HOF Mod Support/Suggestions

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The only other way would be to use a key logger to record all mouse and keyboard events, and then to play them back within the game somehow, from the last auto-save. Not something that the HoF Mod team would want to get into, I think.
 
I have an idea, may be I'm not fist..
It will be very fruitful for all HOF and GOTM players to get a recover utility for a last turn if game crashed. This is only way to restore turn exactly.

I don't think that's practical. It would mean auto-saving after every event, or every few seconds.

seems you are right! Such task can do only game itself but not external utility.
I needed to ask firaxis to include mentioned service - autoreplaying some turns number.:D
I was working on a End turn Autosave option before the last release. I wanted to limit the number of saves kept but it didn't quite work the way I wanted so I pulled rather than delay things. At the very least, I can make it save every time you press end turn. That would eliminate the need to replay a turn due to an IBT crash. Of course, the way it stands now you would have to cleanup the save files yourself.

The only other way would be to use a key logger to record all mouse and keyboard events, and then to play them back within the game somehow, from the last auto-save. Not something that the HoF Mod team would want to get into, I think.
:shudder: You are right about that. I doubt anyone would. ;)
 
When my previous box was having crash problem, I did manual pre-end turn saves. I kept them in one file called "running save" which I overwrote each time. If the auto end turn save could do that, it would prevent the clutter of multiple saves.

I also used to do a pre- city scan save, as I found a lot of freezes while running through the city screens. Not something you can program (I don't think), but perhaps useful advice for those with crash issues.

dV
 
When my previous box was having crash problem, I did manual pre-end turn saves. I kept them in one file called "running save" which I overwrote each time. If the auto end turn save could do that, it would prevent the clutter of multiple saves.

I also used to do a pre- city scan save, as I found a lot of freezes while running through the city screens. Not something you can program (I don't think), but perhaps useful advice for those with crash issues.

dV
When I used the same name each turn, it asked permission to overwrite. That's one of the reasons I held it back. ;)
 
Can't you use Python/Win32 file commands to do the job?

Save to a temp file, any name will do. If it's windows you use you can use GetTempFileName or something like that (I forget the name).
Copy over the auto-save file via API (or delete auto save file and rewrite it).
 
When my previous box was having crash problem, I did manual pre-end turn saves. I kept them in one file called "running save" which I overwrote each time. If the auto end turn save could do that, it would prevent the clutter of multiple saves.

I also used to do a pre- city scan save, as I found a lot of freezes while running through the city screens. Not something you can program (I don't think), but perhaps useful advice for those with crash issues.

dV

Yes! I do exactly the same things! Even more: I made hand made save many times by turn to avoid replaying. But I am human being... and when crash really occurs, I can forget to do that:(
 
Hi. I have just patched BTS to 3.13 but I am not sure if everything is ok. If I go to check updates again, it says there is a new patch, 313.:confused:

In "about this build" I can read:
-Civ Version 313
-Save version 301
-Build version 3.0.0.91(74697)

Please, can anyone check if I am ok?
 
Hi. I have just patched BTS to 3.13 but I am not sure if everything is ok. If I go to check updates again, it says there is a new patch, 313.:confused:

In "about this build" I can read:
-Civ Version 313
-Save version 301
-Build version 3.0.0.91(74697)

Please, can anyone check if I am ok?
Try running the patch manually. It is in your My Games\Beyond the Sword\Patch folder.
 
Can't you use Python/Win32 file commands to do the job?

Save to a temp file, any name will do. If it's windows you use you can use GetTempFileName or something like that (I forget the name).
Copy over the auto-save file via API (or delete auto save file and rewrite it).
Don't worry we'll work something out. If I can't do it with vanilla python then I can get some SDK help. Especially since the save function was provided via the SDK in the first place. ;)
 
When I used the same name each turn, it asked permission to overwrite. That's one of the reasons I held it back. ;)
I suppose you can't program an automatic yes response to the permission request ...

Yes! I do exactly the same things! Even more: I made hand made save many times by turn to avoid replaying. But I am human being... and when crash really occurs, I can forget to do that:(
With autosave set to every turn, even if you forget, only one turn to replay. Using the autolog in HOF can give you an aid to replaying that last turn exactly as before.

dV
 
Try running the patch manually. It is in your My Games\Beyond the Sword\Patch folder.

Thank you very much. Much quicker this way. No errors while installing, so I suppose it's ok. My doubts come from "313" not showing anywhere on the main screen.
 
Civ 4 1.74; WL 2.13; BtS 3.13.

No mods installed except for HoF 2.13.001.

"Assets are different than standard install. Contact HoF staff."

What gives? I've not modified the game in any form or way. I just reinstalled the thing to get rid of Bhruic's patch (forgot to back up my .dll and .py files, heh). All folders in \My Documents were removed, as was the Firaxis folder in C:\program files.

Ideas?
 
Civ 4 1.74; WL 2.13; BtS 3.13.

No mods installed except for HoF 2.13.001.

"Assets are different than standard install. Contact HoF staff."

What gives? I've not modified the game in any form or way. I just reinstalled the thing to get rid of Bhruic's patch (forgot to back up my .dll and .py files, heh). All folders in \My Documents were removed, as was the Firaxis folder in C:\program files.

Ideas?

You did modify the game by installing the 3.13 patch :( it does (without telling you :gripe:) alter the Vanilla and Warlords installs. You can change this by reapplying both the 1.74 and 2.13 patches (save your Vanilla and Warlords CvCoreGameDLL.dll files and your Warlords GlobalDefines.xml and BuildingInfos.xml files first). If you then want to also play BtS you might need to go dual install for the time being, it has been announced that they'll supply a new HOF-Mod for Vanilla and Warlords which copes with the 3.13 changes once they release the BtS HOF-Mod for 3.13.
Edit: gah azzaman333 types faster then I do, time for more :coffee: :scan:
 
Thank you, Azza and Ori. Only problem is that I have two current WL pbem's going, and I really don't want to mess with dual installs. I'll wait for the new HoF mods. No biggie.

Thanks again! :)

@ Firaxis: :gripe: :shake: :splat:
 
Thank you, Azza and Ori. Only problem is that I have two current WL pbem's going, and I really don't want to mess with dual installs. I'll wait for the new HoF mods. No biggie.

Thanks again! :)

@ Firaxis: :gripe: :shake: :splat:
Unless they started after you patched BtS you might find that your PBEM saves won't load either :sad:, if that is the case just do as posted above.
 
One was started pre-patch, but it wasn't protected, so we had no problems whatsoever. I had to abandon one pbem because of the patch, but we started a new one up.

I ain't going through that again. I'll wait. It ain't gonna kill me not to submit games to the HoF. But thank you for the help, Azza and Ori.
 
Hi, Denniz!
My game #9482. Why I have domination victory?
In other games it was <time victory> every time.
See my last turn desember 2049.
 
Hi, Denniz!
My game #9482. Why I have domination victory?
In other games it was <time victory> every time.
See my last turn desember 2049.
I looked at your 2049 and 2050 saves. The 2050 save shows you winning a Domination Victory.

It is possible to achieve multiple victory conditions on the same turn. The game checks for them in a certain order. Don't ask me what that order is, but I am fairly sure that Time victory is checked last.
 
It is possible to achieve multiple victory conditions on the same turn. The game checks for them in a certain order. Don't ask me what that order is, but I am fairly sure that Time victory is checked last.

And I can state for a fact that domination is checked before culture. :mad: :sad:
 
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