I continued on my research towards Bronze Working. I wanted to be able to chop early, see where copper is, and decided that I had more window of opportunity to build the Pyramids if I wanted to, but that I didn't have as much time with the Oracle. I do want the Oracle (if I wasn't Industrious, I would probably not even have bothered) after all, and also decided that settling near the gold was a top priority since there were so many techs to research on the way as well.
Turn 15/3400 BC: I meet another neighbor... everyone's favorite AI. Surely... it can't be any better than this!
Or NOT! Of course, no surprise that he and Lizzy hate each other's guts from the start. He came from the northwest, so I am assuming he is located somewhat farther towards the river stretch that starts from the fresh water lake by the stone.
My 1st worker popped on this turn. I decided to farm the pigs first, as I want that extra commerce, and also because of the fact that it takes too long just to get to the corn. I figured the early commerce was more important anyway.
Turn 17/3320 BC: Hinduism is founded in a far away land.
Turn 24/3040 BC: Bronze Working is finished. No sight of copper within visible range so far. Ah well, that's too bad... perhaps I need a bit more exploration. In the meantime, I decided to go for Mysticism now and maybe try for a fail gold attempt at Stonehenge.
Turn 30/2800 BC: Mysticism is finished. Next tech: The Wheel.
Turn 32/2720 BC: From the west emerged another AI:
No surprise there that he founded a religion (Buddhism). Too bad Monty didn't found a religion of his own, or it could have been an instant hate between them. Since it took him this long to find me, I am assuming that he is farther away.
Turn 38/2840 BC: The Wheel is finished. I decided to go for Animal Husbandry next. I also got my 1st settler with one chop of the forest 1S of the corn and the worker is farming the corn now.
Also, some interesting development:
The copper is spotted. This drastically changes the city placement of the gold city, wouldn't it? There is no seafood anywhere that a gold city can use, so I am thinking 1SW of the gold would probably be the best place to settle.
Turn 39/2440 BC: Judaism is founded in a far away land. On the next turn, I found out that it was Lizzy who founded it. That's good news for me! ^_^
Turn 42/2320 BC: Antium is founded 1SW of the gold.
Yes... it is 1 off the coast, but I am only losing out on 1 coastal tile. I figured that I wanted to keep as many cottageable tiles as much as I could, while boosting the food production of this city with the cow in the 2nd ring, and also the copper as well. Sacrifice had to be made in the form of having the city not coastal, but I think this was a better spot for me.
And then the unexpected happened:
LOL! I so did not intend to build this! I wanted the fail gold, and I forgot to switch out of it for something else, and by the time I realized, I was already 1 turn away from finishing it... so why not! No need to worry about putting up monuments for border pops, which makes settling a little easier by not having to worry about putting resources in the 1st ring all the time.
Turn 50/2000 BC: Animal Husbandry is finished. And then another interesting development:
Yep, you saw that right... horse is also nearby the western corn. And you can also see pigs and rice to the west of the horse as well. I guess there will have to be another change in plan for the city placement in that area, don't you think?
Turn 59/1640 BC: Meditation is finished. Now off to Priesthood! Justinian got Writing in this turn, so I opened borders with him. Also somewhere in the far away land, Great Wall was erected.
Turn 60/1600 BC: Barbarians are starting to become a problem:
Turn 63/1480 BC: I meet another AI, again from the western direction:
This bunch of AI on this land isn't so bad to deal with. Lincoln also had Writing, so I opened borders with him as well....
Turn 65/1400 BC: Priesthood is finished. Pottery is chosen next.
Turn 69/1240 BC: And this is the turn where everything sorta falls into place:
The copper is also finally hooked up... that will give me some peace of mind against the barbarians for sure!
Turn 72/1120 BC: I found out that Lincoln is able to trade techs now, confirming that he now has Alphabet.
Turn 73/1080 BC: Masonry is finished. Writing is chosen next. Justinian also got Alphabet this turn as well....
Turn 75/1000 BC: Cumae is settled:
I know everyone suggested settling elsewhere, but with the location of the horse, the plan changed slightly... I was initially gonna settle in between the stone and the western corn, but now... with Masonry already available with lots of workers, my priorities have changed a bit...
Turn 76/975 BC: I switched into Slavery... Also, the stone quarry is online!
Turn 78/925 BC: About to 2-pop whip a forge and apply the overflow into the Pyramids. 3 nearby forests have already been pre-chopped as well.
Turn 80/875 BC: After the overflow and 3 chops, the progress on the Pyramids:
Turn 81/850 BC: Lincoln comes knocking on my door:
You wouldn't seriously believe I would do such stupid trade like that, would you? I mean, come on now... I do like trading techs but this is ridiculous! I will come see you very soon though.... I promise! ^_^
Writing is finished. I opened borders with Monty and Lizzy as well... and I decided from here to go on to Aesthetics. I need trade baits for Alphabet soon, but I don't really want to trade away Metal Casting just yet... Oh, and I also need Iron Working sooner rather than later, but I don't feel like self teching that... I almost never do anyway...
Turn 82/825 BC: I produced my first Axemen. Some sigh of relief for barbarian protection... and it would seem that the barbarians have been quite busy themselves making settlements in the thickness of the jungles nearby....
Turn 84/775 BC: Rome produces a Great Prophet. Yeah, I know... some of you are going... UGH! USELESS! Well... I actually like these guys. And I don't really mind settling them either, or use them for even a Golden Age or... doing something funky like a Theology bulb. At any rate, I am gonna save this guy until the end of this turnset and see what everyone would have to say about this guy!
