Sureshot
Goddess
- Joined
- Feb 2, 2006
- Messages
- 3,771
I just summoned a skeleton with a wizard who had Combat I, II, III, IV, and V. The skeleton pops out with a total of +50% strength. Starting with 3 strength, that'd make him 4.5. It's still not even as strong as a hunter.
Also, overwhelming enemies by summoning a bunch of skeletons every turn doesn't seem to be very feasible - skeletons can't attack on the turn they're summoned. You'd be better off summoning chaos marauders instead (which is what I was doing in my last game).
you attack with them every turn, and summon them after they die (and disband any that dont die to make room for new ones if they're hurt)
it is very effective before they get tier 3 units