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Enhanced User Interface v1.30m

For the tool tip of buildings and units that can be given for free by Wonders, Social Policy, Tech, etc., can you add to it which things does so?

So to the tooltip for Library, it should say that building the Great Library will give the city a library for free.
 
I'm not sure if this is related to this mod, but after I installed this mod (Correctly followed instructions), whenever I would host a multiplayer game my friend would crash when initially joining it. He could join it afterwards just fine. The same happens if he hosts and I join, I have to reconnect after my game crashes but then it's fine. I'm just wondering if this could in any way be an effect of the mod, or if it's just him having something downloaded or messed up in his game files.

Playing on newest Civ update, with newest EUI update. Have all DLCs

Have you tried it without this mod to see if it is the cause of the crash?
 
It's one that would change CityView.lua, like for example "UI - City Expansion"
In the opening Post it says UI - City Expansion from whoward is not compatible.

I just deleted the CityView directory in UI-Expansion mod and it works fine.
 
Hey So I posted a while back about being unable to delete units/workers while running EUI and I saw that someone else also had this issue. Has any solution been found? I searched but just wanted to ask to make sure. Please let me know if I can supply any information that will help with this .

Thanks for the great mod! (and sorry if I'm a pain)
 
Hi,
I have an odd issue with the EUI, everything seems to work fine, except tile MouseOver, I get zero information from tiles, which is kind of a dealbreaker for me, any ideas on what could be wrong?

Running latest version from steam on windows 8.1

Regards, Ney.
 
Thanks for creating the mod, I love it!

I have a question about modifying it though. Is it possible for the leader score board to always take up half of the screen like it does in this screen shot?

When it takes up the full screen some of the buttons in diplomacy interactions are difficult to click on. Thanks!
 

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Hello. I'm playing Civ5(ver.1.0.3.276) with BNW, G&K and EUI(v1.26) in Japnese language.

I have noticed appearance non-localized text "Give a Tile Improvement" in city-state popup's "Give a Gift" sub-menu.
When disabled EUI, then that text is localized correctly with need cost(using TXT_KEY_POPUP_MINOR_GIFT_TILE_IMPROVEMENT in English "{1_NumGold} [ICON_GOLD] Gold - Improve a Resource").
The localization process is writen CityStateDiploPopup.lua line#848-859. Please check source code. When bnw_mode, the process is through! Only when gk_mode, executed.

I hope to fix this problem in next version. Sorry my bad English. Thank you for provide great mod.
 
Hi,
I have an odd issue with the EUI, everything seems to work fine, except tile MouseOver, I get zero information from tiles, which is kind of a dealbreaker for me, any ideas on what could be wrong?

Running latest version from steam on windows 8.1

Regards, Ney.

first check the slidebars in your menu. There are two slidebars. The first for basic information (should be about 0.3 to 1 sec) and the second one for more information, like "when you researched xy you can build a abc here", this is too much info for me, that's why this slidebar is at 10 sec here. (I think you will find the slidebars)

If this does not help, take a look at your lua.log. You could find entries from PlotHeldManager which say "RuntimeError" and that something is nil. This happens quite often, if you have a settler selected.
If you have such entries, please post some of them, so we can see the line, the error happens.
 
first check the slidebars in your menu. There are two slidebars. The first for basic information (should be about 0.3 to 1 sec) and the second one for more information, like "when you researched xy you can build a abc here", this is too much info for me, that's why this slidebar is at 10 sec here. (I think you will find the slidebars)

If this does not help, take a look at your lua.log. You could find entries from PlotHeldManager which say "RuntimeError" and that something is nil. This happens quite often, if you have a settler selected.
If you have such entries, please post some of them, so we can see the line, the error happens.

Thanks, for some reason twiddling with these made the info appear, even though it was set to 0.5Seconds already :goodjob:
Ah well as long as it works.
 
Is anyone else missing the buttons to access other mods like infoaddict or Enhanced Demographics? I'm also missing others that were on the top panel...
 
Is anyone else missing the buttons to access other mods like infoaddict or Enhanced Demographics? I'm also missing others that were on the top panel...

They should be visible like you can see in the screenshot from zarakand 4 posts about your post.
The fifth icon from the right is Info Addict.

So normally you should see all buttons.
 
They should be visible like you can see in the screenshot from zarakand 4 posts about your post.
The fifth icon from the right is Info Addict.

So normally you should see all buttons.

Seems a problem with the community patch, will ask there. Thanks!
 
There is a way to remove all that 'future possible enhancements' information from the tooltip ?
 

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Yeah , but even using only one of them , still unnecessary info , i want only the basic , what tile , the yields , and if there is anything in it .

When you have a civil unit selected, you get much more info (that is the case at your screenshot)
There is a box you can check/uncheck for civil information in the same menu. Try this ;)

edit:
I'm not sure if this really helps ... because I also always forget about, what does what, since it seems to be different every time .. really confusing.
 
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