof, scrabbled weakly to climb up for a moment, then fell off the edge and down into the alley. Breathing hard, I mustered the courage to peer over the side and saw him lying face-down in the mud, not moving. The reason for the latter was evidently the rather large knife sticking out of his back; I had not been the bastard the Tehavi had wanted. I waited a moment to see if he'd stir. He didn't. Well, nothing for it: couldn't leave the statue down there. Gingerly I climbed down, nudged the fallen figure with my boot, and retrieved the statue. I turned to go then, but some strange impulse held me back, made me turn back to my pursuer. I rolled him over. Up close, his face frozen in an expression of faint surprise, he was no more remarkable than at a distance, and I still didn't recognize him. I patted him down quickly, hoping to find something indicating his identity. No luck, but then I noticed that around his neck was a chain. I pulled it free, and found a small pendant bearing a strange and intricate design. I didn't recognize the design, and the pendant seemed to be made of steel, but I put in my pocket anyway. And then I made a break for it.

Too late, of course. There was only one way out of the alley, and when I turned out of it I ran headfirst into a bunch of Tehavi officers. Obviously they'd been coming to put down the fire I'd started in the Ear, but they weren't going to discriminate. Shady looking character on the run, clutching possibly stolen property? Can't let that go. I tried to run the other direction as soon as I realized who they were, but they grabbed me long enough for one of them to hit me with his club and the lights went out.

When they came back on, I groaned, and not just because my head was killing me. I recognized the room. It was a deep cell at the Serris Cityhold, just like the one I'd been in after the Taudo princess affair. The damned statue must have been worth a lot if the Tehavi would rather hold me here than in their own cells. Too damned smart of them: I could have gotten out of their cells, and had a number of times, but no one gets out of a Serris deep cell. Artal had sprung me last time, and I don't know how he managed it, but he wasn't going to be riding to the rescue this time. That day I was interrogated six times, the rank of my questioner increasing each time. They wanted to know where I'd got the statue, who had told me to get it, where I'd been taking it, and so on and so forth; if you've sat through one of these affairs you've seen them all. You can be damned sure I kept my mouth shut, mind. Didn't tell them my name and insisted on seeing a superior each time. I had the vague idea that eventually I'd find whoever Artal had put the screws to last time to get me ordered out, and maybe find some way to repeat it. Luck's a hell of thing, and that goes double when you're Unassociated.

It was evening – at least I think it was; the deep cells don't have windows – when my final visitor arrived. I recognized him, of course, though I'd never been this close: the Serris Citymaster himself, bane of me and my friends and, rumour had it, the most humourless man in the world. He was white as a sheet. He sat down and visibly struggled to compose himself, and then he held out his hand. It was shaking. I was so surprised by this phenomenon that it took me a moment to realize that he was holding the pendant from before. He seemed to be waiting for something, so I took it. He relaxed immediately. “I'm incredibly sorry for the inconvenience,” he said. “Those responsible will be punished, I assure you.”

“Oh, there's no need for that. They were just doing their jobs,” I said; I didn't know what the hell was going on, but better to play along until I could figure it out.

“Of course, sir, of course. How stupid of me. At least I will reimburse you for your trouble.”

“Oh, that won't be necessary at all,” I said; apparently I was a beneficent man, whoever he thought I was. “Just let me be about my business.”

The Citymaster gave a strangled little laugh of relief. “Of course, sir, of course, please, follow me.” He jumped to his feet, knocking over his chair on the way, and knocked on the cell door. When it opened he gestured me to follow him. I still didn't know what was going on, but the Citymaster clearly wanted me gone as fast as possible, and happily that's exactly what I wanted, so I wasn't going to ask questions. We walked out of the Cityhold at practically a jog, I gave the Citymaster a curt nod of dismissal at the gates, and then I walked majestically away. As soon as I was out of sight, I started running. I was going to get the hell away from that place before they came to their senses and realized they'd made a mistake.

Much later, after spending the night in one of my boltholes thinking it over, I realized what had happened. Clearly that pendant was a sign of rank: the man chasing me must have been a bigshot in Serris, and they thought I was him. I held the pendant up to the early light of dawn and studied it. The design still didn't look familiar, but I loved it all the same. It was now my ticket out of jail. This was going to be fun.

