[GS] Future Update?

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Doubt it.

Also, can you expand on why you hope for such a game, in regards to mechanics, etc? It sounds terribly limiting and something that could fit as a scenario in Civ VI, not a spin off.
The Neolithic is a time period of utmost interest to me. I don‘t see a problem with „limiting“ mechanics at all. You have several thousand years, climate change, associated migration periods and a lot of technology to go through.

Dawn of Man for example did this path of development quite nicely just recently (without the climate change or migration, your tribe was always fixed in location). Yet, it is not a turn based game, and rather a city builder than a 4X.
Or take Predynastic Egypt, which is a turn based game and a 4X. A very linear one, sadly, even more so than civ, which says a lot. It is focused on a certain region and the specific developments and historical event there, which is very un-civ like.
I don’t see why an interesting game that still feels like civ set in the Neolithic era should be unachievable.

But we are on the same page when it comes to "doubt it," as I don't believe Firaxis will go for it. I just wanted to bring it up as a possibility.
 
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I'm going to assume qa testers and whatnot are working from home now. I wonder if the inefficiency introduced by having so many people WFM at once will slow things down.
 
I'm going to assume qa testers and whatnot are working from home now. I wonder if the inefficiency introduced by having so many people WFM at once will slow things down.

It would be likely Corona would slow development time down considerably. If the situation would be comparable to the Netherlands. Lockdown might take effect within 1-2 weeks. Our government is debating wether to close down all schools by monday. Of course Italy is 2 weeks ahead of us. Pray for Italy and their doctors/nurses. Their situation is horrible at a lot of places.
 
It would be likely Corona would slow development time down considerably. If the situation would be comparable to the Netherlands. Lockdown might take effect within 1-2 weeks. Our government is debating wether to close down all schools by monday. Of course Italy is 2 weeks ahead of us. Pray for Italy and their doctors/nurses. Their situation is horrible at a lot of places.

It varies state to state, but where I live, schools, churches, and all events over 1000 people are now shut down.
 
It varies state to state, but where I live, schools, churches, and all events over 1000 people are now shut down.

We will definitely go through disruptions and some are already going through more in depth disruptions to normal day-to-day activities.

Here in Bolivia we don't have many cases, but they are multiplying. No cases where I live still but the government has halted all education activities at all levels, prohibited travel from certain parts of the world, prohibited events for over more than 1000 as well, but people are stopping going to most activities anyways. Traffic has definitely decreased, but no quarantine.

I work at a university and all faculty and administrative personnel are still going to work although no one greets anyone with a kiss, as is the customary, or any contact. We will see how it goes.

And all developers and business in general seem to be trying to do as much work from home as possible and for sure will affect things, but I personally can be as productive or even more when I work from home. No useless meetings and random interruptions. But video conferencing does wonders too if you have the technology handy and know how to use it.
 
Though I still hope that maybe some day they can model a truly nomadic civ.

I would go further and say most civs should be nomadic at the start which is why I think we will have to wait for Civ7. I like what they did for Maori but they had to give them super swordsman to make them viable. I guess you could make a barb camp civ and have to capture a city. Better hope you have horses.
 
I’ve played both endless space 2 and endless legend. This developer (Amplitude) is not going to compete with civ 6 for quite some time with humankind. Its playerbase is less then 1/20 compared to the civilisation series. And having played some games by Amplitude. They generally take at least 2 years of development time to be great. Even do lasting issues with the AI will remain.
My bet for the foreseeable future (till 2021) still lies with civ 6. If there is a substantial update in the pipeline somewhere in 2020.
Game launches in this era often just plain sucks. I dont see it happening any different for humankind. That said i think Amplitude is a good developer in different ways then firaxis and this company deserves a bigger playerbase. The soundtrack and artstyle of endless space 2 is brilliant.
 
Though I still hope that maybe some day they can model a truly nomadic civ. Though I'm not sure how that would look. They would have to have some kind of bonuses like the Maori get before they settle their first city. But I'm not a big fan of giving something for nothing. The player would have to move groups around to harvest the land and acquire resources. Tech would have to come from other civilizations (the technology would diffuse to the nomadic civ). Of course you run into the problem that nomadic civs (an oxymoron I suppose) never remained that way. Or those ethnic groups that are nomadic today are very behind the times by our standards.
That's how the Navajo initially started out and learned farming techniques and animal domestication from the Pueblo.
If they get in the game I hope this would be implemented somehow, but not stay fully nomadic once they do get their first city.
 
