ExpiredReign
Deity
Ok, so why doesn't it show for all the units?
For that matter why show it at all if it is only telling me what it comes from not what it replaces?
The required information here shouldn't be the unit it upgrades from but rather the unit this UU replaces.
Some mods may change the base unittype of the UU so having it displayed correctly here, despite what any erroneous help text might show at the bottom of the tooltip might say, is required. Even if there isn't a mod change to the unit, showing what it replaces is mandatory, IMO.
I can't get to the source code at the moment to look, but I would assume a check of GameInfo.Civilization_UnitClassOverrides would give the needed info.
Edit: Just noticed this didn't appear under the reply I was expecting and now looks a little out-of-place. The phone interface isn't as clear as it could be.
This is in relation to the Tooltip discussion with the line about "Replaces:".
Sent from my GT-I9305T using Tapatalk
For that matter why show it at all if it is only telling me what it comes from not what it replaces?
The required information here shouldn't be the unit it upgrades from but rather the unit this UU replaces.
Some mods may change the base unittype of the UU so having it displayed correctly here, despite what any erroneous help text might show at the bottom of the tooltip might say, is required. Even if there isn't a mod change to the unit, showing what it replaces is mandatory, IMO.
I can't get to the source code at the moment to look, but I would assume a check of GameInfo.Civilization_UnitClassOverrides would give the needed info.
Edit: Just noticed this didn't appear under the reply I was expecting and now looks a little out-of-place. The phone interface isn't as clear as it could be.
This is in relation to the Tooltip discussion with the line about "Replaces:".
Sent from my GT-I9305T using Tapatalk