And it was. For about six weeks. Looking back now, I'm surprised it took him that long to find me.
 
Transformation in the Nuccia - 500-800 RM

Markets Lost and Won

By the 5th century RM, the Accan nuccia were in the process of evolving from a network of closely-held, urban family fortresses into inter-regional institutions of lending and trade that bankrolled the Third Exatai, with the Redeemer's support of their ever-expanding tentacles of ownership as the price for that assistance. Two serious debacles threatened their hegemony: The War of the Broken Shield, which resulted in a slew of princely defaults and the expulsion of "corrupt" Accan merchants from the Einan by the Tephrans, and the rise of the Zalkephai, which had set one of its main goals as burning down the entire Accan system and the financial manipulation that created and sustained it.

Geographically, the Accans doubled-down on the markets that they could control, namely the trade of grain, wine, oil, and textiles to Gallat in return for Savirai gold and gems, and the long-haul trade to Cyve and Parthe, mostly supplying pricey luxury goods like horses and paper in return for dyes, spices, and marble. The distance was generally worth it to avoid the costs of the Gallatene or Farubaidan middleman. Cyvekt merchants were some of the main competition to the Accans during this period, and this, far more than religious differences, caused several Accan wars with the High Wardship of varying intensity.

The establishment of the northern long-haul route significantly contributed to declining trade revenues in the late-period Farubaida, as Parthecans proved to be significantly more hospitable middlemen for Opulensi spices than the Farubaida, especially since the Accans could supply goods that the Parthekt had no access to. Nonetheless, the so called "timber tapestry" leg from Kurchen to Kargan ranked third behind the Gallatene and Parthecan routes as the most heavily trafficked by Accan ships.

The greatest frustration to the nuccia during this period was their inability to acquire silk except through Tephran middlemen, but as reselling silk from Tantaras [Tin Tan Tar] at vastly inflated prices to Accans was by *far* the bulk of Tephran trade income during this period, Accan caravans were virtually shot on sight for even making the attempt to cross the great northern lakelands. Of course, what silk the Accans could acquire, they would often again resell (at more than its weight in silver) to Carohans or Cyvekt, though most of it was consumed domestically by the princely and nuccial courts.

New Innovations - Armoring and Eccaletta

Following from the increasing importance of maritime trade, the first great economic transition for the nuccia was from acting as personal bankers to the state to becoming underwriters for vast commercial ventures. The idea of "armoring" trade became the main financial interest for the Tepecci dynasty, which got out of the direct trading game in favor of Rutarri, Kelekephi, and other younger, less risk-averse clans. "Armoring" a venture referred not to encasing it in metal, but encasing it in a guarantee against loss from piracy or weather, in return for a fee paid relative to the size and risk of the venture, calculated mathematically by Sephashim scholars and nuccial notaries.

Secondly, the membership and governance of some nuccia broadened significantly. Previously nuccia had attempted to keep all of the family holdings under the authority of one patriarchal (or occasionally, matriarchal) authority - the nuccios. While an effective centralization tactic, it could result in catastrophic mismanagement in the hands of a poor leader, as well as bloody struggles for control from disenfranchised branches of the family on the outs. While each family continued to do things *their* way, and in particular the Atteri maintained a strong powerful nuccios that micromanaged all family ventures from above, things began to change when Accan traders in Magha brought northwards the idea of the hekeletai from the Ashelai.

The idea of this kind of governance council (translated to eccaletta) composed of senior authorities within the nuccion quickly became wildly popular, and all of the major families except the Atteri soon adopted it in some form. The position of the nuccios remained a hereditary one, but was now constrained by the advice and consent of the eccaletta, of whom the nuccios was of course a voting member, but by no means the most powerful one. Votes were typically allocated based on wealth; the percentage of the nuccion each member owned controlled their voting stake.

