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Enhanced User Interface v1.30m

This happens when some mod creates a tooltip named "HexDetails" (in any lua context, this kind of UI stuff is common to all lua contexts) with different UI controls & IDs.
In previous EUI version I had changed the PlotHelpManager tooltip name to avoid this type of conflict, but it creates other conflicts for mods that expect this tooltip to remain unchanged.
So either way it creates problems...

Only mod I have "HexDetails" in is IGE. So EUI is incompatible with IGE now?

\Skodkim
 
Only mod I have "HexDetails" in is IGE. So EUI is incompatible with IGE now?

\Skodkim

Are you missing your yield indicators too? I can only see the green dots. No orange of yellow.

I also turned tooltip delays to zero and started getting the mouseover info, but only the mouseover information for the first tile that displayed. After that any tile displayed the first tiles mouseover info.
 
I dashed out the IGE_Overlay.lua and xml. The tile info comes back, but the yield Icons are still off. While in IGE the will be no tile info mouse overs though.
 
Only mod I have "HexDetails" in is IGE. So EUI is incompatible with IGE now?
\Skodkim
Yes IGE_overlay (lua and xml pair) is incompatible with all mods which use "HexDetails" such as EUI. Solution: either remove IGE's IGE_overlay.lua and IGE_overlay.xml, or EUI's PlotHelp module.

Cheers
 
Yes IGE_overlay (lua and xml pair) is incompatible with all mods which use "HexDetails" such as EUI. Solution: either remove IGE's IGE_overlay.lua and IGE_overlay.xml, or EUI's PlotHelp module.

Cheers

But - Yours - Is - Just - To - Good - To - Remove :eek:

Sigh - Guess I'll just have to live without IGE's then.

Thanks for the reply and help!

\Skodkim
 
It's a bug created after the fix for the problem reported in post #1187.

EUI v1.23c should fix this.

Cheers

Thanks for the extremely fast response AND fix! I can confirm that 1.23c fixed the problem of World Congress button not being visible.
 
After scouring the different threads here I got CP (v65), CBP (v11) and EUI (v1.23c) to work properly, as well as IGE, CSD, RAS and several others (entire modlist at bottom), although the main trouble with yield icons and ctd's seemed primarily related to the first three mods. Posting all manual changes needed in a single post here for anyone else seeking to set up a new game on these versions. Note that I've only played a single turn, but done a few tests and all seems in order.

**************
CP, CBP & EUI:
**************
[as per Skodkim's original procedure:]
1:
I removed the following files from the balance patch:
\LUA\Active\CityBannerManager.lua
\LUA\Active\CityStateStatusHelper.lua
\LUA\Active\CityView.lua

2:
I removed the following files from City-State Diplomacy Mod (CSD) for Brave New World (v 24)
\Assets\UI\InGame\CityStateStatusHelper.lua
\Assets\UI\InGame\DiploList.lua
\Assets\UI\InGame\InfoTooltipInclude.lua
\Assets\UI\InGame\CityView\CityView.lua

3:
I removed the following files from EUI:

\UI_bc1\TopPanel\TopPanel.lua
\UI_bc1\TopPanel\TopPanel.xml

[+ also:]
4:
Remove the following from Community Patch (v 65):
\Core Files\PNM Mods DB\InGame\YieldIconManager.xml
\Core Files\PNM Mods DB\InGame\YieldIconManager.lua

**************
EUI & IGE:
**************

Remove the following from IGE (v 39):
Ingame Editor (v 39)\BulkUI\IGE_overlay.lua and IGE_overlay.xml

-------------------
Capture Great People (v 2)
City-State Diplomacy Mod (CSD) for Brave New World (v 25)
Civ IV Diplomatic Features (v 10)
Community Balance Patch (v 11)
Community Patch (v 65)
Global - City Bombard Range (v 2)
Global - City Forest Bonus (v 3)
Global - City Working Distance (v 7)
Historical Religions Edit (BNW or GK) (v 41)
InfoAddict (v 22)
Ingame Editor (v 39)
Maps - Improved CS Luxuries (v 6)
More Luxuries (v 155)
R.E.D. - Smaller Landmarks (v 2)
R.E.D. Modpack (v 27)
Really Advanced Setup (v 13)
UI - Great Work Manager (v 13)
UI - Trade Routes Enhancements (v 6)
 
Hi,

At certain points during a game (always on the same turn), when I click on the 'A Unit Needs Orders' button, the game will crash and send me to the desktop. It normally happens when doing this for Great Artists/Musicians and caravans. I don't get this problem when I play without the Enhanced UI DLC.

