Fantasy Empires

I think you should put the Multi-Figured Centaur in the mod.;) that wood be cool
 
great mod however it end too soon, would like to play longer with more advancement, but it still great. when you update please make it 2 or 3 zip files , not all of us live in big cities with cable thanks richard
 
end soon? You cant be serious! Playing this mod takes lot more time, than playing with regular civ3! :) Also its LOT more hard to beat the AI as well! Even on Regent level, the AI is decent, thx to the balancing and tweaking.

However Im adding around 20 new techs, units, etc so stay tuned.

There will be 1 big file to download hopefully. ~40 Mb.
 
*Progress Report v1.1*



-Mercenary Swordsman is removed
-Mercenary Knight is removed
-New Units are added:
-Barbarian Warrior is added as basic barbarian unit




-Lot of high quality icons are added to the Civilopedia
-Units are balanced and tweaked
-New Civilization Advances are added:
- Weapon Crafting [Era 1]
- Armor Smithing [Era 1]
- Sword Crafting [Era 1]
- Bowcrafting [Era 1]
- Pike Making [Era 1]
- Light Infantry Armor [Era 1]
- Shield Making [Era 1]
- The Swordsman [Era 1]
- The Bowman [Era 1]
- The Pikeman [Era 1]

-Civilopedia is updated
-Civilization Advances are balanced
-Various bugs are fixed
-Science Advisor Screen is updated [Arrows are added to link the advances]




Lot of new stuff is coming. v1.1 is far from complete. I will post more news soon. :)
 
I am trying to get this mod to work and I keep getting a message about the sage tower not working. As I do not think it is your mod, could you please explain in detail where to extract all the files and what to do. I thought I followed your instructions to the hilt but if I extract all files to ptw/scenario folder it does not work. So then I tried to extract them insides their own folder the scenario directory. Please help, I have not clue what to do.

X
 
1. Make sure that you have PTW and you patched it to the latest available version.

2. Make a folder 'Fantasy Empires' in the Civ3ptw\Scenarios directory.

3. Unzip all files to the directory.

4. Download the v1.0 patch and unzip that to the directory. [Overwrite the old files]

5. You are ready to play! :)



PS. v1.1 will be a full download, since im adding and deleting lot of stuff.
 
I did that, but for some odd reason it does not work. Thank you for the reply. The only other question I had is: do I have to separate each type of file and divide into its own categories within the scenario directory, like they do with the regular fles for civ3.

example: art/units/archer or text/civlopedia/pediaicons

thank you, X
 
Well, all files are categorized in the mod. All you have to do is to unzip all .zips into the Fantasy Empires directory.
 
Originally posted by Balrog
*Progress Report v1.1*



-Mercenary Swordsman is removed
-Mercenary Knight is removed
-New Units are added:
-Barbarian Warrior is added as basic barbarian unit



-Lot of high quality icons are added to the Civilopedia
-Units are balanced and tweaked
-New Civilization Advances are added:
- Weapon Crafting [Era 1]
- Armor Smithing [Era 1]
- Sword Crafting [Era 1]
- Bowcrafting [Era 1]
- Pike Making [Era 1]
- Light Infantry Armor [Era 1]
- Shield Making [Era 1]
- The Swordsman [Era 1]
- The Bowman [Era 1]
- The Pikeman [Era 1]

-Civilopedia is updated
-Civilization Advances are balanced
-Various bugs are fixed
-Science Advisor Screen is updated [Arrows are added to link the advances]


*Update*


--New Civilization Advances are added:
- Weapon Crafting -Advanced Level [Era 2]
- Axe Making [Era 2]
- Sword Crafting -Advanced Level [Era 2]
- Bowcrafting -Advanced Level [Era 2]
- Armor Smithing -Advanced Level [Era 2]
- Medium Infantry Armor [Era 2]
- Cavalry Armor [Era 2]
- The Elite Swordsman [Era 2]
- The Axeman [Era 2]
- The Longbowman [Era 2]
- The Lancer [Era 2]
- The Halberdier [Era 2]
- Polearms -Advanced Level [Era 2]


-New high quality icons are added



Wow.....23 new techs so far.
More updates coming soon! :)
 
This looks very good - looking forward to actually trying it when I get some time (I've just been looking through the bix for now - I seem to play most of my games that way :D )

This game has been badly in need of some huge Medieval Fantasy mods for some time, and it looks like you've done something serious about that problem. :goodjob:
 
Wow. I just now ran into this mod pack. The screen shots are awsome. Gonna put this on my "to play" list.
 
This is a cool mod I love it. :love: I can't wait for that patch. :wallbash:
 
Originally posted by Balrog
end soon? You cant be serious! Playing this mod takes lot more time, than playing with regular civ3! :) Also its LOT more hard to beat the AI as well! Even on Regent level, the AI is decent, thx to the balancing and tweaking.

However Im adding around 20 new techs, units, etc so stay tuned.
Too much of a good thing is just plain fallacy. :D

Feel free to strech it out as long as you want, I personally enjoy going through a very long development/military game, with all the techs and units that go with it.
 
Thx guys!

Oh yes, with the new added techs, my mod will have more Advances, than the original game! :D

Also I plan to add more improvements with unique gfx etc.

As I said v1.1 will be a huge update, so be patient plz. [If I would have more time to work on it.....but I have lotsa work in these days... :crazyeye:]
 
I will download this very soon (my internett conection isnt working properly righ now). Its sounds absoulutely amazing...

Why dont you talk to thunderfall and ask about getting a one-file download like The Tolkien Mod did. This is a great mod so im sure thunderfall will say yes.
 
Wait... I'm too excited to read all of this... is this based on the actual Silicon Knight's game, Fantasy Empires?
 
Nop I never played with that.

Actually I made a scenario for Civ2 ToT called Fantasy Empires.
I decided to make a proper fantasy/medieval scenario for PtW. thats the story.

Ok I will ask Thunderfall too. :)
 
Fantasy Empires is about the coolest turned-based strategy game ever (with realtime battles).

I realised it wasn't based on it when I looked back and saw things like dragons and cavalry (everyone in that game was on foot).

However, it still looks fun.
 
Why don't ask Thunderfall for an unique download of your mod ??? Because repeat 14x the download is hard ....
 
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