Lily_Lancer
Deity
Smoke and Machines?
Will they bring Rifleman and Gatling guns back to Civ 6?
Will they bring Rifleman and Gatling guns back to Civ 6?
I think with the remaster craze a civ 1 remaster would be a huge hit.
Putting all that together, yeah, I’d be surprised if we get something before June. My guess is Patch, Expansion or “mini-expansion”, then leader / scenario dlc and more leader / scenario dlc after that.
Very over the wait. Very over the lack of any news. Particularly because some good news, or just some distraction, would be very welcome. But it is what it is.
oh definitely, i just want a new PiratesRemasters of other games wouldnt be depots of Civ6 though![]()
I agree with your comment that releases seem to have been carefully planned, and FXS have a clear vision of what they’re producing. I agree it also seems like there was some delay and or a change of plan. But I really doubt it’s got anything to do with a plague mechanic.
I’m just guessing, but it seems like delay might have come from three sources. First, it seems like the FXS were heavily involved with rolling out the console ports - there were tweets which indicated the team were celebrating finishing work on consoles and the last patch seemed like a “let’s fix as much as we can, because it’ll be a while to the next one” kind of patch. That work seems to have stopped something coming out Q4 2019 or even Q1 2020.
Second, it seems like there may have been a change in release strategy, from releasing a third expansion (which is what the leaker has suggested) to releasing discreet dlc (which is more what the survey seems to suggest).
Third, it seems like something has happened with timing generally. It’s possible FXS want to delay stuff because they wanted to give consumers more time to absorb all the current expansions etc and get willing again to spend more money. Given the delay, FXS have been able to do some sales to get people to upgrade to the full pack, including now offering a complete the set pack, which will make rolling out another expansion more effective. That also lets them now put out another expansion (or whatever) without everyone complaining “oh my god, $200 to play Civ” (because Vanilla +RnF +GS are all discounted), but existing players aren’t complaining about new players getting the discount because those buy at release players have had so long getting to play the game v new players.
Basically, it’s possible the current delay in release was always planned or was done deliberately to maximise sales and or let the team focus on other things as well. It’s also possible CV19 has created additional delay because of WFH etc and or marketing boys saying “yeah, let’s not release this expansion when the global economy is tipping into recession and US is facing 30% unemployment”.
Delaying an expansion, and then going further and actually re-tooling that expansion (which means wasting a bunch of completed work) just seems like the least likely scenario to me.
I think a Third XP is much more likely to focus on the mid to end game, including ideology and future tech and maybe economics. FXS have said things in the past that suggest that (Ed said ages ago he wanted to do more with ideological conflict, and one of the designers talked about other future units that they’d been working on), the game seems to have some very obvious gaps or hooks for that (we have all the pieces for ideological pressure, ie tourism, happiness, loyalty, government split across freedom, order and autocracy; and the whole Future Era feels like it was designed to give FXS more room to add stuff, particularly given how bare it is currently), and vanilla, RnF and GS seem to be all focused on reworking and bringing back mechanics from previous games particular Civ V (which increasing feels like the beta version of Civ VI).
Putting all that together, yeah, I’d be surprised if we get something before June. My guess is Patch, Expansion or “mini-expansion”, then leader / scenario dlc and more leader / scenario dlc after that.
Very over the wait. Very over the lack of any news. Particularly because some good news, or just some distraction, would be very welcome. But it is what it is.
This isn't Grindr dude.![]()
I agree with your comment that releases seem to have been carefully planned, and FXS have a clear vision of what they’re producing. I agree it also seems like there was some delay and or a change of plan. But I really doubt it’s got anything to do with a plague mechanic.
I’m just guessing, but it seems like delay might have come from three sources. First, it seems like the FXS were heavily involved with rolling out the console ports - there were tweets which indicated the team were celebrating finishing work on consoles and the last patch seemed like a “let’s fix as much as we can, because it’ll be a while to the next one” kind of patch. That work seems to have stopped something coming out Q4 2019 or even Q1 2020.
Second, it seems like there may have been a change in release strategy, from releasing a third expansion (which is what the leaker has suggested) to releasing discreet dlc (which is more what the survey seems to suggest).
