cyther
Lord of the Dance
You don't get Great Generals in FfH. It would be way to easy because of the power of promotions and the large amount of fighting.
That's a problem with BtS as a whole. The AI routines need some help. It's complicated though and the modders seem to not be able to do anything about it.Is anyone else having problems with the AI teching very poorly?
You don't get Great Generals in FfH. It would be way to easy because of the power of promotions and the large amount of fighting.
That's a problem with BtS as a whole. The AI routines need some help.
FFH2 0.41/a crashes before getting to title screen with the newest BTS patch (3.19).
It is not supposed to work with the latest patch.
Well, it does say on the main thread on the first post:
Requires Civilization IV: Beyond the Sword patch 3.17 or greater.
You don't get Great Generals in FfH. It would be way to easy because of the power of promotions and the large amount of fighting.
For a story argument, it "feels" to me like each unit in FFH is a single person/creature.
I think the AI treats the units as individuals
When creatures come through a Planar Gate, the text refers them as individuals.
There is no right or wrong way to think about this idea.
I'm sure that FfH wars are intended to be epic fantasy wars, not big gang fights. But that's getting off topic. That discussion should continue in the lore forum.