Turn 86/725 BC: Hmph! Just because I feel rebellious and weird, probably because I am drunk....
Let me see here... +100% from stone, +50% from industrious, and +25% from Forge... uh that was an overkill... really though, it really wasn't all that bad with a few chops and a couple of whips and overflows applied from building Forge and Granary. Now the Library needs to be set up here ASAP, and then I'd need to run Representation soon.
State of the World:
First, the AI relations:
Oh my... it is incredible how much Monty and Lizzy hate each other's guts. Lizzy gets a -7 penalty with Monty just for being a peaceful self.... while Monty gets a -5 penalty with Lizzy for being a psychomaniac nutcase! Everything else is kinda up in the air right now though....
Civics and Foreign Trades:
Obviously no foreign trades... everyone is too far away from me right now, and this map doesn't seem to be one of those maps with lots of islands around. But look at the religion situation! Everyone is running Buddhism except Lizzy... it looks like somebody is gonna get sandwiched in here eventually... and if Buddhism spreads here, I'd be very happy to switch into it, and then most likely, Lizzy would have to be my first victim, don't you think? ^_^ And she is, closest from me, though the vast stretch of jungle in between is a bit problematic... where is my Iron Working!?
Techs:
Alpha and Iron Working, I am planning to trade for them. Currently doing a bit of binary research by putting some gold into treasury first, but it is slow going. Holding off on trading Metal Casting for now though. My tech rate will improve as soon as I get my Library up.... and I'd need to expand again soon, as soon as my tech rate improves a bit from here...
Rome:
It was unrealistic for me to get the wonders up in my other cities, just to prevent the priest pollution and whatnot... at least I am not THAT skilled yet. Getting the Stonehenge may have been a complete overkill though... again, I did NOT intend to build that! I just forgot to stop building it, because I fully anticipated the AI building it much sooner.... The Oracle sorta explains itself obviously... and as for the Pyramids... well... I went for it, considering that it is gonna be a long while until I start conquering somebody, only due to the fact that I am not located all that close to any AI... even Lizzy, the closest AI from me, is separated from me by the dense vastness of jungles, so early warring at this point is pointless. Rather than waiting all that time to conquer somebody (not knowing who is gonna build it anyway... and it seems 2 other unknown AIs are not on this continent), I decided to just self build it myself.
Now this place needs a Library... ASAP and start running scientists and maybe even an engineer. I don't think I need another Great Priest here...
Antium:
Surely the location of this city may be questionable. The infamous one-off-the-coast location and all... For now though, this is gonna be my best commerce producing city, so I wanted to ensure that I grab as many riverside tiles as I could. And I wanted the cow in the 2nd ring, because it gives me hammer boost on a tile that is food positive, so getting stuff built here won't be as painful. I don't want to whip too much here, because I want to continually work the gold and even the floodplain cottage, so I thought having the cow worked in this city was important!
Cumae:
And yet another questionable place for many, as a lot of people suggested settling elsewhere other than here. For me, this place is purely an early hammer producing city and nothing more. I am probably gonna grow this place to happy cap, and then just crank out workers and settlers from here, with occasional build of troops if necessary. It can grow to size 5 no problem and I don't need this place to grow any bigger than that. I need to expand west from here, and I believe that by settling here, I have better options for settling to the west, where the horse was also revealed.
But most importantly, this place got me to accelerate the production of the Pyramids sooner rather than later. I got the stone quarry online quite quickly too. ^_^
Known World in Zoomed Out View:
Early warring is probably out of the question, simply due to the fact that there is still lot of unclaimed lands and I'd have to do more peaceful settling before I can get to somebody. Even Lizzy is a bit far off, with dense and vast jungles right in between. Going into the jungles at this point is waste of time right now and I have better lands to expand towards. The east... I am sure there is nobody to my east.
South:
Only 1 city location available here, and I think this spot marks the X. I have Stonehenge so I don't have to worry about getting the clams in the first ring... besides it'd take some time to get the work boat built anyways. But this place is a very low priority place and probably will not be settled until much later.
North and East:
I didn't do much exploring to the east, but to the north, I see only one desirable spot for me. I hate settling on top of a resource, but in this case, I think the red spot may be ideal if I want a riverside city with good commerce potential with a food resource available. I could settle 1W of the red square as well, at the expense of no fresh water bonus and being non-riverside.
That barbarian city by the other banana and the spices seem to be in a good location, so I think I will want to go there eventually and capture it! ^_^
West:
First of all, just to make it clear, there are no sea foods anywhere near the horse, rice, and the corn by the coastal area.
I made some marks here for consideration... should be self explanatory. Too bad there isn't anything near the jumbos that make settling near there more attractive.... Probably too far away from me anyways.
1N of the horse is an interesting spot, but it is, one of those infamous 1-off-the-coast spot again... though it will grab horse, corn, and pigs, as well as 7 riverside tiles....
And then further to the west, which I will probably get beaten to by Lincoln, is a banana/rice spot.
Lots of jungles! Should Iron Working be my top priority?
End of turn set here. I am sure my set of play up to here would bring many constructive criticism and feedback. I played rather sloppily, putting in less than half of the effort that I put in while playing the Asoka game (much less microing and not as much care into it), so it probably shows. At any rate, this game is looking to become promisingly good and fun! Except for Monty, everyone else isn't too bad to have around... rather soft targets at that! ^_^
Can I reasonably still see the Praetorians in action in a reasonably soonish time frame I wonder...?