Third, it seems like something has happened with timing generally. It’s possible FXS want to delay stuff because they wanted to give consumers more time to absorb all the current expansions etc and get willing again to spend more money. Given the delay, FXS have been able to do some sales to get people to upgrade to the full pack, including now offering a complete the set pack, which will make rolling out another expansion more effective. That also lets them now put out another expansion (or whatever) without everyone complaining “oh my god, $200 to play Civ” (because Vanilla +RnF +GS are all discounted), but existing players aren’t complaining about new players getting the discount because those buy at release players have had so long getting to play the game v new players.
Basically, it’s possible the current delay in release was always planned or was done deliberately to maximise sales and or let the team focus on other things as well. It’s also possible CV19 has created additional delay because of WFH etc and or marketing boys saying “yeah, let’s not release this expansion when the global economy is tipping into recession and US is facing 30% unemployment”.
Delaying an expansion, and then going further and actually re-tooling that expansion (which means wasting a bunch of completed work) just seems like the least likely scenario to me.
I think a Third XP is much more likely to focus on the mid to end game, including ideology and future tech and maybe economics. FXS have said things in the past that suggest that (Ed said ages ago he wanted to do more with ideological conflict, and one of the designers talked about other future units that they’d been working on), the game seems to have some very obvious gaps or hooks for that (we have all the pieces for ideological pressure, ie tourism, happiness, loyalty, government split across freedom, order and autocracy; and the whole Future Era feels like it was designed to give FXS more room to add stuff, particularly given how bare it is currently), and vanilla, RnF and GS seem to be all focused on reworking and bringing back mechanics from previous games particular Civ V (which increasing feels like the beta version of Civ VI).
Putting all that together, yeah, I’d be surprised if we get something before June. My guess is Patch, Expansion or “mini-expansion”, then leader / scenario dlc and more leader / scenario dlc after that.
Very over the wait. Very over the lack of any news. Particularly because some good news, or just some distraction, would be very welcome. But it is what it is.
I can't really think of any mechanics that warrant an entire expansion
And the Deep Sea and Mars on top! That would be one big expansion.I can
Here's a dream expansion, discluding leaders and civs because of course you would add some:
> Sports. A game system where you can create professional sports and teams in those sports to win games between cities and civs. These games would have a certain impact
> Ethnicity (it'll never happen, but having trade, religion, and loyalty tied to how you govern diverse peoples that live in your cities, including slavery and genocide as great evils as well as multiculturalism and shared heritage identity as great goods), tying into a...
> New Event system where you make important decisions about how to manage your people(s) but these are implemented in a sort of card system that works like a deck-building game where your choices become "history cards" that can come up later to give you great bonuses and also bad bonuses. I.e., it's now 2015 and the "Enslave minorities" card came back up during a World Council session and now you're in biiiiiiig trouble. Or a glorious thing you did in the past comes up and you are showered with respect and diplo favor by your peers. Unless of course the World Council is all full of evil warmongers who penalize you because you are a multicultural nation.
> New "Wealth" system (You know how Tourism in Civ V was like "advanced lategame culture"? think of this as "advanced lategame gold") where players control the flow of resources to attempt to control more of the wealth pie and with it control business around the world. Live your OPEC fantasies. Shut off the taps. That sort of thing.
> New "Information" system. Like "Wealth" this is "advanced lategame Science". In this system, using spies you fight to control more of everyone's data. The more you have, the more you can fake it to your opponents and influence their elections choices.
> Corporations that work to broker Wealth and Information.
> World War "Ideology" or "Axis" system: A system where nations are mapped out on a web of various different stances. Nations with similar stances create "blocks". If two "blocks" are too far apart, this may trigger emergencies where instead of having to choose whether to fight one civ you have to choose whether to fight entire blocks. The aforementioned History Cards are important here, too, since they will push you towards ideologies based on your previous events. You can lead your nation in directions that you history does not indicate, of course (nations CAN change!), but it will be a challenge.
> Proxy war elements coming from the above. Give nations weapons in exchange for their allegiance to a stance! Fill the world council with capitalists, or atheists, or iconoclasts in exchange for guns!
> Finally, for the late late super future fans: Colonise the oceans, and Mars.
Boy I realized that this would be a super cynical and dark expansion. Oops.
Does anyone know/remember what the questions and choices on that 2K Games poll were like?
I remember it included new leaders, civs, mechanics, scenarios and maps. And various prices.