The eccaletta also provided a means for aging nuccia to bring in fresh blood from the nouveau riche; marriage offers were sweetened with the potential of a seat on the eccaletta, accompanied by a small percentage of ownership in the nuccia itself. [In return, a large lump sum payment to the nuccia was provided by the new man.] It also increased nuccial cooperation, as the nuccios of one great family could often become an eccalettos of another in return for cooperation on a joint mining or shipping venture. These developments quickly increased the dynamism of many ossifying nuccia and allowed them to enter something of a renaissance as the 9th century RM began.
 
I just wanted to note that I really like how Kothari Satar names have been getting longer and longer (now an average of 4 syllables) in comparison to Vedai Satar names; whether this is intentional or unintentional I see this as a hallmark of Hu'uti influence, with their legendarily long names.

One interesting thing that's happening phonetically in the Rashic north is that things ending in 'ph' are changing to -v. But I haven't worked on dialects enough.
 
hiuthu prevails in making things frustrating for the players mwahahaha

EDIT: Although it seriously is a cool coincidence and I feel we should explain it with that. :)
 
I did have that somewhere at the back of my mind when I named such people as I named pre-ET, but yes it undoubtedly has been partly due to integration and interaction with the Hiut, and it has gone both ways: note the rather Satar-influenced Hiut name Baluthanas as well.
 
Fugitive

It was raining the day the Interlocutor came to visit. I was spending the day inside the Gilded Stallion. It's a Piriveni place, and an upscale one too. All the toffs frequent the Stallion: Tehavi Houselords, Alonite Poets, even Sadorishi Pacryrs, on those fairly rare occasions when one was in town. I'd been there on scams, of course, and to filch the odd purse, but never as a patron. Fortunately, the Stallion doesn't discriminate except against the poor, and just at that moment I was no longer among their unfortunate ranks. I'd had a good few weeks. Only had to use my magic charm once – and it had worked like a charm that time too – but knowing I had it in my back pocket had emboldened me. Not that I wasn't plenty bold before, mind you; no one ever accused Terol Biravi of being a shrinking violet. But there were jobs where even I thought the risk outweighed the return, and now I was comfortable enough to do them anyway. I'll spare you the details, thrilling though many of them are, and suffice it to say that I'd had an exciting and prosperous time of it, and come into a considerable sum of money that had sadly vanished from various of the city's well-to-do establishments.

Oh, all right, if you're really desperate to know, just ask around Perena about the White Fox and you'll hear a tale or two. Yes, I know it's a bit cliched, but I was on top of the world and for once wanted to indulge my theatrical impulses. Besides, no one would ever think to link that infamous master criminal with poor old Terol Biravi (or Shax-ta-Icci or Ranai Satrai, for that matter). Good sound thinking to set up an overly dramatic alter-ego for the over-the-top jobs; makes it all the easier to disappear. And I was planning to disappear: get a minor fortune put away, and then drop off the map, take a ship and reinvent myself far away as someone respectable, maybe buy into a nuccion or something. Another couple of weeks and I'd get out of Perena for good, go live the good life. But until then I was resolved to make life here as good as I could. So on a cold and rainy day like that where else could I have been but the Stallion? Nothing like a bottle of wine in your hand and a girl on your lap to brighten the day, and the Stallion had the best. Creamy, full-bodied, fragrant and thoroughly delicious. The wine wasn't bad either.

So yes, I was having a very good time. At least, I was until I overheard the adjacent table – visiting Latoshis, I think they were, but I'm not familiar enough with their ranks to tell you how high up they were – discussing their fear of being robbed. I gathered that they were there to seal some important deal with the Tehavis, and they'd brought a chest full of gold along for the payment, and that they'd be bringing it into the city the next day. Well, you can imagine what that did to my mood. A chest full of Haidali gold on the move in the open? I was now having an incredibly good time; might be I'd have enough to disappear tomorrow. Now, you're thinking that a whole bunch of gold would be guarded, and it would. In truth, it's the sort of target that usually I wouldn't dream of hitting, but thanks to my magic charm I was confident that my new Latoshi friends were going to have to disappoint their business partners. It did however, mean I'd have leave and make a few preparations. So, slowly and with enormous regret, I set aside the wine and the girl, promised to come back to them both later, and made my way out.