I currently have the 1.0.3.276 version of the game.

I have all of the expansions/DLC.

I play on PC (Windows 8.1 is it matters).

Here is the lua.log:
Spoiler :
[184998.718] Initializing Lua 5.1.4
[185156.234] OptionsMenu: Loading EUI option menu... 160.797
[185156.265] OptionsMenu: Finished loading EUI option menu 160.824
[185157.437] InstalledPanel: Refreshing Mods
[185157.437] InstalledPanel: GetModBrowserListings()
[185157.437] InstalledPanel: Refreshing Mods
[185157.437] InstalledPanel: GetModBrowserListings()
[185221.125] CivilopediaScreen: SetSelectedCategory(12)
[185221.125] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
[185223.468] CivilopediaScreen: SetSelectedCategory(1)
[185223.468] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
[185235.406] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion2\Tutorial\Lua\TutorialInclude_Expansion2.lua
[185235.406] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
[185235.625] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarPlunderTradeRoutePopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua
[185236.156] EconomicGeneralInfo: Total Units - 20
[185236.156] EconomicGeneralInfo: Maint Free Units - 13
[185236.156] EconomicGeneralInfo: Paid Units - 7
[185236.187] EconomicGeneralInfo: Total Units - 20
[185236.187] EconomicGeneralInfo: Maint Free Units - 13
[185236.187] EconomicGeneralInfo: Paid Units - 7
[185236.609] ChoosePantheonPopup: -120
[185236.609] ChoosePantheonPopup: 963
[185236.609] ChoosePantheonPopup: 843
[185236.656] EspionageOverview: Refreshing My Cities
[185236.671] EspionageOverview: table: 52D60968
[185236.671] EspionageOverview: TXT_KEY_SPY_STATE_RIGGING_ELECTION
[185236.671] EspionageOverview: table: 52D60968
[185236.671] EspionageOverview: TXT_KEY_SPY_STATE_RIGGING_ELECTION
[185236.765] ChooseIdeologyPopup: -120
[185236.765] ChooseIdeologyPopup: 963
[185236.765] ChooseIdeologyPopup: 843
[185237.078] OptionsMenu: Loading EUI option menu... 241.636
[185237.078] OptionsMenu: Finished loading EUI option menu 241.641
[185237.484] AdvisorInfoPopup: Closing Advisor Info
[185237.484] Demographics: Dequeuing demographics
[185237.484] Demographics: Dequeuing demographics
[185254.828] PlotHelpManager: Loading EUI plot help... 259.383
____ _ _ _ _ _ __ __
| _ \| | ___ | |_| | | | ___| |_ __ | \/ | __ _ _ __ __ _ __ _ ___ _ __
| |_) | |/ _ \| __| |_| |/ _ \ | '_ \| |\/| |/ _` | '_ \ / _` |/ _` |/ _ \ '__|
| __/| | (_) | |_| _ | __/ | |_) | | | | (_| | | | | (_| | (_| | __/ |
|_| |_|\___/ \__|_| |_|\___|_| .__/|_| |_|\__,_|_| |_|\__,_|\__, |\___|_|
|_| |___/
[185254.828] PlotHelpManager: found default work rate 100
[185254.828] PlotHelpManager: Finished loading EUI plot help 259.385
[185254.828] CityBannerManager: Loading EUI city banners... 259.385
____ _ _ ____ __ __
/ ___(_) |_ _ _| __ ) __ _ _ __ _ __ ___ _ __| \/ | __ _ _ __ __ _ __ _ ___ _ __
| | | | __| | | | _ \ / _` | '_ \| '_ \ / _ \ '__| |\/| |/ _` | '_ \ / _` |/ _` |/ _ \ '__|
| |___| | |_| |_| | |_) | (_| | | | | | | | __/ | | | | | (_| | | | | (_| | (_| | __/ |
\____|_|\__|\__, |____/ \__,_|_| |_|_| |_|\___|_| |_| |_|\__,_|_| |_|\__,_|\__, |\___|_|
|___/ |___/
[185254.828] CityBannerManager: Finished loading EUI city banners 259.395
[185254.828] UnitPanel: Loading EUI unit panel... 259.395
_ _ _ _ ____ _
| | | |_ __ (_) |_| _ \ __ _ _ __ ___| |
| | | | '_ \| | __| |_) / _` | '_ \ / _ \ |
| |_| | | | | | |_| __/ (_| | | | | __/ |
\___/|_| |_|_|\__|_| \__,_|_| |_|\___|_|
[185256.531] UnitPanel: Finished loading EUI unit panel 261.087
[185256.531] NotificationPanel: Loading EUI notification panel... 261.087
_ _ _ _ __ _ _ _ ____ _
| \ | | ___ | |_(_)/ _(_) ___ __ _| |_(_) ___ _ __ | _ \ __ _ _ __ ___| |
| \| |/ _ \| __| | |_| |/ __/ _` | __| |/ _ \| '_ \| |_) / _` | '_ \ / _ \ |
| |\ | (_) | |_| | _| | (_| (_| | |_| | (_) | | | | __/ (_| | | | | __/ |
|_| \_|\___/ \__|_|_| |_|\___\__,_|\__|_|\___/|_| |_|_| \__,_|_| |_|\___|_|
[185259.015] NotificationPanel: Finished loading EUI notification panel 263.579
[185259.015] CityView: Loading EUI city view... 263.579
____ _ _ __ ___
/ ___(_) |_ _ \ \ / (_) _____ __
| | | | __| | | \ \ / /| |/ _ \ \ /\ / /
| |___| | |_| |_| |\ V / | | __/\ V V /
\____|_|\__|\__, | \_/ |_|\___| \_/\_/
|___/
[185259.031] CityView: Finished loading EUI city view 263.596
[185259.031] TechTree: Loading EUI tech tree... 263.597
_____ _ _____
|_ _|__ ___| |_|_ _| __ ___ ___
| |/ _ \/ __| '_ \| || '__/ _ \/ _ \
| | __/ (__| | | | || | | __/ __/
|_|\___|\___|_| |_|_||_| \___|\___|
[185259.234] TechTree: Finished loading EUI tech tree 263.799
[185259.234] TopPanel: Loading EUI top panel... 263.799
_____ ____ _
|_ _|__ _ __ | _ \ __ _ _ __ ___| |
| |/ _ \| '_ \| |_) / _` | '_ \ / _ \ |
| | (_) | |_) | __/ (_| | | | | __/ |
|_|\___/| .__/|_| \__,_|_| |_|\___|_|
|_|
[185259.234] TopPanel: Finished loading EUI top panel 263.802


