Hello, dear fanatics. There is a strategy that I found especially effective, so I'd like to share and discuss it. The strategy is intended to work on speeds of Epic and slower, and needs a map with a distance to the nearest AI of about 10 tiles (that's usual for normal games). I've only tried it a few times as Russia, but hopefully, it works for other nations as well. It may require some saving and loading on your part, though, and it will fail if the enemy's city is on a hill. - scout the enemy - research archery (1+9 turns) - train a warrior You should be able to start training an archer after you finish the warrior. Hopefully, the enemy is training settlers or workers and our army outnumbers their. Usually they have 2 warriors. Should their warriors wander outside the city, it's even easier. Declare war when the archer reaches their border. The key to winning the siege is to have the archer kill the newer units that are not fortified yet. The fortified warrior has 3.40 str, so we damage it, kill the next unit, promote our archer and attack again. I hope this has been clear enough. We gain enough to lead for the entire game: city, land, sometimes - workers.