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[SCENARIO] Escape From Zombie Island Elite - January 31, 2017

Discussion in 'Civ3 - Completed Scenarios' started by Vuldacon, Jan 31, 2017.

  1. Vuldacon

    Vuldacon Dedicated to Excellence Supporter

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    Greetings Zombie Fans!
    Welcome to Escape From Zombie Island 2 Elite
    by Vuldacon


    Name Change to separate this version from past versions.
    Same Game with New Units, Key Locations, Improvements and adjusted Game play factors.
    The included "Game Update List" states the adjustments and Additions.



    The Zombies intend to Conquer You!

    Starring:




    Including Special Guest Star Appearances from resident Civfanatics. :cool:

    I thank all of the individuals who contributed to the development of this Game in its beginning along with those of you who have played the past versions. Prepare for an Elite Challenge!

    Previous Credits from EFZI2 Complete can be found:

    Here

    This game has a long history and required thousands of hours of ongoing work to develop. I want to express my Appreciation and Thanks to those of you who have played the previous versions of this Game. You helped make it a real pleasure for me to continue working to develop this New Elite Game Version. Credit goes to Firaxis for the Great Civilization Games that made this MOD/Scenario possible. Each Unit and Game folder has a "Read Me" File with credits.

    Extra Special Thanks goes to my Wife, Elizabeth, for her Loving Support, Patience and Understanding.

    I wish you all the Best experience in your game play and hope you Enjoy Escape From Zombie Island 2 Elite :)


    **********************************
    * D O W N L O A D *
    **********************************

    ***** Download EFZI2_Elite Zip File:

    Here

    March 30, 2017 Update for the US Marshal Victory Flc. Changed Flc Speed to prevent Unit Sound from Playing twice. The Zip File is at the bottom of this Post.

    May 8, 2017: Adjusted the Default and M1 Particle Beam as they were off by 1 pixel that caused the unit to jump slightly when going to or from the other animations. The Zip File is at the Bottom of this Post.


    Requirements: This is a MOD/Scenario for Civilization III v129f, Conquests, v 1.22 and Play the World v1.27f.
    These all are now collectively together as Sid Meier's Civilization III Complete.

    Installing:
    Download the Zip File and extract All Files to: Civilization III/Conquests/Scenarios Folder.

    To Play:
    Start Civ III Conquests and select "Civ-Content", then select "EFZI2 Elite" Scenario.

    Please Review and Consult the Civilopedia for Game Information.
     

    Attached Files:

    Last edited: Jul 21, 2017
    KingArthur likes this.
  2. Vuldacon

    Vuldacon Dedicated to Excellence Supporter

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    Civilopedia


    Faction Advisor


    Capability Screens

    Spoiler :
    Authorities Capabilities






    Company Capabilities






    Farmers Capabilities






    Survivors Capabilities





    Zombies Capabilities
     
    Last edited: Jul 21, 2017
  3. Vuldacon

    Vuldacon Dedicated to Excellence Supporter

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    Key Location Example

    Elmo's Farm Trucks


    More Examples

    Spoiler :


    *****These are a few more examples of the 87 Key Locations in the Game*****

    Police Department:



    Chemical Factory



    Detective's Office



    Chainsaw Club



    Security System



    Paratrooper Academy



    Mike's Auto Shop



    Acme Hazardous Transports



    Movie Theater



    Machine Gun Facility



    Survivors Think Tank
     
    Last edited: Jul 21, 2017
  4. Vuldacon

    Vuldacon Dedicated to Excellence Supporter

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    The Beautiful Adventure Island




    Screen Shots

    Spoiler :

    Kill Giant Squids






    Zeb's Farm






    Dead Room






    Dark Sky IV






    Company Spaceship






    Company Launches Spaceship... Escape Victory






    HazMat Office






    Bull Barn






    Kitty Shack






    Zombies Offer Zeb Peace
     
    Last edited: Jul 21, 2017
  5. Vuldacon

    Vuldacon Dedicated to Excellence Supporter

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    Additional Game Information
    There are:
    5 Playable Factions
    87 Key Locations
    4 Minor Locations
    48 Improvements
    52 Capabilities
    55 Resources
    Over 200 Units

