Graphics Modification Requests Thread

The triskele itself doesn't appear so big to me, and i can't really compare it to the normal symbol.
I've shrinked it now by 50%. Just say, it it's too much or not enough.

I've also reverted the color for both.

Thanks for your efforts. Unfortunately, it's too small now. :( It only needed shrinking by 20-30%, I think. It's also off center (too far to one side), and the colors don't seem to work anymore at all (it just shows up as black and grey instead of the faction colors). :confused:
 
Next attempt :).

If this also does not fit, i'll tell you, how you can try it yourself.
It's easy, and it's probably faster ;).

Sorry for all the trouble. It's the right size now. The only problem is that it still isn't picking up the colors. I've triple checked my xml, and the problem isn't in the color file there, so it must be in the dds.

I don't know why it wouldn't register... :(
 
Could you maybe show us your entry for the ArtDefines_Civilizations and the default colors of the civs?

I should mention that it's only the secondary color that's not showing up. The primary background color is fine, but the secondary color (which had been working before the color reversal) no longer is. It just shows up as black, no matter which color scheme I test it on. Here's the xml stuff you requested:

ArtDefines File Excerpt:

<CivilizationArtInfo>
<Type>ART_DEF_CIVILIZATION_CELTS</Type> <Button>,Art/Interface/Buttons/Civilizations/Spain.dds,Art/Interface/Buttons/Warlords_Atlas_2.dds,3,1</Button>
<Path>Art/Interface/TeamColor/FlagDECAL_CelticTriskele3.dds</Path>
<bWhiteFlag>0</bWhiteFlag>

CivilizationInfos File Excerpt:

<Type>CIVILIZATION_CELT</Type>
<Description>TXT_KEY_CIV_CELT_DESC</Description>
<ShortDescription>TXT_KEY_CIV_CELT_SHORT_DESC</ShortDescription>
<Adjective>TXT_KEY_CIV_CELT_ADJECTIVE</Adjective>
<Civilopedia>TXT_KEY_CIV_CELT_PEDIA</Civilopedia>
<DefaultPlayerColor>PLAYERCOLOR_LIGHT_ORANGE</DefaultPlayerColor>
<ArtDefineTag>ART_DEF_CIVILIZATION_CELTS</ArtDefineTag>
<ArtStyleType>ARTSTYLE_EUROPEAN</ArtStyleType>
<UnitArtStyleType>UNIT_ARTSTYLE_EUROPEAN</UnitArtStyleType>

ColorInfos File Excerpt:

<PlayerColorInfo>
<Type>PLAYERCOLOR_LIGHT_ORANGE</Type>
<ColorTypePrimary>COLOR_PLAYER_LIGHT_ORANGE</ColorTypePrimary>
<ColorTypeSecondary>COLOR_PLAYER_DARK_DARK_GREEN</ColorTypeSecondary>
<TextColorType>COLOR_PLAYER_LIGHT_ORANGE_TEXT</TextColorType>
</PlayerColorInfo>
 
Sorry for all the grief about this. I hope you'll be able to figure out what the problem is with the secondary color. Thanks for being so willing to help me out with this, guys.
 
I'm an idiot :rolleyes:.
Only 2 images, and i've messed them up. Took the alpha channel as image and vice versa.
I hope, they are correct now :).

Thank you so much! It's fixed and working perfectly now. Great job! :goodjob:
 
Hi guys,

I want to ask you for help. Now that the Dynamic Civ Nation mod is working fine I think it is time for a Dynamic Civ Leader mod!

What I want? And what does Dynamic Civ Nation do?

Dynamic Civ Nation makes the nation dynamic. Romans become Italian, Germanics become German, Anglosaxian become English and British... That's what Dynamic Civ Nation does. And it also changes the flag.

What should Dynamic Civ Leader do? As far as possible I want a leader for all eras and all civs (execpt Sumeria and Holy Roman). And those leaders should controll the civ in the fitting era of the nation. Is there a chance to create so much leaders in good quality?

Yours
Thomas SG

Edit: Sorry. Wrong thread. You can delete this.
 
I would really like an observation post, used by military units as a sort of base to spy on the enemy. Here's a picture of a badly built one, but only because the ones that real experts build can barely be seen from on top of them.

Spoiler :
Observation_post,_Um_Qasr,_Iraq.jpg
 
I have a couple of requests, sort of.

First, I know I have seen this somehwere, but wasn't there a regular bi-color (i.e. civ-style) British Union Jack flag somewhere? I'd like to get my hands on that.

I'd also like to request a flag with the bird and star symbol on this flag on it:

zw3.gif

Just like the Union Jack flag, I'd like for it to be bicolor. The outline on the bird and star should be black and the rest white. If that makes sense.

Any takers?
 
I'm hoping someone might be able to help me out with creating 3 civ buttons. I will send you the flag_decals and the colorvals, all I need you to do is take that and make a button. My graphics skills SUCK and my buttons come out all blurry and crappy. It would be much appreciated, just PM me.

Cheers,
ripple01
 
i'm looking to make a small mod that'll allow an easier transport of land units over water: ferry routes that work just like roads on the water. the mod is already there just the graphics are missing.

so my request is if anyone could re-texture the railroad files for me with a thin dashed blue line and add a scaled down trireme (galleon, transport ship) into the middle of it to represent the ferry type.
 
Back
Top Bottom