MagisterCultuum
Great Sage
Yes, and ancient forests are features.
. So are blizzards. XML-only spells that create features don't work on tiles that already have features.
![Stick Out Tongue :p :p](/data/assets/smilies/tongue.gif)
There is a typo in CvSpellInterface.py, line 1588
Code:def reqLichdom(caster): if caster.getUnitClassType() == gc.getInfoTypeForString('UNITCLASS_FLESH_GOLEM'): return False if caster.isHasPromtoion(gc.getInfoTypeForString('PROMOTION_PUPPET')): return False pPlayer = gc.getPlayer(caster.getOwner()) if pPlayer.getUnitClassCount(gc.getInfoTypeForString('UNITCLASS_LICH')) >= 4: return False return True
caster.isHasPromtoion should be caster.isHasPromotion .
This is probably what makes liches unavailable.
2) In the same game, a Hippus city formed new civilization (second Hippus) led by Minister Koun (Philosophical). I never heard about that possibility. (And no, I have no other mods installed.)
Game started and played under the latest patch "g".
Yes, and ancient forests are features.. So are blizzards. XML-only spells that create features don't work on tiles that already have features.
def reqCallBlizzard(caster):
iBlizzard = gc.getInfoTypeForString('FEATURE_BLIZZARD')
pPlot = caster.plot()
if pPlot.getFeatureType() == iBlizzard:
return False
if pPlot.getFeatureType() == gc.getInfoTypeForString('FEATURE_FOREST_ANCIENT'):
return False
iX = caster.getX()
iY = caster.getY()
for iiX in range(iX-1, iX+2, 1):
for iiY in range(iY-1, iY+2, 1):
pPlot = CyMap().plot(iiX,iiY)
if pPlot.getFeatureType() == iBlizzard:
return True
return False
You can sacrifice temporary Hosts of the Einherjar on the Pyre of the Seraphic in exchange for permanent fire elementals.
Are you sure? The <bCasterNoDuration>1</bCasterNoDuration> tag should make that impossible.
There is a typo in CvSpellInterface.py, line 1588
Code:def reqLichdom(caster): if caster.getUnitClassType() == gc.getInfoTypeForString('UNITCLASS_FLESH_GOLEM'): return False if caster.isHasPromtoion(gc.getInfoTypeForString('PROMOTION_PUPPET')): return False pPlayer = gc.getPlayer(caster.getOwner()) if pPlayer.getUnitClassCount(gc.getInfoTypeForString('UNITCLASS_LICH')) >= 4: return False return True
caster.isHasPromtoion should be caster.isHasPromotion .
This is probably what makes liches unavailable.
1) As Illians, after upgrading Priests of Winter to High priests of Winter, they are no longer able to "pull" blizzards...
2) In the same game, a Hippus city formed new civilization (second Hippus) led by Minister Koun (Philosophical). I never heard about that possibility. (And no, I have no other mods installed.)
Game started and played under the latest patch "g".
3) Blizzards cannot be pulled into ancient forrest tile. -- Is that a feature?
I don't really know much about modding -- can I just go into the file and fix the typo, or is it not the easily edit-able? I've got a whole bunch of guys ready for Archmage>Lichdom, so it'd be nice to make the fix...
I take it you're wondering why Acheron didn't gain Valor? Dragons are magic immune. Its easy to forget - I recently lost Mind III on all my archmages before I rememberedBringing an archmage to the recently captured Spilan, I had him cast Valor. Now Spilan is known right now as "where Acheron, my heroes and beastmasters learn to coexist after a troubled recent past". Sadly, my new recruit hasn't benefited from it.
He's not happy about it. "Whom did you mistake me for, mortal? Barnaxus?", he roars. I fear the surrounding forests may start to burn again, and just have stopped al fires (fires I had earlier started, just because good Acheron had mysteriously failed to do so himself). His newly found ability to walk after a long time is welcome to him, but it could well be a double edged sword as he walks out on me like the Bannor were a boy band and he Robbie Williams. Please, please, change this!
first game last night i popped a savant from a dungeon. i chose to lightbulb knowledge of the ether, but no tech..... i'm sure this was mentioned before but i can't find it. it might be an old bug.