Grenadiers Galore

bernie14

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Feb 2, 2007
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some reskins and rebones, russian and british reskins thanks to walter hawkwood for originals, the guy in the californiano hat (thks rabbit,w) i use as an aztec, but coulf be from Cali, or mexican?...the chinese is opium war vintige, the islamic missionary on a er....different type of mission, the indian is my musketman reboned, the german was previuously released (fredrick's prussians), the american is ROYAL, but american nonetheless, and last but not least, the highlander, totally inspired by general matt and bakuel (thanks a lot)

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all use grenadier animations
 
Absolutely wonderful! The Chinese one is a masterpiece! :D The Highlander could be used for the Celts

I concur. The Chinese one is hands down, IMO, the best!
 
Amazing what can be done with a re-skin and a new hat, these need to get into the Art Style mods ASAP.
 
Very nice. :) Hopefully it will inspire me now that I have my PC back. :)
 
thanks to all!!!
 
hmm... Could you just briefly explain how implement them? i have only experience with ones that contain a .kfm file.

i tried the chinese grenadier like this:

Code:
<UnitArtInfo>
			<Type>ART_DEF_UNIT_CHIGR</Type>
			<Button>,Art/Interface/Buttons/Units/Grenadier.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,7,6</Button>
			<fScale>0.44</fScale>
			<fInterfaceScale>1.0</fInterfaceScale>
			<bActAsLand>0</bActAsLand>
			<bActAsAir>0</bActAsAir>
			<NIF>Art/Units/Chigr/Chigr.nif</NIF>
			<KFM>Art/Units/Grenadier/Grenadier.kfm</KFM>
			<SHADERNIF>Art/Units/Grenadier/Grenadier_FX.nif</SHADERNIF>
			<ShadowDef>
				<ShadowNIF>Art/Units/01_UnitShadows/UnitShadow.nif</ShadowNIF>
				<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
				<fShadowScale>0.95</fShadowScale>
			</ShadowDef>
			<fBattleDistance>0.35</fBattleDistance>
			<fRangedDeathTime>0.31</fRangedDeathTime>
			<bActAsRanged>1</bActAsRanged>
			<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
			<AudioRunSounds>
				<AudioRunTypeLoop/>
				<AudioRunTypeEnd/>
			</AudioRunSounds>
		</UnitArtInfo>


but still looks like normal grenadier. so only the .nif file is taken from chigr-drawer. i don´t know what file´s doing what, but this way it doesn´t work... thanks


screenshots look great though, btw
 
That one probably is the FX nif file I think (if it contains gloss and team colour). But you only need one nif or the other (or both if you like). The difference is if you have them only pointing to the standard nif you won't get team colour or gloss. FX is the important one.
 
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