Fish Man
Emperor
- Joined
- Feb 20, 2010
- Messages
- 1,545
I got my first deity win with Mr. Quecha Cheese of the OP Empire!!!
The map I played with was almost as broken as the civ itself; NC 98. I started by quecha rushing and choking the Mongols, having disposed of them by turn 60. I was ahead in tech for the entire game from about that time onwards, as I had space for 10-11 good cities and being financial/having a crappton of river tiles meant I raked in the commerce. My tech rate was so good that at 100% I was researching math, etc. in 3 turns easily. Something that really helped was my Tiwanaku gambit: I somewhat forward-settled Mehmed but deemed it worth the risk and cost because the site had wheat, sheep, and grassland rivers galore. Barbs were no problem either with quechas.
I bulbed and teched my way to cuirs, but didn't hard-build them; rather, I used the music GA to start a GA before switching to caste + pacifism and pumping out a GS and GM. The GS was used to 3/4 bulb edu; the GM to get 1500 gold to upgrade some pre-built elephants into cuirs. By the time I attacked, in about 350 AD, poor Mehmed who was fighting a war on three fronts didn't even have feudalism yet. I had to bribe JC off him but otherwise it was a quick cap. JC himself was next. He had a 30-unit megastack but I used Istanbul as bait to lure it out before massacring it with cuirs. I nearly miscalculated but in the end I had just enough units to convince him to give in, meanwhile being the first to communism due to the unusually commerce-rich start and frequency of wars on this map.
Just as I was finishing rifling...Boudicca declared...and marched her stack right into a bunch of fortified Ottoman units on a hill, taking heavy losses. And then she had to deal with my newly-upgraded 2 dozen or so cavalries. Great job warrior queen...after causing a revolt in Bibracte and then taking it and some other cities she caved too. Darius has steel, didn't matter though because cavalry >>>>> cannons.
I could've ended the game right there, but I wanted to finish in style , so I decided to go for a space win instead of taking like 2 cities and then capping backwards Japan next. My research rate was somewhat slow because I had to liberate some constantly revolting outlying cities, had to deal with revolts by building culture and units, and since I was afraid of settling the other continent for fear of tripping the domination limit (though I still broke 4000bpt in the end and neared 30 cities). So I did something that was normally impractical in lower levels: vassal-aided research! I myself went electricity -> assembly line -> plastic for Three Gorges -> fusion -> genetics -> composites. My bro JC got railroad, fission, and ecology for me. Techer Darius handled radio, corporation, and satellites; Mehmed got biology, medicine, refrigeration. As for Boudicca...she was trading with Toku still, so I didn't dare give her anything, and besides she was far too behind.
I won t247, much faster than I expected. For laughs, I built an army and Manhattan Project the last 10 turns and capped Japan t249, but not before nuking them twice, as is custom. Overall, a very fun and interesting game! Perhaps I could try a less completely broken civ next time and in the meantime stop relying on dumb luck (I captured Karakorum with 3.6% combat odds...).
PS: the leader was named after someone who used to be, and still remains in some respects, very near and dear to my heart <3.
The map I played with was almost as broken as the civ itself; NC 98. I started by quecha rushing and choking the Mongols, having disposed of them by turn 60. I was ahead in tech for the entire game from about that time onwards, as I had space for 10-11 good cities and being financial/having a crappton of river tiles meant I raked in the commerce. My tech rate was so good that at 100% I was researching math, etc. in 3 turns easily. Something that really helped was my Tiwanaku gambit: I somewhat forward-settled Mehmed but deemed it worth the risk and cost because the site had wheat, sheep, and grassland rivers galore. Barbs were no problem either with quechas.
I bulbed and teched my way to cuirs, but didn't hard-build them; rather, I used the music GA to start a GA before switching to caste + pacifism and pumping out a GS and GM. The GS was used to 3/4 bulb edu; the GM to get 1500 gold to upgrade some pre-built elephants into cuirs. By the time I attacked, in about 350 AD, poor Mehmed who was fighting a war on three fronts didn't even have feudalism yet. I had to bribe JC off him but otherwise it was a quick cap. JC himself was next. He had a 30-unit megastack but I used Istanbul as bait to lure it out before massacring it with cuirs. I nearly miscalculated but in the end I had just enough units to convince him to give in, meanwhile being the first to communism due to the unusually commerce-rich start and frequency of wars on this map.
Just as I was finishing rifling...Boudicca declared...and marched her stack right into a bunch of fortified Ottoman units on a hill, taking heavy losses. And then she had to deal with my newly-upgraded 2 dozen or so cavalries. Great job warrior queen...after causing a revolt in Bibracte and then taking it and some other cities she caved too. Darius has steel, didn't matter though because cavalry >>>>> cannons.
I could've ended the game right there, but I wanted to finish in style , so I decided to go for a space win instead of taking like 2 cities and then capping backwards Japan next. My research rate was somewhat slow because I had to liberate some constantly revolting outlying cities, had to deal with revolts by building culture and units, and since I was afraid of settling the other continent for fear of tripping the domination limit (though I still broke 4000bpt in the end and neared 30 cities). So I did something that was normally impractical in lower levels: vassal-aided research! I myself went electricity -> assembly line -> plastic for Three Gorges -> fusion -> genetics -> composites. My bro JC got railroad, fission, and ecology for me. Techer Darius handled radio, corporation, and satellites; Mehmed got biology, medicine, refrigeration. As for Boudicca...she was trading with Toku still, so I didn't dare give her anything, and besides she was far too behind.
I won t247, much faster than I expected. For laughs, I built an army and Manhattan Project the last 10 turns and capped Japan t249, but not before nuking them twice, as is custom. Overall, a very fun and interesting game! Perhaps I could try a less completely broken civ next time and in the meantime stop relying on dumb luck (I captured Karakorum with 3.6% combat odds...).
PS: the leader was named after someone who used to be, and still remains in some respects, very near and dear to my heart <3.
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