Funny Screenshots: Part Deux

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only goes up to catapults in this mod :lol: would amphibious ICBMs actually be useful?

and I think it is all melee, achery and mounted units get amphibious.. not all units :p I mislead you all
 
I am playing a mafia game with a poster named topsecret, but I went 4 pages back and couldn't find any posts from him... So who are you talking to sam?
*Edit: Also, I am playing with you, lol
 
from my short search I guess it's a play style and I have done it in one of those 3 screenshots :p
 
Spoiler :
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Silly AI...
 
1 Some history first :
In the 1850 Roosvelt declares me war , so , becuase i didn' t have a big military , i bribed Saladin for attack he first for softing the enemy lines , at the 1902 , when he has only that city on the island and Seattle, who was ready for culture-flipping , he signed peace traty and he got vassalized by Saladin , the funny part ? When he begins a vassal of Saladin , his Golden Age ended , after...(drum roll ) 12 TURNS OF UNSTOPPED SPLENDOR !
2 Ahem , dear advisor... FAR IN THE TUNDRA ?
3 No WB , it was fractal , rocky , hight sea level , so barbs , start in Middle Age ( i'm using past becuase i regenerate )
 

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I don´t get the second Screenshot.
 
And where does it say it´s far in the tundra? Not everyone understands this failed abortion of the Lingua Latina that some people claim is a language.
 
Ok , i will translate the event por se :
"Un frammento di una cometa è precipitato in una regione remota della tundra" = " a comet fragment has fallen in a far region of the tundra "
 
Thank you, now I get it too.
 
I went into anarchy and suddenly some of my cities have negative turns until building completion:
Spoiler :
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I love golden ages!
Spoiler :
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I was fighting a grenadier with my redcoat and they ran past my redcoats and disappeared after getting a few tiles away.
Spoiler :
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The AI evidently likes to build a lot of ships on archipelago maps . . .
Spoiler :
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The people are so angry they're destroying the half-way completed buildings?
 
Negative building turns? How does that work?
I think I know how that happens. I can explain it, but it isn't funny - just technical. Here:
Spoiler :
Normally, the number of turns left is calculated as :hammers: remaining / :hammers: per-turn. However, if :hammers: per-turn is zero then this calculation can't be used because it would produce a divide-by-zero error, so instead, the game simply reports :hammers: remaining as the final answer. (It probably should say 'infinity' instead, but it doesn't.)

Anyway, in the case of the screenshot, my guess is that the building was whipped or chopped so that it had more than enough hammers to complete, but with the anarchy it can't completely anyway. So :hammers: remaining is actually a negative, because the building already has more than enough, and so that negative number is what is being reported.

It would be easy to fix this, but I don't think it makes much difference... and pretty much everything else reported while in anarchy is wrong anyway.
 
Ah karadoc I always enjoy your expertise on these things, as I am interested in programming myself.
 
I think I know how that happens. I can explain it, but it isn't funny - just technical. Here:
Spoiler :
Normally, the number of turns left is calculated as :hammers: remaining / :hammers: per-turn. However, if :hammers: per-turn is zero then this calculation can't be used because it would produce a divide-by-zero error, so instead, the game simply reports :hammers: remaining as the final answer. (It probably should say 'infinity' instead, but it doesn't.)

Anyway, in the case of the screenshot, my guess is that the building was whipped or chopped so that it had more than enough hammers to complete, but with the anarchy it can't completely anyway. So :hammers: remaining is actually a negative, because the building already has more than enough, and so that negative number is what is being reported.

It would be easy to fix this, but I don't think it makes much difference... and pretty much everything else reported while in anarchy is wrong anyway.

Thanks for the explanation, and dido what is said above ^^
 
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