kenneth1221
Warlord
- Joined
- Apr 18, 2016
- Messages
- 202
Would you open to the idea of including a pasture luxury, as none currently exist, if the models/art for them exist? Just want to suggest it as a possibility.
and Two SiciliesPapal States, Sumer, Nubia, Nepal, Navajo.
Why? It is mod dedicated to VP.is it possible do a version without depedencies of VP?
Why? It is mod dedicated to VP.
Even More Resources for Vox Populi (v 3)
People create mods with VP dependency, becuase VP gives them more modding tools like sql tables, lua events or functions which are not in base game (they are hidden in VP dll). Making same mod without VP would require writing everything on its own in lua probably, but some part would be still impossible to rework. Look at massive content of MUCfVP. We at start wrote lua code, which was later on incorporated into VP thanks to guys like @Infixo and few others.Because is awesome and I can't play without VP I don't want playing with Vox Populi any more, is it sadly because have a lot of good mods with VP dependencies. (I'm not saying that VP is a bad mod). Whatever, I'm just asking if is "possible", if not just ignore.
People create mods with VP dependency, becuase VP gives them more modding tools like sql tables, lua events or functions which are not in base game (they are hidden in VP dll). Making same mod without VP would require writing everything on its own in lua probably, but some part would be still impossible to rework. Look at massive content of MUCfVP. We at start wrote lua code, which was later on incorporated into VP thanks to guys like @Infixo and few others.
I don't know how it presents with this mod, but few others I work on would have such problem. Those which can be used outside VP are listed in separate paragraph in my signature.
VP is excellent mod, but has currently worse times, but when guys fix bugs that arose recently, then next stable version should be awesome. Just curious, may I ask why you resigned from VP and returned to base game?
- Fixed incompatibility with custom civs, potentially causing UBs to gain yield bonus for all resources of this mod.
- Fixed incompatibility with Enlightenment Era, causing Tavern's food bonus for wheat to become a gold bonus.
- Enlightenment Era's Tavern now grants the food bonus to rice and maize as well.
- Increased Poppy great person modifier from monopoly from 10% to 25%.
A bit less saturation/contrast on flowers, Maize icons and crops_rice_d.dds. Also the Champagne Icon is not that good than the others.I'll do the icon touch-ups later.
I'll do the icon touch-ups later.
For Poppy, along with the current buff, I'm considering giving it +2 Great Person points for all great people in all cities, similar to the monopoly golden age bonus.
Now with a Github repository.