YossarianLives
Deity
I have a better idea. They obviously want marble for MoM. We should promise them free marble for ten turns if they start the stone gift immediately. Then delay hooking it up until after they complete or lose MoM.
I have a better idea. They obviously want marble for MoM. We should promise them free marble for ten turns if they start the stone gift immediately. Then delay hooking it up until after they complete or lose MoM.
I don't think they would consider them given for free. They will consider them given for good will. Good will is a valuable commodity, at least as valuable as duplicated resources.
You know the more I think about it I think that we should be non-commital on the marble. First they steal our city spot for the small price of 2 excess resources... then they parley that into a deal where they get a resource they don't have but desperately need? Seriously?
We should tell them that we are absolutely open to letting them use it but we honestly can't given them a solid timeline for when we will have it in our boundaries. Let them know they will be our prefered trading partners etc etc but don't make any promises on the marble.
These guys are wanting the NAP and the security it provides them. They don't want us as a wild card. So they need to cough up stone and spices for the duration. period. Otherwise F' em.
This actually is one very good idea to know what they are trying to build. But what if they tell us they want to build ALL of the stone wonders? They might even dont need to lie to us - they will just need to put all those wonders in building queues before answering us, being it in a city size1 with 1 hammer per turn. Still they are building it and they have intention to build it, so we cant even try to build it if we dont want to break our word.Edit: One thought I had is that we could call them on it, and ask them what wonder they are building with a promise that we won't try to race them for that wonder. It's a long shot though. Regardless of what we do, I don't think we should give any leeway on this one.
I have a better idea. They obviously want marble for MoM. We should promise them free marble for ten turns if they start the stone gift immediately. Then delay hooking it up until after they complete or lose MoM.
As I said in the previous post, we dont really need the Stone for 4-5-6 more turns and if we put such condition (stone right now if you want the marble) we will be in lose-lose situation. If they agree, we get Stone to use it for nothing (well, maybe start on Pyramids in Teras), but we are already promised to make their life easier by gifting them Marble (not only MoM, but TGLib too they will try to obtain). And if they dont agree, we are risking compromising a deal we wanted so badly, we almost fought ourselves to be sure we are proposing it the right way.
This way we cover ourselves but blame it on the "obviously wrong" crazy paranoid ones on the team."On the off chance that the 10 turn delay is a gambit to quickly grab multiple Wonders "as the paranoid conspiracy theorists on our team have suggested" the team will consider that bad faith and probably not want the NAP.
There is a saying we have here... Casinos all over the world have made trillions off...
People who press their luck
Let's not press our luck here. Especially since as 2 metra says, we can't beat them to the Wonder they are building anyway, and we can't start our own Wonders in 4-6 turns.
I would rather ask them outright to tell us what Wonder they want most and tell them what wonder we want most in return and promise not to compete with each other. Maybe even pick a few Wonders that we wont compete on. (I want TGW if that is not already clear to everyone)
Cal and I are chatting about this. If Uciv actually ended up with the marble city in their hands, that would actually be a great dual-excuse to DOW UCiv and never end up giving RB the marble (or at least not in a timely fashion)
All but the last F'em I agree with.You know the more I think about it I think that we should be non-commital on the marble. First they steal our city spot for the small price of 2 excess resources... then they parley that into a deal where they get a resource they don't have but desperately need? Seriously?
We should tell them that we are absolutely open to letting them use it but we honestly can't given them a solid timeline for when we will have it in our boundaries. Let them know they will be our prefered trading partners etc etc but don't make any promises on the marble.
These guys are wanting the NAP and the security it provides them. They don't want us as a wild card. So they need to cough up stone and spices for the duration. period. Otherwise F' em.
Good cop, bad/insane cop is good game, I like it a lot too and was planning to propose it if they dont want to give us stone and blame on the crazy people in the tema who want jihad on them for it on t130 Maybe it is not a good time to use it now, "wasting our bullets". I dont know...Just to be clear, what I think Caledorn has said in the chat is perfect and also notice that Scooter leaves open the possibility of them getting the Stone to us sooner.
What we want in our NAP with them is we have a NAP to turn 175 and that they give us Stone and Spice for the whole NAP. Correct. This must be settled and not questioned further. All other deals must be on their own and the NAP and 2 resources dont depend on that.
As a side deal, we agree to give them Marble when they need it as long as we arent using it ourselves. We do not agree to promise to build a city for Marble in 10 turns because it is not the best available, but we will build it soon. That is very good formulated. All uncertainties are in our favor. So we can decide timing, availability, etc.
We also should tell them we need the Stone in 4 (6?) turns and tell them explicitly that we want to build a Wonder (or even better... start a Wonder now and tell them we are already building a Wonder maybe start both Mids and TGW and tell them so and let them know we will cancel the one that they pick). Tell them that we are willing to send a worker (or workers) to help hook it up faster. We must check if we will be able to do so. We must not stagnate/mess with our other plans only to get stone quicker if we wont use it or if we can plan things to not make their life easier. What turn they settled A1? If it is 3-4 turns from then, 10 turns till we get the Stone is not that long at all! And we will save ourselves 8 or so workerturns. Ask them for specific date when the stone will be gift to us and dont mention our workers at all. After we know their promised date and we decide on wonder plans, we can decide is it worth we to send workers.Tell them that we assume that they are already building a Wonder as well and we are willing to promise not to compete if they are willing to do the same. Thats good idea. But what if they are not building Stone Wonder at all and they simply dont want to give us the stone just to have the last word in an argument?
Suggest that we each pick Wonders that we want and the other promises not to compete on, with the understanding that there can be no exceptions. Wonders you are currently building that the other picks must be stopped, and other Civs besides the two of us stealing the Wonders is just too bad for the one who picked that Wonder (you dont get to pick extra). Also, suggest that they pick first. Obviously they will pick whatever they are building with the Stone now (probably Mids), then we can pick whatever we want, obviously I want TGW, but we can pick MoM or GLib or whatever we want, then they pick, and so on. I am sure they will push for MoM. the MoM path is strong and they are already on it.
Last thing is to tell them thatThis way we cover ourselves but blame it on the "obviously wrong" crazy paranoid ones on the team."On the off chance that the 10 turn delay is a gambit to quickly grab multiple Wonders "as the paranoid conspiracy theorists on our team have suggested" the team will consider that bad faith and probably not want the NAP.