KiffeLesBiffles
Do you like dogs?
Even if you do all you can to remove it (no ruins, no barbs, same civ), luck still have a place in MP game. All MP player have already lose a game due to bad luck. For instance, opponent get great natural wonders (el Dorado, Foutain, Cerro) or just have a better place for his cap.
I know the law of great number smooth the luck curve after a large number of game, but I would like to see some more options to remove this randomess in Civ 5. Some options suggestions :
- Mirror maps for duel and teamers.
- "No natural wonders" maps.
There already exist some maps who remove a part of the luck (Noth vs south, 4 corner, east vs west), they should push this principle further.
Moreover, in MP, we agree sometimes for the "no india" rules while playing random civ: if someone get India, we reload. We should also be able to do something for that.
I know the law of great number smooth the luck curve after a large number of game, but I would like to see some more options to remove this randomess in Civ 5. Some options suggestions :
- Mirror maps for duel and teamers.
- "No natural wonders" maps.
There already exist some maps who remove a part of the luck (Noth vs south, 4 corner, east vs west), they should push this principle further.
Moreover, in MP, we agree sometimes for the "no india" rules while playing random civ: if someone get India, we reload. We should also be able to do something for that.