Pre-Turn
check about techs and stuff:
Babylon: up Indust + communism, down medicine 19 cities fascist
England: up Indust + commie, no tech down , 9 cities democracy

Carthago: down medicine, RP , 15 cities republic
we have 91 cities
fiddle here and there, get Grand River to 3 turn Cav
try to get our cities to expand faster for more scientists later on (now 138)
also change quite some towns to teples for border expansion,we might want to go for domination
bombard a Babylon convoy properly to 1hp
IT one of our filled galleons gets attcked by babs frigatte, but survives with 1 hp
1.1405AD
shifting those galleons north will be a slow process
cut Babylon incense off
IT Babs landing, we get industrialization, switch off research
2. 1410AD
intel check, babs do NOT have corporation, but England
decide to better be safe than sorry.
repel the 2 invaders, go on a elite hunt find a pike but the win doesn't generate a leader

major MM for civil engineers and taxman for 1 turn
3. 1415AD
we do have oil

it was a good decision to go for this, since the English have at least steel as well
and they have oil, its near our army, pillage and
we need to take those Islands since Babs have an oil source there
MM and steel is ready in 6 at some deficit
decide to send oever 3 loads of galleons in the south where English have some towns
IT Carthago sinks one of our empty galleons
4. 1420AD
pillage in England
send 2 parties to Carthago and English Island
IT Carthagian frigatte sinks this time
ouch, we get English and babs landing on Island (7 units total)
5. 1425AD
lose 2 cav taking out the enemy
we make 2 landfalls
near our home
overseas