im sorry if this has mentioned before, and im sorry for my bad english (im german): me and my friend often play in mp, going into one allience. when we are neighbours, the culturell influence of my town doesnt work properly against my friends culturell influence. he steals (sometimes) parts of the city fields i need for my city, but they are not in his city (so not needed for him). hopefully you got what i mean.
im surprised no statement here. either its a known problem, or you dont understand what i mean. thatfor, i try to explain again:
when my friend and me play together, we always are in 1 fraction (or group), and try to place our cities as near as possible. since i play the kuriotate, and since i only can place 4 cities, i dont want to waste any of my city fields (letz call it "fields" dont know the english word,but they are 36 for the kuriotate).
but if we place cities near each other, the culturell influence is calculated wrong. we plan cities the way they dont cut each others fields, at least not the ones a city can work on and built adjustments etc. so my friend basicly steals sometimes some of my fields, even if they are useless for him, but i could use them. it even says for example 90% my culturel influence, and 10% for him. it even are regular fields, not any resources there. but, i dont have these problems with computer enemy. hope you can fix that, thanks in advance.
edit1: i saw you added this to "more of a balance question". but still a bug in my judgement, because like i said, this even applies if for example i have 90% culturell influence and my friend has only 10% on a certain field. also, its only versus my friend. it does not apply when it comes to KI.
another problem beside that is that there is a certain tower, a wonder you can built. its supposed to ignore any unhappy worker in the city and also give 1 production / unhappy worker. that doesnt work either
hope you can fix that. and still ffh is f****** awesome. thx in advance for reading^^