FfH2 0.12 Bugs:

evanb said:
The Sidar Palace Civilopedia entry states:



?!? :confused:

Yeah the sidar palace has always done that. I have never been able to figure out why.
 
Traceback (most recent call last):

File "CvGameInterface", line 123, in cannotAttack

File "CustomFunctions", line 37, in FFHFindClearPlot

AttributeError: 'CyPlot' object has no attribute 'getCity'
ERR: Python function cannotAttack failed, module CvGameInterface
 
Teg_Navanis said:
Traceback (most recent call last):

File "CvGameInterface", line 123, in cannotAttack

File "CustomFunctions", line 37, in FFHFindClearPlot

AttributeError: 'CyPlot' object has no attribute 'getCity'
ERR: Python function cannotAttack failed, module CvGameInterface

I cant reproduce this. Was the unit being attacked on the edge of the map?
 
When trying to cast wither while a stack of adepts was selected:

Traceback (most recent call last):

File "CvSpellInterface", line 62, in canCastAt

AttributeError: 'NoneType' object has no attribute 'getRangeSelectNum'
ERR: Python function canCastAt failed, module CvSpellInterface
 
Kael said:
I cant reproduce this. Was the unit being attacked on the edge of the map?

Nope, but Loki was adjacent to an enemy city - maybe this isn't expected in the code.
 
Having 0 movement points left, my adept can no longer cast any targeted spells (like wither and charm person). The selection box doesn't show up.
 
So I started a game with the Ljosalfar. Seems each patch I start with them. Came across a couple minor things.

Jonas the leader for Clan of Embers went to thank me for something and his text is missing got "AI_DIPLO_THANKS_LEADER_CLAN OF EMBERS" Instead.

I researched hunting, then mystisicm, then philo, got Fellowship of Leaves free and started building Elven archers. Later I reasearched Archery, so I could build Gilden Silveric and when I did the cities that were building Elven Archers could no longer build them. I got the city build screen and the message at the top, "Evermore (etc.) could no longer finish Elven Archers" I had to build Archery Ranges to again build the Elven Archers. (Bad timing too I was at War with the Orcs by then)

It was mentioned in some other thread that someone didn't like Basium theme song. It is by far one of my favorite. Please don't change it :)

Finally, the Dragon showed up got his own little desert island to play on. Very appropriate, very cool. I just scrolled in and out on it looking at it from my Carvel. It is fantaqstic looking great job.
 
Nikis-Knight said:
Workers seem to die rather than be captured now.

They are captured for me, are you sure you aren't getting them?
 
I captured a barbarian worker, but got a message that my unit had destroyed it (But it hadn't, the worker survived).
What's up with this forest in the middle of a lake? Just a cosmetic thing? There's no improvements listed when you mouse-over.
 
abman said:
I captured a barbarian worker, but got a message that my unit had destroyed it (But it hadn't, the worker survived).
What's up with this forest in the middle of a lake? Just a cosmetic thing? There's no improvements listed when you mouse-over.

Yeah. Oddly that looks like the old old picture of the ancient forests to my eyes (like the 0.11a version) which used to be so far in the corner of the tile they went into the next tile as you are seeing. I loaded my copy to make sure mine are using the new art and they are, strange.
 
khanjackal said:
i think that's the fruits of yddrasyl wonder, or however you spell it

Ahhh... good call khanjackal, I bet your right.
 
Patch b is up, it fixes the issue with the barbarians attacking barbarian trait leaders and some build issues.
 
The link in the first post doesn't appear to be working for me anymore. Is it currently being replaced?
 
mindlar said:
The link in the first post doesn't appear to be working for me anymore. Is it currently being replaced?

Yeah, 6 minutes left.
 
Nikis-Knight said:
I'm pretty sure I killed a few workers without capturing--I was Lurichrp, and did it when attacking a city for certain.

K, its up.
 
I was playing as Sheiam and grabbed Cult of the dragon straight up. Now both Calabim and the Hippus waged war on me and it wasnt going to well. I had only two cities left but they just couldnt break them. Thank the gods for highly promoted warriors and then in turn archers.

So as you can expect they started pillaging the countryside and destroyed everything around me apart from one thing. A hunter camp on a source of Elephant.

Now they didnt ignore it Calabim placed a large stack of units on it just to protect it or maybe wait till they could burn it and they burnt the road.

Now im not sure if this is a bug but it looks like one. If not why would they refuse to burn the camp and yet destroy the road?

Oh and the Clans thank you as noted above is wrong and Calabim also in one of her speechs (forget which sorry) says (YOURCIV) instead of your civs name.
 
I've consistently had problems with Order Inquisitors having the 'Inquisition' button be greyed out, up through 011c. I haven't gotten far enough into an 012 game to have seen if this is still a problem, but has anyone encountered this?
 
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