The_Coyote
Emperor
edit: could please somebody who knows that he only has a non shader graphic card (and therefore can´t display shader graphics) test this leaderhead (i´m interested if i counts as shader or non shader leaderhead (graphic engine wise) the way it was created) and report back
would be really glad if somebody can do it, to the other problem, the armband has a very 'different' material setting (all colors full white and very low gloss value, better values are: ambient and diffuse: full white, specular and emission: full black, Glossiness 10, alpha 1) and also a not really needed NiSpecularProperty (simply remove it), changing this should solve the problem