Guide to NESing!

Whoever read Evgeny's Zamyatins "We" - we are uilding our "Integral" Ship that will carry ideas of NESing to other uncivilized planets! (forums)

Starting with Apolyton and SCC, where I seem to remember there WERE some NESes.
I came like just after fantasmo and waaaaaaaaaaaaaay before Toteone.

Sorry about that, didn't notice you for some time and forgot about your existance. ;)
 
What what what!? *ala Iraq report video*
(I speak PERFECT English, she sells sea shells by the sea shore; Peter Piper picked a peck of pickled peppers, Round the ragged rocks the ra-... Garhhh!)

Oh, das.
Me. The one who played in NES 2 II and III, the one who entertained you with crazy stories and orders. The one who always asked for intelligent intelligence. The one who bugged you so much. The one who... *runs off to corner to cry*
 
You deserted NES2 IV, so I sort of forgot about you. Sorry.
 
Never Ending Stories

"I'm beginning a story... and it should hopefully never end."
- uknemesis (First Generation, status: absent).

Origins of NESing

"A journey of a thousand miles begins with a single step."
- A Chinese proverb (pre-NES, status: unknown, presumably dead).

It is hard to imagine that now, but once, there was no Never Ending Stories forum. In those times, uknemesis wrote Tom Clancy-style Civ3-THEMED (but not based on any actual games as he was rather disillusioned with it as a game at the moment) stories. Eventually, for some reason, he decided to start a multi-author story, about a Zulu superweapon or somesuch. He called it a "Never-ending Story", hoping that it will never end. Naturally, it did, but that's another story (sorry about the pun).

It was then that the first NES map was drawn, and the first semblance of stats (mostly nation name, government type and ruler name, I seem to remember) was written. First "diplo" (in the modern sense of the word with something quite similar to the modern diplo format) appeared near the end of it. Back then, though, it was all about writing stories.

Next came "Never Ending Story (NES)", my first NES. In a way, ofcourse, it could be called the first real NES as it was then that the stats begun to play a more important role. Still, the moderator only had to moderate the stats, rule out all things unrealistic and maybe write down a timeline - essentially a summary of the things that thus far happened. Also, moderators often played a nation of their own - in the era of Early Board NESes, that proved to be quite a problem.

Either way, as time went by, dice systems of various complexity became more popular in solving of battle outcomes. Some also used RTS computer games to get battle results. Both systems often incited scandals as well - the defeated players often claimed that the moderator faked the results.

From the Story NESes and Dice NESes we got to the Early Board NESes. That was a Board NES renaissance. Board NESes bore striking resemblance to the game Diplomacy - with provinces, linear combat and so forth. Now, these too eventually begun declining. Somewhere in Late First-Early Second Generation, the first Fresh Start NESes appeared, where people got to create their nations from the scratch, often on a real world map though there were some random map Fresh Start NESes during the Second Generation.

It was out of the ashes of the Early Board NESes that the "Standard" or "Moderator" NESes appeared; these evolved greatly in the Third Generation, and still are (in fact, das and NK are the only two people with some measure of knowledge of a comparatively new Standard NES type currently being thought out by the former, and I am sure/know that there are others underwork right now). The Moderator NESes were mostly either Fresh Start, either Near Future, either Historic, either Althistoric; after das' second return to NESing, Althistoric NESes had something of an uplift (not only the NES2 series, but also, for example, American Empire). A separate type of a Moderator NES is a "RTOR" (Return To Our Roots) NES; it is still a moderator NES, but very simplified, which allowed these to often survive much longer then ordinary Moderator NESes do.

Today, Moderator NESes are the most widespread; there are also some Board NESes and mixed NESes.

(this is a rather rough guide to NES history, and I will welcome all and any corrections)

---

A Guide to Moderator (or Standard) NESes.

"You are a MOD, not a GOD!"
- AnarchyRulz (First Generation, status: absent).

Now, while there are many variaties of NESes at all and Moderator NESes in particular, most Moderator NESes have many similarities. This could be considered a guide to your average Moderator NES. So, what's what there?:

1) Moderators. Usually there is only one moderator in a NES. Moderators are supposed to update the front page, write updates, rule NPCs, edit maps, answer questions and generally MODERATE, i.e. control the NES. They can be considered "Dungeon Masters" in D&D terminology. They are the ones who carry out the orders of their players, and what they say is final unless they change their minds. However, most players don't know that and complain anyway. The main duty of a moderator is to make sure that the NES is carried out in a way that is, hopefully, both fun and realistic (the latter part is often ignored...).

2) Players. Its not hard to guess who those are - they are indeed the people who PLAY the NES. This means that basically, they pick a country and are in charge of orders and diplomacy for them. Note that there is a popular trend nowadays for moderators to limit the player powers in democratic nations. Sometimes, there are player limits, but most often there is no such a thing.

3) Threads. Most NESes take place on one thread - it is there that the front page, the updates, the maps AND the player activity can be found. Sometimes, though, there are also separate threads for important organizations/alliances (for example, UN).