I hope that this issue can be fixed because it is a pain to use the base game UI now that I have used this MUCH better one.
 
Hi,

At certain points during a game (always on the same turn), when I click on the 'A Unit Needs Orders' button, the game will crash and send me to the desktop. It normally happens when doing this for Great Artists/Musicians and caravans. I don't get this problem when I play without the Enhanced UI DLC.

I currently have the 1.0.3.276 version of the game.

I have all of the expansions/DLC.

I play on PC (Windows 8.1 is it matters).

Here is the lua.log:
Spoiler :
[184998.718] Initializing Lua 5.1.4
[185156.234] OptionsMenu: Loading EUI option menu... 160.797
[185156.265] OptionsMenu: Finished loading EUI option menu 160.824
[185157.437] InstalledPanel: Refreshing Mods
[185157.437] InstalledPanel: GetModBrowserListings()
[185157.437] InstalledPanel: Refreshing Mods
[185157.437] InstalledPanel: GetModBrowserListings()
[185221.125] CivilopediaScreen: SetSelectedCategory(12)
[185221.125] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
[185223.468] CivilopediaScreen: SetSelectedCategory(1)
[185223.468] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
[185235.406] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion2\Tutorial\Lua\TutorialInclude_Expansion2.lua
[185235.406] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
[185235.625] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarPlunderTradeRoutePopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua
[185235.625] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua
[185236.156] EconomicGeneralInfo: Total Units - 20
[185236.156] EconomicGeneralInfo: Maint Free Units - 13
[185236.156] EconomicGeneralInfo: Paid Units - 7
[185236.187] EconomicGeneralInfo: Total Units - 20
[185236.187] EconomicGeneralInfo: Maint Free Units - 13
[185236.187] EconomicGeneralInfo: Paid Units - 7
[185236.609] ChoosePantheonPopup: -120
[185236.609] ChoosePantheonPopup: 963
[185236.609] ChoosePantheonPopup: 843
[185236.656] EspionageOverview: Refreshing My Cities
[185236.671] EspionageOverview: table: 52D60968
[185236.671] EspionageOverview: TXT_KEY_SPY_STATE_RIGGING_ELECTION
[185236.671] EspionageOverview: table: 52D60968
[185236.671] EspionageOverview: TXT_KEY_SPY_STATE_RIGGING_ELECTION
[185236.765] ChooseIdeologyPopup: -120
[185236.765] ChooseIdeologyPopup: 963
[185236.765] ChooseIdeologyPopup: 843
[185237.078] OptionsMenu: Loading EUI option menu... 241.636
[185237.078] OptionsMenu: Finished loading EUI option menu 241.641
[185237.484] AdvisorInfoPopup: Closing Advisor Info
[185237.484] Demographics: Dequeuing demographics
[185237.484] Demographics: Dequeuing demographics
