Broken Hawk
Emperor
I know it is probably a very low priority but it would be great to see Acheron and his friends toned down a bit.
I know it is probably a very low priority but it would be great to see Acheron and his friends toned down a bit.
Can beast masters capture Sons of Inferno?
I didn't think they were UNITCOMBAT_BEAST
That's what the (optional) mind 3 archmages are for. Works best as the Balseraphs, since you don't care if your puppets lose their ability to cast dominate. Even with other archmages/liches/vampire lords, you are just risking one promotion for the chance to get a new archmage! Otherwise, with your fire resistant stack, attack with 1 beastmaster who will likely lose but badly hurt Acheron, then slaughter the Sons with other units, then capture Acheron with the other beastmaster. Even just Acheron is a lovely addition to your steamroller army to wrap up your conquest of the lesser factions.
Actually buddy ... Sons of Inferno are immune to capture (as of patch N i think? regardless they are definitely immune to capture)
At least theoretically, domination shouldn't work (for Acheron's henchmen/bosses) on the newest patches.
Are you sure that you have the proper tech to make use of that very mana? If you are, I am lost.Not sure if mentioned (I went back a few pages) but when I make a route to any mana giving unique feature I do not get credit for it. This of course excludes mana nodes I build.
Yes I do I have seen it happen with both the mirror of the heaven and letum frigus.
EDIT - I just realized I put up an older save, but its the same game and I deleted the auto saves.
Yes. I do not know how long this was going on I simply noticed it during this session.
You don't have a route to the Letum Frigus - you need to build a road. I can't find the Mirror of Heaven, but make sure you have a route there. If you hover above it with the mouse, it will indicate if you don't have a route.
Best wishes,
Breunor
@ Adrogans:
Ah, I think I've encountered that problem as well. Sometimes the unique features are put in, but the mana isn't. When you enable the signs for resources (Ctrl-R) the little cirle with the mana will - properly - NOT show up on the screen. Is that it?
Yes I said this was an old save, but when I built a route it did not register the mana. Heck enter world builder and make the route it still does not register.
Strangely it does show the Ice Mana there and it says all it requires is a route yet when you build said route it does not add the mana.