http://www.civfanatics.net/uploads8/goz7_750AD.SAV
650 AD (0) - Change a couple builds that just don't make sense to me. Like a market in a size two town with only a temple.
IT - Egyptians demand spices. I decide some war happiness is more valuable than whatever we might lose in the war, which will probably be very little considering they are at war with the Maya.
660 AD (1) - It had quite an effect. Lux to 10%, and the only change necessary is one entertainer instead of scientist in Babylon.
680 AD (3) - That lone entertainer is now a taxman. Also found some city, and start working on more settlers out of Babylon. Disband some cats towards a temple.
690 AD (4) - Nineveh starts on settler
IT - Romans disappear from the map
700 AD (5) - Babylon finishes a settler, heads south, starts another.
720 AD (7) - Claim some more land, build some more settlers, learn Theology, start Education.
IT - Maya declare on Spanish
730 AD (8) - We could now trade a our only wines with Maya, but we wouldn't get much profit out of it. Or with Spain, for no real profit.
IT - Egyptian "warship" off the coast (or maybe just a galley). Maya and Egypt sign peace
740 AD (9) - Check with Egyptians, and they will take peace straight up. That might not be the case after they have dropped off whatever they have, and who knows if there is anything else coming. So peace signed. Of course, there goes war happiness, so a few specialists will need to be hired.
750 AD (10) - Guess I missed Eridu last turn, as it goes into civil disorder. Settle another place, and there is an active settler, as well as two others that have already moved. Nothing else to settle at the moment, as borders haven't expanded, but they are ready to claim land when borders do expand. I disbanded some cats to speed temples, and we could probably keep doing that. I don't know how comfortable people are with disbanding other units, though, like bowmen, so I haven't done that. I mixed up some worker stuff in the north, so their assignments are not quite how I would like them at the moment.
Black dots with next border expansions, then pink dot if we work quickly. We can also get the gems once we outculture that city there with the V.