• We are currently performing site maintenance, parts of civfanatics are currently offline, but will come back online in the coming days. For more updates please see here.

Fantasy Empires

Balrog

Servant of Melkor
Joined
Jan 18, 2003
Messages
412
Location
Hungary
Fantasy / Medieval mod by Balrog.

Play the World expansion pack is required in order to play.


****Fantasy Empires II. will be released within 3-4 weeks after the Conquests expansion pack hit the stores! FE II. will have huge amount of new features, so stay tuned! :)****



Screenshot 1 - Fantasy Empires v2.0 - Some new Civilopedia Icons [Not all of them]


Civilopediaicons.jpg





Screenshot 2 - Fantasy Empires v2.0 - Special Resources (Some of them are new, the rest is updated!)



Resources.jpg





Screenshot 3 - Fantasy Empires v2.5 - New special resource & Kraal Forest gfx - Thx to Telgar for the forest gfx! :) -NEW!!!



Resources25.jpg





Screenshot 4 - Fantasy Empires v2.5 - Units -NEW!!!



Units25.jpg





Screenshot 5 - Fantasy Empires v2.0 - Science Advisor screenshot



Sadvisor.jpg



Screenshot 6 -Fantasy Empires v2.0 - Updated roads, irriogaton, river graphics + the City gfx


Cities.jpg




Features:

-Custom medieval/fantasy units with animated flics. [Thx to Kinboat and the other unit modders for the gfx!]

-Around 85 Civilization Advances [most of them are custom]
-Special strategic resources

-3 culture groups with unique city gfx

-Custom improvements, icons

-Civilopedia is fully edited

+much more..
 
V0.8 FULL - FILES - TOTAL SIZE:~35.5MB

*removed* Download v2.0!


v0.9

*removed* Download v2.0!


v0.9b

*removed* Download v2.0!


v1.0


*removed* Download v2.0!


Changes and additions:

- Irrigation bonus is balanced
- Pediaicons critical errors are fixed
- Civilopedia errors are fixed & Civilopedia is updated
- New irrigation gfx
- New ruins gfx
- Updated roads gfx
- Graphical bug fixed
- Unit .ini and filename errors are fixed
- Various minor gameplay tweaks



****v2.0 FULL! TOTAL SIZE: ~41.5 MB****


What's new in Fantasy Empires v2.0?


New strategic resources are added:


- Wood Elf Village. [With this resource the players will be able to train the Wood Elven units.]

- Magic Node [This resource will be needed to summon specific units.]

- Orc Camp [This resource will be needed to recruit orcs.]


New Units are added:

- Barbarian Warrior is added as basic barbarian unit; [New .flc gfx]

- Barbarian Rider is added as advanced barbarian unit; [New .flc gfx]

- Halberdier [Era 2]

- Wood Elf Warrior [Strategic Resource - Wood Elf Village and The Elves advance is required to train the unit]

- Wood Elf Archer [Strategic Resource - Wood Elf Village and The Elves advance is required to train the unit]

- Forestguard [Wood Elven unit]; [Strategic Resource - Wood Elf Village and The Elves advance is required to train the unit]

- Axeman with new .flc animations; [Era 2]

- Crossbowman [Era 3]

- Daemon [Daemon Portal advance and the Magic Node strategic resource is required to build the unit]; [Era 4]

- Dark Knight [Dark Portal advance and the Magic Node strategic resource is required to build the unit]; [Era 3]

- Ballista [Siege Weaponry advance is required to build the unit]; [Era 2]

- Trebuchet [Siege Weaponry -Master Level is required to build the unit]; [Era 3]

- Orc Warrior [Orc Camp strategic resource and The Orcs advance is required to build the unit]


^
*NOTE* Big thanks to Kinboat for the awesome Elven, Griffon, Balrog and other units!


Units removed:

- Mercenary Knight
- Mercenary Swordsman


Lot of high quality icons are added to the Civilopedia.