As I walked down the street, my mind was already whirring, cooking up a plan. I'd have to do some reconnaissance, of course, but there was only one place the Latoshi money could be coming from. Did I need help? Could always cut Artal in; be safer that way. But no, I was confident, arrogant even: help just meant splitting the score. Have to have a place to stash it, to lay low...I stumbled and leaned on a wall for support. I hadn't had that much to drink: that wine must have been strong. I can hold my booze with the best of them usually. I tried to shake it off and continue, but my head was getting fuzzy, and I couldn't walk in a straight line. I could barely walk now, and was getting nauseous, and I headed to the nearest alley to solve at least one of those problems. My vision was starting to get blurry, and under the mist filling my head I felt serious alarm, verging on terror. I staggered into the alley and pitched forwards. I was dimly aware of arms catching me, but then I closed my eyes and knew no more.

*****​

“Do you know what this is?”

A voice awoke me. It was an interesting voice, male, clipped and polished and urbane, and maybe a little too in love with its own sound: the sort of voice you get from years of schooling in a Raelite academy. It was an encouraging voice, all things considered: voices like that usually weren't comfortable saying thing like “work him over,” or “slit his throat and drop him in the harbour.” I assessed my situation as best I could. I was bound in a chair in a dark place with a little circle of light emanating from a candle beside me. The source of the voice was out on the edge of the blackness, but I couldn't make it out as anything more than a blur. My eyes wouldn't seem to focus properly. “Whgrbllr,” I said; my mouth wasn't working properly either.

The Voice sighed. “Still under the after effects. You drank more than I expected. I'll come back later.” The blur vanished. There was no sound to indicate that he'd gone, but I knew I was alone. More the fool him, then: I'd slip the ropes and be gone in thirty seconds...

Or not. Turned out whoever had tied me down (the Voice? Or did he have friends?) had known what they were doing. Five minutes of wriggling produced nothing more than some pretty bad blisters on my arms. Now, don't get me wrong, at my best I'd have still been able to slip it, I'm pretty sure, but I wasn't at my best. Whatever had been done to me hadn't, as the Voice had noticed, worn off, and my head was swimming. I redoubled my efforts, and this time managed something. Specifically, I managed to tip the chair over, bang my head on the floor (stones, not dirt, and more's the pity) and knock over the candle, which promptly went out. So, now I was horizontal, blind, and my head was twice as bad. On the plus side, I'd demonstrated that I wasn't going to just meekly submit to captivity, so I was inclined to chalk it up as a moral victory. And besides, I was getting sleepy again, it was pitch black and the stone wasn't so uncomfortable a pillow, once you got used to it...

*****​

The second time around I was awoken by a bucket of cold water. This was far less pleasant, but undeniably more effective. I came instantly to life, spluttered out a few curses, and tried to get up. I couldn't, of course, being still bound to the overturned chair, and then I remembered my predicament.

“Properly awake now, I see,” said the Voice from behind me. My world suddenly rotated back to its proper orientation as hands set the chair back on its feet. The candle was burning again, and when a man strolled nonchalantly into my limited field of vision I could make out his face. It was decidedly not a face to inspire optimism: overhanging brow, sinister eyes, and a street-brawler's face, rough and scarred and misshapen. The man carried himself like a street-brawler too. He somehow gave off the impression that he was barely containing the urge to strangle you. He studied me for a moment, then he said “It's cliched, I know, but I did think that you'd be taller.”

I blinked in surprise. The Voice belonged to this man. The combination was so jarring that I completely missed what he next said. He seemed to be expecting a response, and I mumbled out “err umm ahh.”

The man sighed and held his hand up to my face. I flinched, but he only wanted me to focus on what he was holding. It was a little chain, and off it dangled, I saw, my magic charm. “This,” repeated the man, “do you know what this is?”

“Well, it's a...err...um,” I replied, trying to think of an answer that wouldn't get me strangled.

“Of course you don't,” the man said, interrupting my deliberations. “How could you? Well, let's lay that aside for a moment. This belonged to a dear friend of mine, Berak Dontir. It was...important to him.”

I nodded knowledgeably, trying to act as though I understood what was going on.

