Update 16
The Storm
360- 385 A.F. (Anni Frateritatis/Years of Brotherhood)
683- 708 S.E.M. (Since Enlightenment of Massla)
235- 260 A.K. (Liatiguratuguratugli Kilkuaymrurlia)
Military Events
The Oslan tribes continue migrating deeper and deeper inland destroying all that lay in their path. Keeleh has fallen under the might of the numbers of the migrating Oslan tribes which lay sack to the mainland. The Keeleh people survive by evacuating to their offshore islands which are heavily fortified to prevent further advance by the Oslan peoples. On the mainland the people are victims of genocide and the capital burned to the ground. In the ruins of the capital he has begun to build a new state but he will have to fight his own people as they flood eastward.
(Keeleh: -2000 Infantry, -600 cavalry)
The source of the floods of fleeing tribes can be traced to Tephen. They have intimidated the Oslan raiders with their powerful military presence but the building strength of Oslan has forced Tephen to take action. Using their cavalry they flooded on the Oslan tribes with tremendous ferocity. The Oslan people are a war like people and they did not lay down their arms. In fact entire tribes fought to the death literally with the women often taking their own lives before falling into Tephen’s hands. Tribes hearing of the advance of Tephen often made war to their westward neighbors in attempt not have to face Tephen in battle. The result is the massive migration of Oslan tribes westward putting incredible pressure on nations like Hyoln.
(Tephen: -3000 infantry, -500 Trinity Cavalry)
Speaking of Hyoln they are in the midst of a crisis. The Oslan tribes are flooding their border regions causing widespread anarchy. The amounts of immigrants are so high they are quickly changing the ethnic makeup of the region. Hyoln would have likely been able to turn the newcomers away had most of their army not be tied up holding a line against Vencia in the north. Many are calling for negotiations with the Vencian people to face this new threat.
(-1000 infantry, -500 cavalry, -500 Glikanhra's Warriors)
To conclude we shall look at the peoples of Taruq which are growing stronger everyday. In a bold move they lash into T’lur Pa which is facing some internal problems at the moment (see domestic) terrorizing much of the countryside. Unless T’lur Pa reunites and gets its act together the nation will surely fall becoming the next vassal of Taruq.
(T’lur Pa: -4000 infantry, -1000 cavalry, -1 bonus Taruq: +1 plunder, -3000 cavalry)
Domestic Events
Tephen begins to merge major urban centers creating some of the highest concentration of people in the world. This has its benefits but the growing crowding of the cities has created some unhealthy conditions. The nation better be weary of any outbreak of disease that may occur.
Terra Trifluentia makes major scientific breakthroughs over the years improving economic efficiency across the board. However, the biggest advancements are in the government as the nation improves the bureaucracy to administrate its growing empire. These improvements have been noted as a new age in Terra Trifluentia.
(+Early Classical Age)
T’lur Pa has entered a dynastic crisis following the death of their current queen whose line has been traced back hundreds of years. Her death was the last of her line and since the nation has not encountered a situation like this before a crisis has ensued. The border regions with Terra Trifluentia would like to see a male on the throne of the Veneratio Avatorum as his fath. The Bhatoists would like to see the continuation of the female ruler but of course with their faith in order to please the WSNP masses. Neither religion has a majority of followers but has come to control a large portion of the nation’s wealth and upper class. The Veneratio Avatorum supporters have nominated a dynastic choice and declared him the ruler of territories declaring allegiance to his rule. The Bhatotist with a majority of the money and population have been able to put down most the rebellions in the core of nation. To further complicate things for the Veneratio Atavorum follower’s regions have been attacked by Taruq sensing its weakness. The mess will likely draw in all of the neighbors with Bhatoist Republic of Cascades making the first move annexing border regions.
(+Terrian Faction, +Bhatoist Faction)
The Duchy of Fizcat has entered a new phase of development. Fiscait or Fizcat has started to evolve into two different camps of allegiance. The southern faction led by the original line of the Fiscait throne before the Bhatoist Crusades. They usually vote him for emperor and with more wealth generally win the title Duke of Fiscait. The Northern Faction not ethnically the same as the Fizcathians more so a barbaric mix has attempted to put their own on the throne. If things continue on this path the country is likely to split into two clear nations who will fight for domination of the peninsula.
