joosegoose25
King
- Joined
- Aug 9, 2014
- Messages
- 639
Borders expand far too slowly on the default settings. I've never seen properly "filled in" borders without any changes, and it feels unimmersive to have all these unclaimed tiles in the 2000s.
Smaller boarders also mean less territory for your troops to march through during battle. As is, your troops march through several tiles of "no man's land" and then only two or three tiles to reach the enemy city. Your troops can not only reach the city swiftly, but unless they're specifically pinned down by enemy units they can easily escape. But with larger borders your troops can get trapped in enemy territory quite easily, and the borders themselves serve as a natural defense against speedy units.
It also adds another thing to think about once you actually capture the city - the borders themselves. With regular borders it's a foregone conclusion that if you raze the city and build a new one, it will inevitably return to it's former boarders. But now during the time your new city grows, other cities will be able to take some of the vacated tiles even if you replace the city with a Colonist the very turn it's razed.
You pretty much hit the nail on the head with how I feel.