MarineCorps
Explosion!
Thorgrimm said:Well, I hate to say it, but Real Life does have Priority over mod making, I have been in Iowa for the last two weeks.
As for the mod, It is in testable format now. Just everybody and their brothers have bailed, so I saw no reason to announce it. As nobody was around to help. Stainz has disappeared also, so the interface is only about half done, and other gfx are not complete either. Unit wise I have the models textured, but I can't animate them. Right now I am using placeholder gfx for the units, and that is what the playtesters will get.
To help playtest you have to have contributed something to the mod. The list of folks who may playtest if they wish, is as follows:
Flamescreen
Reddog
AmesJustin
Marine Corps
Recon 1591
Stainz
I am currently waiting on FTP access on Evo games, as that is the place where the playtesting will take place. If you are on the list and wish to playtest, give a shout on this thread. If you have contributed something to the mod and wish to playtest, but is not listed, Give a shout also.
Cheers Thorgrimm
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I'm around still and am able to playtest. How big is the mod in terms of MB?
Cheers Thorgrimm 
As soon as I get the FTP space, I will let you folks know the hidden playtester forum on EVO games and then you all will be able to dl the playtest version.

Activity in this thread will lessen till it is time for release, then I will post it in the mods section. In fact I have just put up a screenie of my newest run through with the brotherhood. 
The deathclaws are coming in large numbers, forcing me to pull back the few military units I have and all of my workers to a city.

Theres going to be new ones everyday.
could you also list all the groups/civs playable in the final version? thanks so much mates, we all appriciate your hard work!!