This growing dispute, however, has not even come close to stalling the economic and population recovery of the lands. There is unprecedented growth and even immigration from other lands to fill all the open land to farm. The population has almost doubled in size in fact. The land is filling up fast spurring many of the frontier states to search for new land to conquer. All immigrants are required to abandon any faith of a god in most city-states before being allowed to settle down.
(+1 Bonus, -500 infantry)
Huming and the Other Cradle
Agricultural and domestic development continues in the conquered lands. Large amounts of people have begun to settle closer and closer to frontier lands to take advantage of the fertile lands. Peaceful tribes along the rivers trade with Huming and to avoid confrontation have begun to pay tribute to the Huming government.
(+1 Bonus)
Two other nations have made their entry into the Huming River Valley lured and nurtured by Huming trade. The Tian Shi has arisen named after the mountain located near the capital. The tribes have since the beginning of the Huming nation been exporting important metals including tin, copper, and iron. The fertile mountain valleys and the thin strip of land along the mountains have provided ample farming. A clan has over time subdued its neighbors building the city of Siat. A war like people but they are careful to disturb their giant neighbor not so much fearful of their military but more so of losing their valuable trade.
Another, nation has entered the valley but has long since existed. The Ulgrian Empire which has conquered territory bordering the southwest of Huming has formally come in contact. Over the years maps from merchants revealed a large empire stretching across the vital trade routes amongst the rivers. Apparently, a connection between two civilizations the Ulgrians are a mixture of many sorts of cultures.
Spotlight
Oslan Tribes
In order to understand these groups of nomadic peoples we must look at the two main groups these larger groups of peoples are divided into.
Oslan Nomadic Horsemen
These people learned how to domesticate this animal many years ago and have specialized in using it for warfare. Their skills comparable to that of Taruq have created a society of raiders and pillagers. They through the lure of wealth have poured through the mountain valleys along the Tephen and Keeleh borders for new pastures and lands to loot. These people find war the most honorable act but defeat is the worse then death. If a man loses in battle he will only be redeemed if he gave his life in the process. Hence a lot of them would rather commit suicide rather then face the shame of capture and defeat.
Oslan Axmen
Descendants of the Oslan nomadic horsemen these people settled in the rocky and cold northern shores. These people not as fanatic in their conduct of warfare as their relatives but that does not mean they are not something to be feared. Over the years these tribes have specialized in the use of the axe. These troops have migrated along the coastline to the very borders of Keeleh making use of the large iron deposits in the mountains. The Moldvi tribe is the strongest of these tribes which has advanced far inland with the goal of carving their own realm to rule. Converting to Dualism after learning of the faith in attack on Hyoln they have migrated to New Teraden destroying the nation and sacking its cities. They have either killed or enslaved the Teraden peoples now they are the majority in the land creating a new fearsome militaristic state.
Random Events
Colonial expansion leads to new trade opportunities for Tereno
(+1 bonus point)
Moldvi rebuilds the urban centers of New Teredan leading to an explosion in urban resettlement.
(+Uravat as a city)
Terra Trifluentia’s new age brings new efficiency in the government’s collection of taxes
(+1 bonus)
OCC: Luckymoose, to fix your urban overcrowding build some more cities in that land you conquered

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Lord Iggy you misunderstood economic spending. You only have eight to spend. The bonus spending is already taken into account. So you have 6 special city points + 2 bonus = 8 points. Also, you forgot to spend on your upkeep. It is alright I adjusted your spending accordingly. If you have questions feel free to PM me.
Tried a das style update. How do you like it? Stats will be up sometime this week. I am also adding a Early Classical Age stat changes. To add to that I want to add a government stat so in your next orders include your government please.
Also, all old players if you are no longer playing please tell me like Nuclear Kid, Carmen150, TerrisH, ect…. alex, I think you are still playing and if you are you can still get in orders. Please send me them by the end of tomorrow.
T'lur Pa is mainly in chaos because foriegn influences are tearing it apart. T'lur Pa's culture is very different from its neighbors and these influences are radically changing the nation.
I think that is it… I only got three order sets so I had to be really creative here…