“He would not have parted with it willingly, and I very much doubt that even you could have stolen it from him. So that begs the question which I will now put to you: where did you get it?”

My mind raced. My first instinct was, of course, to lie: say I'd gotten it at a pawn shop or found it in a gutter or something. But a look into those eyes convinced me that this was not a man I wanted to lie to. At least, not if I wanted to get out of this alive. “I took it off a dead man who had been chasing me.”

The man's expression didn't change, but I sensed that was the right answer. “You killed this man?” he asked evenly.

I didn't hesitate this time. “No, no, no, I didn't. He was chasing me and I couldn't lose him, so I ducked into a pub. There was a brawl...well, I started a brawl, and he got a knife in the back in the confusion. I didn't know who the hell your friend was, so I checked his body, and that was the only thing he had worth nicking.” Silence from the man. I continued “Look, I'm really sorry about your friend, but I didn't do anything to him and that's all I took and you can have it, I'm done with it, I'll forget about this whole thing, no reason to...” I was babbling, I realized. Incomprehensible mumblings and desperate ramblings: not my finest rhetorical hour. I'm usually far more articulate, I promise you.

The man mercifully put a stop to my rambling. “Well, at least you're not stupid enough to lie to me. That speaks well of you. I was beginning to doubt my information.” He paused for a long moment. “You have put me, put us, in a difficult situation, Peot.” I jerked upright at that. How the hell did he know that name? “Ordinarily when something like this happens we simply...clean up the mess,” I started more desperate protestations, but he cut me off. “Berak's death, however, leaves us with a hole. For various reasons it's a hole we tend to have trouble filling. And you, Unassociated as you are and skilled in unorthodox methods as you are? Well, you're an interesting prospect. Nobody knows you, you've no entanglements to complicate matters. Yes, very interesting...” he trailed off.

There was a long silence, which I broke by saying “So, does that mean we can conduct this business in a more civilized manner?”

The man laughed. “We both know that the instant those ropes are relaxed you'll be running for the door, and I need you here until I'm finished talking. Well, as matters stand I think I have a choice, and that means you have a choice, happily for you. There are two paths ahead of you, Peot. I'm going to make you an offer. If you say yes, you walk out of this room a free man. If you say no, I have to clean up the mess. Do you understand?”

I nodded vehemently. If this guy wanted me to bugger the High Ward himself I'd say yes at this point.

“Good. The offer is this: take Berak's position, continue to hold this,” he waved the pendant, “but legitimately so, and work for us.”

“Um, forgive me for asking,” I said at this point, “but who exactly is 'us'? I'd need to know what I was agreeing to, obviously.”

“Ah, how absent-minded of me,” the man said, a broad smile now appearing across his features. It was a predatory smile; combined with the rest of his aspect, it lent him an exceptionally unsettling presence. “Do you know what this is?” he repeated, holding up the pendant again. I started to shake my head again but he didn't wait for an answer before continuing. “This is a badge of office. There are few enough who recognize it, and many fewer still who hold it. This, you see, is an Interlocutor's symbol.”

My stomach dropped through the floor. S#it. An Interlocutor. I'd heard of them, of course, everyone's heard of them, but you don't meet them, not unless you're very high up in the Orders or very, very naughty. Then it occurred to me: an Interlocutor had been after me. I was lucky to be breathing, and I cursed Artal and the damned Accans: whatever that statue business had been about, it was way outside my comfortable range to attract the attention of an Interlocutor.

As I sat there (not that I had much choice on that point) furiously thinking, the man, the Interlocutor, continued “I understand it's a difficult decision, Peot. I can't reasonably expect you to make it here and now. Tell you what: I'll give you twenty four hours to think it over. In twenty four hours, I'll expect an answer, one way or the other.” And then he produced a knife so quickly it seemed to simply materialize in his fingers. I gave a strangled yelp, but instead of slitting my throat he bent down and sliced at the ropes. A moment later they were cut and I was free. I stood up warily, trying to rub life into my legs.

“You're letting me go?” I asked, confused by this sudden turn of events.