I’ve played both endless space 2 and endless legend. This developer (Amplitude) is not going to compete with civ 6 for quite some time with humankind. Its playerbase is less then 1/20 compared to the civilisation series. And having played some games by Amplitude. They generally take at least 2 years of development time to be great. Even do lasting issues with the AI will remain.
My bet for the foreseeable future (till 2021) still lies with civ 6. If there is a substantial update in the pipeline somewhere in 2020.
Game launches in this era often just plain sucks. I dont see it happening any different for humankind. That said i think Amplitude is a good developer in different ways then firaxis and this company deserves a bigger playerbase. The soundtrack and artstyle of endless space 2 is brilliant.

It doesn't matter about being "competitive". What matters is that someone brings a fresh take to the genre that has been dominated by one company for over a decade.
 
I would go further and say most civs should be nomadic at the start which is why I think we will have to wait for Civ7. I like what they did for Maori but they had to give them super swordsman to make them viable. I guess you could make a barb camp civ and have to capture a city. Better hope you have horses.

Humankind has announced a 'nomadic Neolithic start' for all Factions - you don't even choose a Faction until you start the Ancient Era somehow - but they haven't, so far, released any details on how the whole things will actually work.

Neolithic Era needs to be represented in some way in any case. We now know that there were numerous cities settled during the Pre-Metal Period, relatively long-distance trade, and a large percentage of the 'technologies' that Civ has always relegated to the Ancient Era are actually Neolithic: Agriculture, Animal Husbandry/Domestication, Pottery, Mining, Stone-Working, Calendar, Wine-Making, just to name a few - oh, and coastal Boating (not sails yet), because islands were settled complete with domestic animals up to cattle several thousands years before Bronze was first used.

And not only did Everybody start as 'nomadic', quite a number started cities, gave it up as a Bad Job, went back to nomadic hunter-gathering or herding, and then settled down again somewhere Else. That settle - move-resettle pattern applies to most of Europe, Anatolia, and possibly parts of China and India.

The Neolithic, in other words, could be quite a dynamic and interesting start to the game. Since so many of the cultures that started in that era never made it to the end of it intact, it could also be, apparently like Humankind, a 'Pre-Cv' Era in which you play without specific Historical Cultural attributes/Uniques until you reach the end of the Era intact and then, hopefully based on what you've accomplished so far and where you are, pick a Civilization to continue the game.
My preference would be to get a number of possible choices based on your situation at about 4000 BCE, End of the Neolithic. On an island with, say, Animal Domestication, Fishing, forest and hill/mountain terrain: get a choice of English, Scots, Irish, Welsh, or Japanese. On the edge of a desert with Agriculture, Animal Domestication, Pottery, and a river nearby, get a choice of Sumer, Egypt, Indus Valley ("Harappan"), Kush, etc. Among other things, that would keep you from trying to play England with a bunch of Naval Uniques from the middle of the Sahara . . .
 
I still think Xcom enemy unknown is much more fun than part 2. If only the maps would be more random. I`ve enjoyed this game a lot with the right mods.
Could just not get into xcom 2 when the long war mod stopped support for a big overhaul. But i really should pick it up again. Xcom2 was very buggy at the time.
Units not being able to get teleported out of the zone at times. Destroying my ironman saves due to bugs.
Yeah, I just couldn't bring myself to put too many hours into Xcom 2. Just too much rage-inducing BS when I play after work. I just want to have fun, after all.
 
I would go further and say most civs should be nomadic at the start which is why I think we will have to wait for Civ7. I like what they did for Maori but they had to give them super swordsman to make them viable. I guess you could make a barb camp civ and have to capture a city. Better hope you have horses.
Without being sarcastic: isn't every civ nomadic at the start of turn one?
 
Without being sarcastic: isn't every civ nomadic at the start of turn one?

"Nomadic" in the sense that a man carrying a 400 pound load is nomadic - you've got to set down very fast or you cripple yourself. If you go more than 1 - 2 turns without founding a city, especially on higher difficulty levels, you have effectively committed Game Suicide.

Just want something a little more 'nomadic' than a "Settle Or Die!" game . . .
 
Yeah, I just couldn't bring myself to put too many hours into Xcom 2. Just too much rage-inducing BS when I play after work. I just want to have fun, after all.
There is a second wave option (beta strike) that gives everyone double hp. Very useful if you wanna be less screwed by rng.
 
I'm going to assume qa testers and whatnot are working from home now. I wonder if the inefficiency introduced by having so many people WFM at once will slow things down.

There could be delay because of WFH and similar things. Firaxis might also delay releasing anything while there is so much disruption in the US and elsewhere, particularly as that is impacting consumer confidence.

I hope everyone at FXS is keeping safe. I hope the same for everyone on these forums too.
 
while working from home isn't as productive as in the office, i would imagine they can still get a lot done from home. All you need is a file sharing program. You can still do meetings via various programs. You can still test builds. Perhaps with things being slower, it will give them more time to test and feel things out. Never a bad thing in what is a crunch time industry.
 
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