    Starting Buildings:
    Zombies - 30
    Authorities - 7
    Company - 7
    Farmers - 4
    Survivors - 6

    1350 Sated Alpha Zombies

    Advisors:
    Situation Advisor = Domestic Advisor
    Trade Advisor = Same
    Combat Advisor = Military Advisor
    Faction Advisor = Foreign Advisor
    Status Advisor = Cultural Advisor
    Strategy Advisor = Science Advisor


    Capture or Rescue Unit List:
    Annihilator Project All Factions
    Captain Spiff All Factions
    Cargo Truck No Fuel All Faction
    Dr Lazar Company and Zombies Only
    Elvis Putnam ALL Factions
    Friar Thomas All Factions
    Jake Stranded All Factions
    Jeff Morris Survivors, Farmers and Zombies Only
    M1 Mech Project Company Only
    Mr T Drugged All Factions
    Rescue Helicopter Disabled All Factions
    Reverend Simmons Survivors Only
    Sam Hammer ALL Factions
    TARDIS All Factions
    Steam Road Roller Disabled All Factions
    US Marshel Stranded All Factions
    Waterfall All Factions, No Upgrade


    Most of the above Units can be rescued or captured by Any Faction and they can be recaptured until they are Upgraded.

    Units that will be Killed or Destroyed by other Factions.

    Dr Lazar
    Jeff Morris
    M1 Mech Project
    Reverend Simmons
    UH34 Helicopter

    IF you would like to print out the Zombie Capabilities and Turn Times to view as you play... here you go. NOTE that you can also use the "Capability Guides" I placed in Game Concepts.

    Zombie Capability Turn Times:

    Mmmm Brains........14 Turns
    Damned Dogs.........28 Turns
    The Mutation..........42 Turns
    Species Jump........56 Turns
    Zombiegeddon........70 Turns
    Horrible Things........84 Turns
    The Dreaded...........98 Turns
    The Omega...........112 Turns
    Deadly Evolution....126 Turns
    Domination............140 Turns or earlier with Dark Sky IV
     
  6. Vuldacon

    Vuldacon Dedicated to Excellence Supporter

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  7. Lionic

    Lionic Chieftain

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    Congratulations! I'll give it try closer to the end of the week.
     
  8. Wolfhart

    Wolfhart The Last in Line

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    Argl! I had just almost managed to survive in the last version! I fear to discover the new horrors! Downloading tonight in terrified anticipation! Argl! :eek:

    PS. Thank you for many hours of fun horror! :goodjob:
     
  9. Vuldacon

    Vuldacon Dedicated to Excellence Supporter

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    Playing as any of the Human Factions, you will need to seriously help the Other AI Human Factions. Otherwise the Zombies will capture them and gain more power.
    Please read the top list of additions and adjustments in the Game Update List included in the Download File.
    Also consult the Civilopedia.

    You may experience what seems like a slow or quiet period anywhere around turn 20 through turn 30+. This is due to the Zombies spread out fighting all Human Factions as well as building their Improvements.
    So don't be fooled into thinking it will all be too easy. Go for all you can because there will be Major Hordes to deal with.

    Because there will be many Zombie Units to deal with, you should gain at least 50 Great Leaders that you can Upgrade to Champions by the end of the game.

    The Zombies will have you spread out all over the Map, helping the other Human Factions but eventually you will gain Great Power.
    I am sure everyone will like the Annihilator Armed that now can Move/Shoot 50 times.

    Very Important to be in a Good Position by the Omega, Turn 112.

    Just to mention a few additions:
    The Steam Road Roller at City Utilities, can be Upgraded when you gain Do It Yourself and build a Machine Shop there. It can transport 1 unit and repair Roads as well as Run Over Zombies :)
    The US Marshal awaits your rescue at the Penal Colony.
    The Cargo Truck in the Warehouse can be Upgraded and Transports 8 Units.
    Each Human Faction has an additional Starting Champion.

