Just to respond to Lindsay40k - the benefit of having foreign private corporations in your civ is the higher productivity/food bonus' than you could receive if you nationalized a public company. The downside is that having a foreign corporation produces income which goes into the home civ's treasury - and you may not want to do that if they are your enemy. The private companies would also produce greater unhappiness and unhealthiness vs. the public ones... Basically private corporations give you less control, more unhappiness/unhealthiness, but much more productivity/food - and since they can spread to other civs, potentially more income. I don't think they should be "better" than public corps in HR though
I like it, it has appeal to both left and right. Keep them both 'good in certain circumstances that are not unlikely'.
Although - maybe you shouldn't be able to nationalize foreign corporations existing in your civ, just be able to nationalize your civ's own corporations. You can switch to bureaucracy to kick out all foreign corporations.
I think both have merit.
A Free Marketeer will be happy to have investment from Transnational Corporations.
A Protectionist will want to kick out foreign corporations and nurture domestic business. (Perhaps Bureaucracy could hasten the spread of domestic corps?)
A Communist will want to take the assets of TNCs into public ownership. Which will, of course, incur a hefty relations penalty with the Civ where the corp is based... perhaps if that Civ is running Free Market, also give them a 'Would you like to consider this violation of private property an act of war against your people?' prompt.
Hmm. In the present day, there's controversy about less developed countries being forced by the IMF and World Bank to privatise utilities such as water and energy and those assets being snapped up by Western TNC's. I wonder if the public/private corp and tribute systems might support a vague approximation of this?
I'm no expert on the USSR though, or communism.
As it happens, I'm pretty well read on the history of communism, and would be happy to fill in any gaps that may help mod development. In fact, I'll digress a little here with another case study.
In the Russia of 1917, there was very little domestic-owned industry; most of the production was foreign-owned. Orthodox Marxists held that socialist demands have to wait until after business activity creates a nouveau riche who do a Cromwell/Washington and take power from the feudal lords and create a Parliamentary government. Lenin and Trotsky's position was that there wasn't a big enough domestic bourgeoisie to do this, and the foreign capitalists actually liked the authoritarian Tsar keeping the workers under the thumb; they advocated a Marxist vanguard party leading the revolution to overthrow the aristocracy and then the state industrialising the economy in a 'Permanent Revolution'. Hence the split between Bolsheviks who wanted to go ahead with a revolution there and then, and more dogmatic Marxists who wanted to encourage the capitalists to get on board with John Locke's brand of Liberalism.
Not opening up a debate on the October Revolution, just setting out the ideologies involved and illustrating how the nationalisation of foreign corporate assets was a big factor in a very significant historical event that IMO warrants representation in HR.
Also, if you would nationalize your civ's corporation, any presence it had in other civ's would automatically disappear.
Fair enough, a good commie doesn't want to exploit foreign workers
I've made some minor tweaks to my proposed corporations. (snip)
And very good they are.
Not all corporate HQs will give gold per city. Some will give research per city or culture per city instead (as listed in my earlier post, but with the food corporations also giving one of these commerces).
Again, excellent. I look forward to getting a tech firm set up next door to Oxford University!
I won't change HQs from world wonders to national wonders, but I might add 'Franchise HQs'; national wonders that grant a similar but smaller benefit (and possibly only available under certain civics).
Interesting.
Perhaps for public sector corps, they could be Ministries? Or to be less UK-centric, Departments?
The other civics that would definitely relate to corporations are Bureaucracy (which I might rename Protectionism), Free Market, and Industrialism. With the probable removal of maintenance I haven't yet determined what effects they will have. Protectionism will relate to public corporations and Free Market will relate to private corporations.
One thing that comes to mind... I like the idea of Free Market making general corporate spread more rapid. It elegantly represents lobbying in a fashion as simple and user-friendly as the way city health simplified pollution and sanitation. Now, Mercantilism brought with it a fairly minor benefit that was in most situations completely outweighed by the 'no foreign trade routes' penalty. But historically, Protectionism doesn't really relate to public corporations, it relates to domestic private corporations. So perhaps it should give their spread a major boost, whilst stopping or heavily choking foreign corporate spread?
Industrialism making all corporate branches public sector would be interesting. It could represent both full-on socialist government, and also a war economy in which shareholders are told that their profits are a secondary concern to national security.
I think I'll retain the founding of corporations by great people. It's a good mechanic and reasonably balanced so long as the corporation system itself is reasonably balanced. Whether a corporation starts out public or private will depend on the Economic civic you're running at the time of founding.
Agreed, I like the mechanic. Whether it be Kiichiro Toyoda founding Toyota, or Tony Benn founding the Meriden Workers Co-Operative!
I'm imagining that public companies will act much like corporations do currently; you build executives
Or perhaps, Civil Servants?
The biggest technical challenge at this point is how to implement the switch between public and private. It could be done with civics; via the existing ones or even by a new category.
I can't help but feel this is pulling things back to having a Communism/Marxism tech and a State Property civic...
However, what I would really like to do is allow corporations to be privatized or nationalized via individual switches in the corporation advisor screen.
This would certainly add depth and get away from an extreme black-and-white system, which is good. Especially if, say, a corporation is giving you benefit but is closing branches, and you want to keep its facilities running.
If I do decide to attempt this, the privatization aspect of the scheme will need to wait till 1.19.
I think it would probably be a good thing to playtest the balance of the new corporations first, and then roll out the more extreme changes to the system later. So this wouldn't be a problem IMO.
There are several other mods out there using real world corporation names and logos and they've yet to be challenged.
Heck, if Nintendo don't care about Advance Wars By Web, I reckon the modding community must be pretty low on the radar of corporate lawyers