“As I said, Peot, I don't expect you to make this decision tied down in a little room. Wouldn't be fair at all. Yes, you're free. For twenty four hours.” There was a clear threat in that last. “The door is behind you.” He gestured. “It's not locked.”

I glanced over my shoulder and then backed towards the door, keeping my eyes fixed on the Interlocutor the entire time. I found the handle, pulled – it was indeed unlocked – and the door opened onto a street. It was about midnight from the looks of things. I took one last look back at the still motionless Interlocutor, and then I bolted.

I'd have said anything to get out of that room, but I sure as hell wasn't waiting around for twenty four hours for the Interlocutor to come back. I'd have to drop off the map faster than I'd planned. I wouldn't be able to carry all my loot on such short notice, but that was all right: most of it wasn't easily accessible on short notice anyway. Besides, if the Interlocutor was any good, and he clearly was, he'd have people watching it. Fortunately, I had another option. I'd got an emergency stash in a cellar: good bit of cash and a set of clothes with jewels sewn into the lining. Not enough to buy your way into a nuccion, but enough to start over comfortably someplace else. I'd stashed it there more than a year ago – no way the Interlocutor could know about it. I was careful anyway, but there was nobody watching the place, and my stash was undisturbed. Plenty of money to make my getaway.

That morning Terol Biravi booked passage on a ship leaving for Acca with the tide, paying an exorbitant sum of money for the room. Ranai Satrai bribed his way out of the city, stole a horse, and rode like hell down the High Road towards Senden. Maerae laid up in my deepest, darkest safe house.

I, however, doubled back, laid low in the sewers until dusk, then crept out of the city and ran for the woods in the north, disguised as a farmer. I didn't stop until the sun was long down and I was ten miles away from the city. Only then did I take a moment to savour my cleverness. The boy I'd paid to wear my clothes and take the horse would be halfway to Jedim by now, and the ship far out into the Kern. By the time the Interlocutor tracked them down I'd be in Sirasona, and in Sirasona there were ships that went everywhere. Even an Interlocutor couldn't chase you to Seis or Treha, surely. It was a warm night, luckily, because I certainly wasn't going to chance a fire, and I found a hollow under a tree, curled up reasonably comfortably, and drifted off, thinking that all in all things hadn't turned out so badly.

*****​

I was awakened by a depressingly familiar voice. “Time's up, Peot. Yes or no?”

I groaned. I could just make out a figure in the faint moonlight. From the looks of things, it was about midnight. Maybe Interlocutors actually were magic. Well, I didn't have much choice at that point, did I?

“Yes.”
 
NK I'm sleep deprived but I almost finished this today so I just spent a few minutes filling the rest in.

The nations not noted here are either not of enough note to have proper naming of them in Eretihaler literature or are so obscurely named that it shouldn't matter regardless.

The attentive reader should be able to make out a few Ereit words for things. Some things are misunderstandings - for example, Farea is named Faron which will confuse school children in the 21st century, while the Kotthari Exatai is named Jututad - Hiuthu Exatai. Also, 'Var', the equivalent of Ward (I'm only just now realizing that I didn't need to use an Anglization but rather something else, sorry, again, I'm a little low on slumber) is a monicker for 'empire' in some degree, as Lobardian language doesn't have a word for 'empire'. This is why Tervan Var is named as such, even though it is in no way a Ward. This also hints at the Ereithaler stance towards religion; it is obscurely different than in most other areas of the world.

Spoiler :
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I'm going to be annoying and needy and remind people that the To Do list for the wiki is still very long and very To Be Done, and it'd be swell if people would chip in, particularly people who know more about their nations than can be gleaned from the update.*

*Pretty much all of us, I imagine.
 
I've actually planned to basically edit my ET orders and post them in the Wiki and I will do so at some point when I have time. So there's that.

Might do it tonight, actually.

I don't think you're annoying. It's fine for you to be That Guy, I find.
 
It's ok. In waiting until after the AP tests to start pulling my weight. I calculated that I spent 60 hours in the past week doing nothing but practice or real AP tests. This does not count general reviewing or homework. Thanks for the reminder! I keep losing the little piece of sheet.
 
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