Units are balanced and tweaked

Civilization Advance renamed: -Siege Weapons -> Siege Weaponry

New Civilization Advances are added:


- Weapon Crafting [Era 1]
- Armor Smithing [Era 1]
- Sword Crafting [Era 1]
- Bowcrafting [Era 1]
- Pike Making [Era 1]
- Light Infantry Armor [Era 1]
- Shield Making [Era 1]
- The Swordsman [Era 1]
- The Bowman [Era 1]
- The Pikeman [Era 1]
- The Horseman [Era 1]
- Chariot Construction [Era 1]

-Weapon Crafting -Advanced Level [Era 2]
- Axe Making [Era 2]
- Sword Crafting -Advanced Level [Era 2]
- Bowcrafting -Advanced Level [Era 2]
- Armor Smithing -Advanced Level [Era 2]
- Medium Infantry Armor [Era 2]
- Cavalry Armor [Era 2]
- The Elite Swordsman [Era 2]
- The Axeman [Era 2]
- The Longbowman [Era 2]
- The Lancer [Era 2]
- The Halberdier [Era 2]
- Polearms -Advanced Level [Era 2]
- War Chariot Construction [Era 2]
- Siege Weaponry -Advanced Level [Era 2]
- Foreign Races [Era 2]
- The Orcs [Era 2]
- The Elves [Era 2]

- Weapon Crafting -Master Level [Era 3]
- Armor Smithing -Master Level [Era 3]
- Heavy Infantry Weaponry [Era 3]
- Heavy Cavalry Weaponry [Era 3]
- Heavy Infantry Armor [Era 3]
- Heavy Cavalry Armor [Era 3]
- Shield Making -Master Level [Era 3]
- Crossbow Making [Era 3]
- The Knight [Era 3]
- The Elite Heavy Infantry [Era 3]
- Dark Portal [Era 3]
- Siege Weaponry -Master Level [Era 3]

- Daemons Gate [Era 4]


Satrapy is now an Era 4 advance

Civilization Advances Removed:


- Infantry Weapons
- Advanced Infantry Weapons
- Elite Infantry Weapons
- Advanced Cavalry Training


Civilopedia is updated
Civilization Advances are balanced
Rules are balanced
Various bugs are fixed

Science Advisor Screen is updated [Arrows are added to link the advances]


New 'Rivers' terrain gfx
Updated 'Roads' terrain gfx


New Centaur's Den [Strategic Resource] gfx
New Mercenary Keep [Strategic Resource] gfx
New Giant Spider's Lair [Strategic Resource] gfx
Updated Dragon's Cave [Strategic Resource] gfx
Updated Griffin's Nest [Strategic Resource] gfx


Updated and categorized Units.xls





DOWNLOAD LINK:


Fantasy Empires v2.0 @ Civfanatics server ->

https://www.civfanatics.net/downloads/civ3/modpack/Fantasy_Empires_v2.zip




Fantasy Empires v2.5 Patch ~6 Mb

What's new in Fantasy Empires v2.5?

-New strategic resource:
Dwarf Stronghold [With this resource the players will be able to train the dwarven units]


-New units are added:
- Orc Warlord

- Fireball [Spell; The Magic Node strategic resource and the Fireball advance is required to build the unit.] [Era 3]

- Lighting Bolt [Spell; The Magic Node strategic resource and the Lighting Bolt advance is required to build the unit.] [Era 3]

- Death Cloud [Spell; The Magic Node strategic resource and the Death Cloud advance is required to build the unit.] [Era 4]

- Dwarf Guard [Players will need the strategic resource: Dwarf Stronghold, and The Dwarves advanceis required to train the unit.]

- Dwarf Ironbreaker [Players will need the strategic resource: Dwarf Stronghold, and The Dwarves advance is required to train the unit.]


