xienwolf
Deity
Not sure which promotions you'd like Workboats to get really. They're a one shot unit that does their job once and instantly - then disappears. They generally shouldn't be around long enough to build up promotions. If you're using them as naval scouts, then they really should be staying slow anyway.
Don't think I saw the version of Xienwolf's mod where settlers get Aptitude - what was the purpose of that?
EDIT: Just had a look to check for myself. If I read it right, it's just so they can get Sentry/Mobility/Hardy? I'd usually expect the city to be built before they could amass much experience though...
Anyone else got this problem? Shows up ok on mine. Can you check that the "scores" aren't hidden (one of the buttons in the lower right) as this also hides the Manalist.
Thanks - I've added it now. For reference it acts like a spell-staff. When drunk, it allows you to cast again. Might alter that to act like the Healing Potion (50% chance of reuse).
I had settlers start with Aptitude 1 & 2 if I recall correctly. Did both of them so that they would gain the XP faster. The idea was that they could gain a few points of movement before reaching their destination, or increase their sight range.