India vs USA vs Vikings:
UU:
Punjabs vs Minuteman vs Bersheker:
I'm happy to see Minuteman instead of NAVY seal. In the 20th century middle east is too weak, usually indipendent, so NAVY seal was useless. A fast moving worker isn't so important in fact. Minuteman can travel while damaged, bersheker is needed in the maritime Vikings. As USA you don't rally need th healing promotion, you can train enough units. On the other hand Viking battles would be much tougher without the amphibious promotion. Moreover, the amphibious promotion remains usefull even if you don't play UHV. USA have so much production that they don't really need the healing promotion. The norman invader wins.
UB:
Early aqueduct vs mall vs trading post:
Trading post is needed in the warlike maritime Vikings. USA have plenty of hapiness resources, so mall doesn't make any difference. India's early aqueduct is needed in the unhealthy big indian cities. No UB is something so special.
UP:
Varnas vs american dream vs rading:
Rading is really awsome in war times. Varnas are needed in Indian unhealthy cities. However, Indians don't need both Varnas and aqueducts. So I'll give the UB to vikings and the UP to Indians.
UHC1:
Shrines vs United States of North America vs foreing core:
Shrines are a kind of easy. United States of North America is a kind of easy, but you have to take care of a vast area. Controlling a foreing core isn't so difficult, you have many choices. So the monroe doctrime wins.
UHC2:
20 temples vs Modern Architecture vs Discovery of America:
20 temples are a lot of buildings, but modern architecture is better. Early discovery of America is interesting, but is inferior in the game.
UHC3:
Most populous vs Oil wars vs the medieval norman fear:
Population goal is out. Oil wars are inferior to the norman raids. As USA you will become really strong, so there isn't any real obstacle. On the contrary, Vikings will need some strategy to make it. So it goes to raiders.
India: 1
USA: 2
Vikings: 3
The viking raiders from the North win!