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Flanking(the new ability for mounted units to kill siege weapons) how does it work?

Discussion in 'Civ4 - Strategy & Tips' started by oyzar, Dec 2, 2008.

  1. Yesod

    Yesod Warlord

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    :hmm:

    So where do I copy and paste?
     
  2. PieceOfMind

    PieceOfMind Drill IV Defender Retired Moderator

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    It requires a new compiled DLL so I will need to compile it for the mod you are using before you can just drop it in a folder, but I'll have plenty of instructions.

    However, I plan to do it for a few of the most common mods:
    -Plain BtS 3.17
    -Better AI v0.60N
    -BUG/BAT (if I can get hold of the source) (latest version)
     
  3. Anomander Rake

    Anomander Rake Warlord

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  4. PieceOfMind

    PieceOfMind Drill IV Defender Retired Moderator

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    Even better, possibly, is that the BUG/BAT guys might include it as an option. I'm not sure whether the code will be up to their standards or whether they'll entirely agree with the nature of the interface improvement... hmmm
     
  5. oyzar

    oyzar Have quit civ/forums

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    This is definatly something that could go in BUG, it doesn't actually tell you anything you can't figure out with a spreadsheet from the current info...
     
  6. PieceOfMind

    PieceOfMind Drill IV Defender Retired Moderator

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  7. DanF5771

    DanF5771 Emperor

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    Yup, I realize the attacker loses 1 of the 1000 die sides due to rounding (was probably too lazy at that time...).
     
  8. PieceOfMind

    PieceOfMind Drill IV Defender Retired Moderator

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    Yeah I was fiddling around with the die sides being like 2 or 3 for a while and it took me a bit to figure out what was going wrong. As you said, it's not a big issue but I thought I'd just mention it. :)
     

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