4) Front Page. A "front page" is all the stuff that the NES moderator posts in the beginning of the NES, on the first page (hence the name). Most of the time, it consists of an Introduction ("This is my first NES, I hope that you enjoy it, etc, etc"), NES Rules (that basically consist of explanations of what which stat means), Nation Stats (the stats, or statistics, of various nations present in the game - this includes stuff like government, economy, military and so forth) and sometimes miscelannous information - that could be a history timeline (in case of alternate history), a NES timeline (explained previously), war list, alliance list, "the Mosts" list and the like.

5) Diplo. Or, to be more precise, diplomacy. Diplo is, well, the way NESers communicate when In-Character - it is with diplo that alliances, trade agreements, NAPs and other such things are signed. Sometimes diplo is carried out in the main NES thread, sometimes over chat programs or PMs.

6) Stories. While stories are far from neccessary, most moderators encourage them, especially as they help them to get more involved in the NES. Some even grant bonuses for stories.

7) Orders. The orders are sent to NES moderators, sometimes in-thread, more often by PM. There, a player says all the things he wants to do with his nation. Orders are often given in list form, sometimes divided into "Domestic", "Military", "Espionage" and other such sections. Some moderators want to see maps in the orders; most appreciate detailed orders, but if they are not made at the same time clear enough they tend to be misunderstood. Orders often seem to be "continue wonder, grow economy once, grow education twice, invade Monaco with 5,000 conscripts" (though this, ofcourse, is a simplification).

8) Updates. The updates are based on the orders sent to the moderators; basically, it is where the moderators carry out the orders that they get, but these often don't go according to the plans of the players (for example, the army sent by San Marino to invade Monaco could be intercepted by Vaticanese forces). Many moderators also like to add "random factors" into the game. Most moderators now update once a week, it often takes them two or more weeks to get done with the update though.

9) Maps. Maps are supposed to represent the world situation at the moment of the update.

---

OOC: Here's another idea - how about a "NESer info page", with information on great and other NESers of past and present?
 
Just because i don't mod nesses does not mean i'm not here.

But you AREN'T here. This is just a mass hallucination. You don't exist. I know you don't. :p
 
This stuff is really impressive! I read it all and although it needs some fixes and "expansions" this is a pretty comprehensive guide itself...
Now das where should I put this part?
Also I think the last part of history needs to be cleared and written a little more clearly if you dont mind :)

Wonderfull work otherwise :D
 
WASN'T!

Why are you talking to me? No, really? I mean, its not like you exist or anything...

Okay, okay, I'll stop the spam. Gelion, what do you think?
 
NESers info page is a great idea, but we will do it after we finish the actual guide methings. We need to do the actual work first...
 
А я говорил по-древнедасонски. Не по-английски.
 
das said:
А я говорил по-древнедасонски. Не по-английски.

But I speak in drevnedasonski (?). Not in English. Can't make out that one word there. :p
 
He spoke in Ancient das language or something lol
 
das said:
Eh? It appeared on this forum. The first generation was... hmm.... UkNemesis, Toasty, SKILORD, JasontheKing, Ice Eye, Sheep2, Erik Mesoy, EQandCivfanatic, Sixchan, das and some others. There seems to be a second generation I missed, but I am not very sure of that. The third generation is erez (okay, maybe he was in the first generation, don't remember now), Amirsan, stalin006, Feanor (supposedly) and then some. Not sure about North King, Stormbringer and GlobalNexus, I think they should be third (but SB apparently appeared, then disappeared and finally appeared again, the last one happened already when I came back and I didn't know him previously). Fourth generation is Xen, Amenhotep7, Gelion, silver2039, fantasmo, Toteone and many others. Too long a list.

If Xen is in Fourth, I'm fairly sure I'm in fourth. I came around just about the same time, maybe a little before. And I think we're on the fifth generation, but then, I'm biased, and divide the entire calendar system by the end of stNNES3. :p
 
So far the only person who wrote anything is das. (This is a hint ;) )
 
Let us not forget aaminion00, one of the gretest mod i had the honor to play with.
Another person who strongly influenced the NES evolution process is China444,
and of course Amon Savag which, tied with Strombringer, i regard as the most able nesser i had the honor to play against.
Other good players i had the honor playing with and now seem to have disappeared are Norseone, Finmaster, TheSilentPuma and Costantine
 
Reno said:
Nein, ich sprechen auf Deutsch. Nicht Englisch. :p
Ich will also Deutsch sprechen! :p

(I'm taking it at school, in my 4th year so far, but more like "halfway through 2nd" because of a series of unfortunate events... long story.)

I'd say Toteone is one generation later than Xen... but then, we're more or less out of the "generations" reckoning now. Classification is too fluid by now.

Ok, bios for a NES guide? Well, I'll write mine more like an FBI file, which will be fun...
Erik Mesoy
Generation: First
NESes run: 8
Favored type: Fantasy
Disfavored type: Modern
Animosity to: Sheep2, Xen, erez87, lmsw08233
Approves of: EQandcivfanatic, RoddyVR, das, stalin006, conehead, Finmaster, puglover, MattyB2, Amon Savag, Heine, tossi
Anyone got any more categories they want to add?
 
Ich will also Deutsch sprechen!

(I'm taking it at school, in my 4th year so far, but more like "halfway through 2nd" because of a series of unfortunate events... long story.)

Na gut, Abwarten und tee trinken.

It's a saying wich i really don't know the english version of.
 
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