black_imperator
Deity
- Joined
- Dec 4, 2005
- Messages
- 2,102
yeah and under Ashes of Erebus, do you have the Assets folder ?
yeah and under Ashes of Erebus, do you have the Assets folder ?
no, the steam version of beyond the sword with "original release" beta should work. Try deleting everythign and then redownloading the svn version.
yeah, i've noticed it pops us randomly (which means it isn't a basic read and write error, it's something worse to catch). Haven't been able to replicate it properly yet. Can you give me the last auto-save that worked for that game ?
Familiars can still cast Enslave Worker, which turns them into Slaves, which would be broken even without the Mekaran slave mechanics since you can spam them in 0-upkeep stacks and then convert and burn them all to rush wonders or whatever else. But, of course, that kicks into overdrive with the slave mechanics existing. Really need to be blocked from that.
That'd be why I disallowed it in the original version - mass production of slaves was an even bigger issue to start with. It was added back in in one of MaxAstro's changes.
In my current game I am taking over Sidar cities and the mist never goes away! Annoying when I can't turn it off, I think at one point Rise of Erebus was going to put code it to disperse the mist when the city was destroyed or taken over, I don't know if it was ever implemented.