    Zombies have several New Units and will be more aggressive over all.

    Your decisions and how you play will Affect the AI Game Play, so in that sense you are programing your Game from what has been programed :)

    I recommend spreading out your Cars and Trucks so they are ready to use when needed such as taking a Great Leader to a Building that has a Machine Shop for immediate Upgrade to a Champion and also to be able to transport many Lethal Shooting Units where you need them fast. Line them up in a Chain so you can use each of them to Transport Units long distances.

    Keep your Population as Happy as you can with as much entertainment you can apply... "We Love the King" will greatly help you.
    I always sell the Security Cameras in each Building when I build the Security System at the Detective Agency. This will provide you a Few Thousand Supplies if you have Many Buildings.

    Other Tips to Help:
    When you want to Build an Improvement or Key Location, you can see how many Shields your Building makes each turn then divide the Shield Cost to Build the Key Location or Improvement with the number of shields the Building makes each turn. Then set the Building to Make a New Headquarters. Before the Headquarters Builds, change it to Build what you want.

    Due to the way the Turns are set up, when it is your Turn and the Advisor Pops Up, go to the Situation Advisor Screen. Navigate to the Building where you want to Immediately Build a Key Location or Upgrade a Unit and Spend the Supplies to build it immediately. Then when you get out of the Building, your Turn Starts and You will have it that Turn. I do this on many things such as Sewer Tunnels and Mike's Auto Shop, etc...

    This technique also works with the Annihilator Armed.

    Time Matters... plan and take action. By knowing what to expect, you can plan better.

    By the End Game on turn 121 Play Testing as the Survivors, I Captured 3 Farmer Buildings, 3 Company Building and 3 Authorities Buildings... All Dead. Yes, I planned and prepared for a couple of turns before.
    The reason for Capturing all 9 Faction Buildings was because they all had Mutual Protection Pacts and I did not want them to gain more power as they were basically guarded by the position of my Buildings from the Zombies. I make this point to state that you will have Great Power toward the end and Extreme Power at the end so when you are overwhelmed at certain times during your game, hang in there. Vengeance will be yours :)
     
  10. Takhisis

    Takhisis Would-be overnight hero

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    up yours!
    Must… test game… kill Zombies… survival… necessary… supplies…
     
  11. Blue Monkey

    Blue Monkey Archon Without Portfolio

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    Is this "elite" in the sense of radically increased difficulty compared to earlier versions? Or is "elite" used in the sense of it being more like a "director's cut"?
     
  12. Lionic

    Lionic Chieftain

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    I have started my first ever Farmers game. At first I have planned to be an Evil Farmer and take Human buildings for myself, but ended up taking over Dog Pound and immediately getting in war with Zombies due to Sam Hammer. Oh well...
     
  13. Takhisis

    Takhisis Would-be overnight hero

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    up yours!
    You're playing as the Farmers without taking back Human buildings? That's not how to play 'em, ma boy.
     
  14. Vuldacon

    Vuldacon Dedicated to Excellence Supporter

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    Both but yes, it is set up to be more challenging as well as new additions.
    Same Game with More to consider, deal and play with.
     
  15. chickenx4

    chickenx4 Chieftain

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    What are the endings
     
  16. Takhisis

    Takhisis Would-be overnight hero

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    up yours!
    Inevitable victory.
     
  17. chickenx4

    chickenx4 Chieftain

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    So what are the victory cutscenes
     
  18. tom2050

    tom2050 Chieftain

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    Downloading, I remember playing this years ago, will be interesting to see it now! And I love that beautiful adventure waterfall graphic.
     
  19. Takhisis

    Takhisis Would-be overnight hero

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    up yours!
    I intend to play it and find out.
     
  20. tom2050

    tom2050 Chieftain

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    I started a game... as the Authorities. Did a great job, very intense and fun. Only on the first few turns, the onslaught of zombies hasn't hit yet, so I feel confident, but it probably won't last long!
     

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