[185254.828] PlotHelpManager: Loading EUI plot help... 259.383
____ _ _ _ _ _ __ __
| _ \| | ___ | |_| | | | ___| |_ __ | \/ | __ _ _ __ __ _ __ _ ___ _ __
| |_) | |/ _ \| __| |_| |/ _ \ | '_ \| |\/| |/ _` | '_ \ / _` |/ _` |/ _ \ '__|
| __/| | (_) | |_| _ | __/ | |_) | | | | (_| | | | | (_| | (_| | __/ |
|_| |_|\___/ \__|_| |_|\___|_| .__/|_| |_|\__,_|_| |_|\__,_|\__, |\___|_|
|_| |___/
[185254.828] PlotHelpManager: found default work rate 100
[185254.828] PlotHelpManager: Finished loading EUI plot help 259.385
[185254.828] CityBannerManager: Loading EUI city banners... 259.385
____ _ _ ____ __ __
/ ___(_) |_ _ _| __ ) __ _ _ __ _ __ ___ _ __| \/ | __ _ _ __ __ _ __ _ ___ _ __
| | | | __| | | | _ \ / _` | '_ \| '_ \ / _ \ '__| |\/| |/ _` | '_ \ / _` |/ _` |/ _ \ '__|
| |___| | |_| |_| | |_) | (_| | | | | | | | __/ | | | | | (_| | | | | (_| | (_| | __/ |
\____|_|\__|\__, |____/ \__,_|_| |_|_| |_|\___|_| |_| |_|\__,_|_| |_|\__,_|\__, |\___|_|
|___/ |___/
[185254.828] CityBannerManager: Finished loading EUI city banners 259.395
[185254.828] UnitPanel: Loading EUI unit panel... 259.395
_ _ _ _ ____ _
| | | |_ __ (_) |_| _ \ __ _ _ __ ___| |
| | | | '_ \| | __| |_) / _` | '_ \ / _ \ |
| |_| | | | | | |_| __/ (_| | | | | __/ |
\___/|_| |_|_|\__|_| \__,_|_| |_|\___|_|
[185256.531] UnitPanel: Finished loading EUI unit panel 261.087
[185256.531] NotificationPanel: Loading EUI notification panel... 261.087
_ _ _ _ __ _ _ _ ____ _
| \ | | ___ | |_(_)/ _(_) ___ __ _| |_(_) ___ _ __ | _ \ __ _ _ __ ___| |
| \| |/ _ \| __| | |_| |/ __/ _` | __| |/ _ \| '_ \| |_) / _` | '_ \ / _ \ |
| |\ | (_) | |_| | _| | (_| (_| | |_| | (_) | | | | __/ (_| | | | | __/ |
|_| \_|\___/ \__|_|_| |_|\___\__,_|\__|_|\___/|_| |_|_| \__,_|_| |_|\___|_|
[185259.015] NotificationPanel: Finished loading EUI notification panel 263.579
[185259.015] CityView: Loading EUI city view... 263.579
____ _ _ __ ___
/ ___(_) |_ _ \ \ / (_) _____ __
| | | | __| | | \ \ / /| |/ _ \ \ /\ / /
| |___| | |_| |_| |\ V / | | __/\ V V /
\____|_|\__|\__, | \_/ |_|\___| \_/\_/
|___/
[185259.031] CityView: Finished loading EUI city view 263.596
[185259.031] TechTree: Loading EUI tech tree... 263.597
_____ _ _____
|_ _|__ ___| |_|_ _| __ ___ ___
| |/ _ \/ __| '_ \| || '__/ _ \/ _ \
| | __/ (__| | | | || | | __/ __/
|_|\___|\___|_| |_|_||_| \___|\___|
[185259.234] TechTree: Finished loading EUI tech tree 263.799
[185259.234] TopPanel: Loading EUI top panel... 263.799
_____ ____ _
|_ _|__ _ __ | _ \ __ _ _ __ ___| |
| |/ _ \| '_ \| |_) / _` | '_ \ / _ \ |
| | (_) | |_) | __/ (_| | | | | __/ |
|_|\___/| .__/|_| \__,_|_| |_|\___|_|
|_|
[185259.234] TopPanel: Finished loading EUI top panel 263.802


