SAVE
Downgraded from 1.20 and teleported. Brief survey of our holdings reveals very few changes to be reasonable. We are pathetic with navy, so some builds switched to galleys. Iron pillaged for build of warriors. Made peace to Portugal for some remote city Luanda which is set to build a galley for exploration around that area. Wanted to declare war to England and a weird thing happened. I tried to see how powerful we are and asked if they can give us a city. Picked last one from the list (Birmingham) and .. Beth gave it away. Guess she is scared to death. Sorry about that but we are stuck at peace with England for 20 turns unless they declare by themselves. It all then comes to Germany. This resulted in some decrease in happiness (weird) but luxuries have to go up to 20%. We have not enough MP in the large cities. Whipped temple in Neapolis. Hippo switched to Aqueduct.
IBT. Two German horses die at Hannover. We get Monotheism from Great Library. Neapolis Temple->warrior, Oea sword->warrior, Cadiz NM->courthouse, Nora rax->warrior, Russadir Temple->harbor. Hittites have Feudalism.
[1] 70AD. Malaca founded. Army advancing to Antium. Defeated Roman galley with a run-away settler. We need to make peace with Caesar for Viroconium which is on a 1-tile island.
IBT. We learn Republic but stay happy with Despotism. Sabratha sword->warrior.
[2] 90AD. Some builds switched to horsemen but some stay for warriors for MP.
IBT. Oea warrior->warrior.
[3] 110AD. Antium falls. Make peace with Caesar for Viroconium+19g+2gpt. Build Embassy in Lisbon.
IBT. German archers move to our undefended Birmingham. Carthage completes Heroic Epic. Back to settler factory. Veii temple->court, Sabratha warrior-warrior, Oea grows and riots.
[4] 130AD. Some troops move. IBT. Germany burns Birmingham.
[5] 150AD. Many builds were set to temples. It is hard for this set up to continue with military production. Not complaining but we should have set the priorities. IBT. Carthage settler->horse, Rusicade grows and riots (I hate this new feature), Oea warrior->warrior.
[6] 170AD. Some worker movement and mm. IBT. Re-traded incense from Hittites for Dyes+13gpt. Utica market->settler, Cumae temple->settler
[7] 190AD. More mm but not too much. We learn Feudalism. Will go to Chivalry in .. 14 turns at minus 33 gpt. This is weird.
[8] 210AD. L magna goes to STAW in 16 turns. We can get some decent MDI force after the iron is hooked up. Also started a couple of crazy mountain-mining projects. May be discontinued by next player but since we are stuck in Despotism, this may be an option. IBT. Carthage horse->settler, Theveste temple->galley.
[9] 230AD. Gades founded, building warriors for MP duty. Whip temple in Rome.
[10] 250AD. Kill German horse and spear protecting settler. Some more troop movement. We are now second in score and apparently first in power. Culture is still pathetic even with all these temples. We went really heavy for them. Future looks very bright. We can get a very decent force of MDI and knights and wipe out Germany and England very rapidly and rather soon. Spain may be next. Good luck!