Where do I find the code for Dwarven Smithy?
These sorts of questions would be better placed in the Modder's Guide thread rather than the Bug thread.
Look in Civ4BuildingInfos.xml for BUILDING_DWARVEN_SMITHY
Where do I find the code for Dwarven Smithy?
In the Pedia, the entry for Bane Divine explains that it "turns back disciple units into L1 Prophets with no promotions". Since the Prophet unit is no longer in the game, i supposed Bane Divine changed somehow (but I wouldn't know how, since I never built it). What is the new effect? The Pedia should also probably be updated...
Sacrificing a unit on a Demon Altar does not necessarily add research toward the current tech you are researching. This is also true of the Discover Technology ability of Savants. In each of these cases, you gain research points toward the next available technology according to a specific research priority (similar to how Discover Technology used by a Great Person works, although the pattern does not seem to match any of the lists published in Xienwolf's manual for Great People). I assume that Demon Altar sacrifice and Savant Discover Technology follow the same pattern, but I have not done any testing. If you have been sacrificing units but have not noticed an increase in your research progress, then you should be able to look through your other available techs and see that you are accumulating progress toward one of those.
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I assume that Demon Altar sacrifices don't trigger Mokka's Cauldron or Soul Forge by intent, because that would be extremely overpowered.
No, that's not what I mean at all. The fact that you find them useless does not make them useless. They are very useful when put in a city at a chokepoint between your empire and a powerful enemy. If you don't happen to have such a city then you probably won't get much out of them. These are not the only two situational things in FfH2; one must learn to identify what makes something useful or not useful and then employ it in the proper circumstances.You mean the intent is for Mokka's Cauldron and Soul Forge to be useless? Good to know. Being able to actually use their abilities is not overpowered. (certainly not on the Cauldron, as demons aren't notably better than lategame military anyway).
Even soulforge being able to be farmed is less powerful than the Pillar, which gives +hammers for every unhappy person in the world. *that* is far more powerful.
Or, you know, black mirror on a hero other than the one it spawns on. Totally overpowered. And you're worried about soulforge, which is currently nothing but a source of death mana?
Also, not going towards the active tech is pretty useless.
And Scourge isn't a very useful promotion. So no more building demon altars for me.
[to_xp]Gekko;9889976 said:still no fix for the pyre zombies not exploding issue? it's been a looooooong while! ffh2 shouldn't be left alone so long with such a blatant bug like that!
[to_xp]Gekko;9889976 said:still no fix for the pyre zombies not exploding issue? it's been a looooooong while! ffh2 shouldn't be left alone so long with such a blatant bug like that!