I hope that this issue can be fixed because it is a pain to use the base game UI now that I have used this MUCH better one.
The log is clean, no errors have been detected. If you are using a weak min-spec computer (laptop or integrated GPU), this can happen because the extended tooltips are more taxing than the base stuff. If that's the case, try disabling EUI's "ToolTip" module, that may help.
 
I've narrowed the incompatibility between EUI and CP/CBP, details here. TL;DR: If one wants to use EUI plus CP/CBP, one mustn't remove EUI's "City View" folder.
that makes sense, EUI's City View code is optimized (compared to the crummy base code) and pipelined, in order to accomodate EUI ToolTips' heavier load

Cheers
 
The log is clean, no errors have been detected. If you are using a weak min-spec computer (laptop or integrated GPU), this can happen because the extended tooltips are more taxing than the base stuff. If that's the case, try disabling EUI's "ToolTip" module, that may help.

I tried your recommendation, and it worked for a while until I had another crash which seems to have the same cause as the what I mentioned earlier.

In a way, I am glad that this didn't fix the issue, because now I know that I can try to play with your ToolTips and that doing so won't cause the crashes.

I'm going to try playing on another difficulty level/another civ to see if this does anything. IIRC, when I was playing previously with your DLC on a different game, I didn't have any issues.
 
Can you reinsert the button for the World Congress in the Notification Panel or is there another way to open the overview?

button.jpg

And is it possible to fix this annoying bug:

In the new version, is it just me or are the green citizen buttons in the city screen gone (to lock/unlock working a tile)?

EDIT:
Nevermind, might've been a wild bug. I just had to close/reopen the citezen management panel to fix it.

This happens everytime when I start a new game.
 
Missed the new version. So the button is back again. But the city view is still bugged:

Civ5Screen0033.jpg

The citizens on the tiles are gone and the only way to fix it is to click on Citizen Management. This also happens when loading a save game.

Is this a bug in EUI?

Clipboard0145.jpg

Maybe not, but this is a major bug:

Civ5Screen0035.jpg

(Yes, it is EUI 123c, but I changed some things like the unit panel.)
 
I've updated to 1.23c and I've noticed a weird thing. I can see the names of the cities other civs/CS's have raised in the fog.

The other problem is that 1.23c seems much less stable than 1.23b, it crashed to me when trying to settle Copenhagen once while 1.23b was crash free
 
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