-New Civilization Advances are added:

- The Dwarves [Era 2]

- Magery [Era 3]
- Fireball [Era 3]
- Lighting Bolt [Era 3]

- Death Cloud [Era 4]
- Magic Mastery [Era 4]



-New City Improvement: - Kraal Tradepost [+50% Luxury Output, requires the mathematics advance to build.]


-New Orc Warrior animations [Kinboat's Uruk-Hai Berserker]

-Galley is now an Era 1 unit [Map Making is required to build it.]
-Elven units now have 2 movement points

-New forest type: Kraal Forest [replaced jungle] - Thx to Telgar for his work on the new forest gfx!

-Archer, Longbowman, Crossbowman, Fire Longbowman, Gordian Bowman and Wood Elf Archer are now bombard units.

-Fixed transparency errors [Mountain forests, Mountain forests, and Animal Lore icon]

-Science Advisor Screen is updated
-Updated Civilopedia and Pediaicons
-Updated Science Advisor screens
-Various minor bugs are fixed
-Units are tweaked [More powerful defensive units, and some other units are balanced as well.]



Download Link:

File 1
https://www.civfanatics.net/uploads4/Fantasy_Empires_patch_v2.5_part11.zip

File 2
https://www.civfanatics.net/uploads4/Fantasy_Empires_patch_v2.5_part2.zip

File 3
https://www.civfanatics.net/uploads4/Fantasy_Empires_patch_v2.5_part3.zip
 
Last edited by a moderator:
hi ive been really looking forward to a fantasy mod and i DLed yours but i cant seem to get it installed... errors just keep popping up.. anyone else having this problem?
 
Oh sorry, but I must upload all files. It will be like ~12x3 Mb!

I cant do it right now, just tomorrow, so be patient please. :)


*NOTE*!!!!! PLEASE RE-DOWNLOAD FILE 1 TOO! [I rezipped the whole mod, because I cant upload the zxx files, so I made .zips only]
 
yeah heh i just realized that... feel kind of dumb now :blush:

i'll be sure to check back soon... im looking very forward to trying it out
 
i downloaded all the files and i when i tried to play -- i got text error on sage building---whats up with that? how can i or you fix this? i even tried deleting it and i still got the same exact error
 
Ok guys, ALL of the files are uploaded! Download all of them, extract it to the Civ3ptw/Scenarios directory and you are ready to play!

Please apply the latest PTW patch!
 
Looks good... but I am kinda confused on how you managed to make diffrent kinds of Barbarian camps or are the Spider's Lairs and Dragon's Dens just resources?
 
Yup those are strategic resources. :)
 
Screenshot looks awesome :)
A few questions for you...
First is this just for PTW (I don't have it so I was wondering before I download a huge file :) )
Second, if I do download it will I have to redownload the whole thing when you post an update or will it just be a smaller patch.
Also I'm planning several things that might come in handy here... A flying attack animation for my dragon unit... A riderless Griffon... and an Ettin and Sea Serpent.
 
Thx Kinboat! Yup this mod works with PTW only. I think you should buy PTW. :) Also the patches will be small. v0.8 is the full version v0.9 etc. will be updates only.

WOW I cant wait for your upcoming awesome units! :goodjob:
 
Originally posted by Schizo_Angel
Why dont you specify which files are in which zip?


Just unzip all zips to the same folder. Thats all! :)



Note: I found a bug, it will be fixed in v0.9.
 
Well this mod changes 'regular' civ3 to a fantasy/medieval game. :)
Almost all thing is customized so the list would be very long. As I said, if you like the genre [fantasy/medieval], download it, and you will see, what I meant. ;)
 
V0.9 patch is out. Its 190k only. Its fixing critical errors, so download it, and unzip it to the scenario directory! [Overwrite existing files if its needed.]

Download link is posted in the files & patches 'section'. :)
 
im having the sage error also... i already DLed the patch, anyone else having the problem?
 
Back
Top Bottom